Enkay 🤤

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Enkay 🤤

Enkay 🤤

@Enkaybee

hobby gamedev working on a comfy adventure game with lots of puzzles and secrets

Right behind you! Katılım Nisan 2010
468 Takip Edilen712 Takipçiler
ItsMirror
ItsMirror@its_mirrors·
If you know what game this cannon was inspired by then I applaud you.
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Enkay 🤤
Enkay 🤤@Enkaybee·
Still very much liking the idea of 2D sprites for characters. Setting the sprite to match movement direction and camera position is not complicated and looks mostly fine; might actually look good with proper animations. #gamedev
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Enkay 🤤
Enkay 🤤@Enkaybee·
@Jonathan_Blow If it's possible to simulate universes even just one level up then they will be simulated a tremendous number of times. The beings running our sim might be running hundreds more. Nested sims amplify this, but are not necessary.
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Jonathan Blow
Jonathan Blow@Jonathan_Blow·
@Enkaybee Yes but the argument that we don’t live in base reality requires that universes simulate universes just like themselves, thus the base reality is vanishingly small in the probability space. Which cannot happen if simulation is too hard.
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Jonathan Blow
Jonathan Blow@Jonathan_Blow·
The amount of "computation" required to simulate quantum mechanics on one particle for a tiny amount of time is truly ludicrous, essentially infinite. It cannot be done by present or future humans for any definition of "computation" we now recognize... x.com/martinmbauer/s…
Martin Bauer@martinmbauer

The computer scientist understands how closely simulations can resemble everyday reality, the physicist understands that the Universe, on closer inspection, does not

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Enkay 🤤
Enkay 🤤@Enkaybee·
@Jonathan_Blow Does it? This is the bottom-most level. There could be an arbitrary number of levels going up from here. Seems consistent to me. (I don't believe any of that stuff, just saying)
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Jonathan Blow
Jonathan Blow@Jonathan_Blow·
@Enkaybee BTW if this is the hypothesis, it invalidates most of the reasoning the simulation hypothesis people make around a "nested stack of simulations", because the simulated universe has to become much simpler at each level of the hierarchy.
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Bounceyboy
Bounceyboy@Bounceyboyy·
@Enkaybee T-shaped corridor + yellow paint, cmon catch up with the times dude
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Enkay 🤤
Enkay 🤤@Enkaybee·
Making puzzles is considerably more difficult than solving them, it turns out. #gamedev
Enkay 🤤 tweet media
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Enkay 🤤
Enkay 🤤@Enkaybee·
I made this level and thought the minimum number of moves was 144. I accidentally did it in 136 and then spent an hour trying to do that again before finding a solution that only takes 124. I am still not sure that 124 is the minimum. #gamedev
Enkay 🤤 tweet media
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Enkay 🤤
Enkay 🤤@Enkaybee·
Another minigame! I need ideas for how to make this one more complicated. #gamedev
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Savi
Savi@SaviTheGamer·
ARE YOU A GAME DEV? WE'RE LOOKING FOR YOU!! My game studio is developping some really special games and we could really use some extra horse power... make special fan games a reality, and get PAID! Show us your resume down below and we'll contact you!!
Savi tweet media
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Tad Cordle
Tad Cordle@RbdJellyfish·
Pushing boxes around in an Escher-like world. 🟥🟧 A Little Perspective comes to Steam on April 3!
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Enkay 🤤
Enkay 🤤@Enkaybee·
@beetlemoses 4 plates incline press?? Bro she cast a spell on that bar you're not fooling me!
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