Photon Engine

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Photon Engine

Photon Engine

@ExitGames

Global cross platform multiplayer cloud and on premise solution for realtime multiplayer games, applications and XR.

Hamburg Katılım Haziran 2011
352 Takip Edilen2.5K Takipçiler
Photon Engine
Photon Engine@ExitGames·
New Unity sample available in Asset Store: #description" target="_blank" rel="nofollow noopener">assetstore.unity.com/packages/templ… A top-down 3v3 sports brawler with online multiplayer, split-screen local play, possession-based abilities, passing, knockback combat, and responsive movement. #GameDev #Unity3D #Multiplayer #PhotonQuantum
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Photon Engine@ExitGames·
@divmgl @unitygames We offer extensive out-of-the-box services including dedicated matchmaking APIs, cloud-based lobby management, global server regions, and integrated voice/text chat. It's a turnkey product where you don't have to worry about server deployment or matchmaking services.
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Dex
Dex@divmgl·
@unitygames What's Photon do that FishNet doesn't? OOC
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Unity for Games
Unity for Games@unitygames·
Multiplayer can be a huge challenge, but Photon Engine makes it easy 🎮 Join us live tomorrow as we explore how quick it is to get up and running with demos of Photon Fusion and Photon Quantum. 📅 May 14 | 12pm ET / 9am PT / 5pm GMT 🔗 Set your reminder: on.unity.com/PhotonEngine_L… #LiveWithUnity @ExitGames
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Photon Engine
Photon Engine@ExitGames·
A big thank you to @unity for hosting us on the recent livestream about multiplayer development. We covered how Photon helps Unity teams build and scale real-time multiplayer games without having to solve every networking and infrastructure challenge from scratch. #unity
Unity for Games@unitygames

Multiplayer can be a huge challenge, but Photon Engine makes it easy 🎮 Join us live tomorrow as we explore how quick it is to get up and running with demos of Photon Fusion and Photon Quantum. 📅 May 14 | 12pm ET / 9am PT / 5pm GMT 🔗 Set your reminder: on.unity.com/PhotonEngine_L… #LiveWithUnity @ExitGames

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Photon Engine
Photon Engine@ExitGames·
@unitygames Thank you for having us! It was a pleasure and hopefully we could take a bit of fear away to dive into multiplayer development. 👨‍🚀
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Photon Engine
Photon Engine@ExitGames·
Roadside Research by @CyberneticWally gets a major update on May 19th: a new Alien Room, alien tech, storage upgrades, and more ways to behave like a “normal human.” We’re also releasing a dev story on building the game’s multiplayer chaos with Photon Fusion on the same day. 👽
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Photon Engine@ExitGames·
Bandit Trap just launched!👏🍻 A fun 3v1 multiplayer game built around destructible environments, systemic gameplay, and unpredictable interactions. “We are still very happy that we chose Quantum as our networking solution.” #gamedev #multiplayer @picomy @PMStudiosUSA
PICOMY 💣 Bandit Trap out NOW!@picomy

🚨We're excited to announce that Bandit Trap is out NOW available on Steam, Epic Store, Switch 2, Playstation 5 & Xbox Series X | S! 👉Get it now with a launch discount of 10% 🤯Dynamic, Destructive Levels 3⃣ 3v1 Multiplayer 🔒Play as Trapper 🥷Play as Bandit 🎮Full Crossplay! @PMStudiosUSA

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Photon Engine
Photon Engine@ExitGames·
Collaboration Desk. Mixed reality workspace for colocated + remote users with minimal setup. • QR anchoring (Meta Quest) • Shared space grows as users join • Real-time sync No calibration, just scan and join. #XR #MixedReality youtube.com/watch?v=ZWgriG…
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Photon Engine
Photon Engine@ExitGames·
Big thanks to @NordicGameJam for being amazing hosts! Our team had a blast connecting with devs, sharing ideas, and supporting teams. Loved the vibe and testing Fusion for Godot in a jam setting! 🎮 Check out our game: pidibit.itch.io/octahedron
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Landfall
Landfall@LandfallGames·
We made a Publisher to only publish our own games. We called it evil because spreadsheets and contracts are evil and some evil people have got to do it! 👿
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Photon Engine retweetledi
Landfall
Landfall@LandfallGames·
THE PLAY IT YOUR WAY UPDATE IS OUT NOW! ⛰️ We have added a bunch of stuff to Peak like, 🏃CUSTOM RUNS 🔥CAMPFIRE AUTOSAVES 💨MINI RUNS 🪲BUG FIXES AND SO MUCH MORE
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