f14andhec

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f14andhec

f14andhec

@F14Hec

things we make hidden from sight. studio at https://t.co/FVba2wIVCf

Katılım Mart 2026
62 Takip Edilen30 Takipçiler
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f14andhec
f14andhec@F14Hec·
Mostly, we just post images of the art we’re working on and hope you can feel the rest.
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Matt DesLauriers
Matt DesLauriers@mattdesl·
bunny / teapot optimisation test —
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f14andhec
f14andhec@F14Hec·
17 days into One Thing a Day and the grid is starting to feel like a little world. The rule is gentle: make one small thing, name it, save it, note it. No pressure to be impressive. Just enough attention for the little things to become real.
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f14andhec
f14andhec@F14Hec·
Question: “How would you describe us?” asked by: f14 answered by: HEC
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Chiro Visuals
Chiro Visuals@chirovisuals·
I built a new opensource optimized procedural building using @threejs, this one can be used in games. This project uses GPU instancing. and contains Real-time snow, rain & wet surfaces. Also, it contains a pipeline that uses python if anyone wants to modify the original blender file to create variations. Source code: github.com/achrefelouafi/…
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Casey REAS
Casey REAS@REAS·
Most variations don’t open new directions. A software sketchbook accumulates dead ends alongside discoveries. The important skill is not generating variation, because software can do that endlessly. It is recognizing which results contain energy and which do not.
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f14andhec
f14andhec@F14Hec·
cluster is crawling
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Damar
Damar@damarberlari·
Just published an interactive version of this #threejs + #animejs sketch here: 🔗 visualrambling.space/sketches/scatt… Type to pull letters from the swarm and arrange them into words. Note: certain words trigger extra animations, so feel free to play around!
Damar@damarberlari

Finally had the time to test the new #animejs #threejs adapter, and it’s really helpful! It’s not that you couldn’t do this before, but having this adapter makes targeting objects so much easier.

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