Baptiste COLIN

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Baptiste COLIN

Baptiste COLIN

@FallingNT0

3D Animator freelance - My Idle Witch: https://t.co/vQMnQmENyK ➡️ Contact: [email protected]

France Katılım Eylül 2013
1.2K Takip Edilen3.8K Takipçiler
Baptiste COLIN
Baptiste COLIN@FallingNT0·
- So, how's your game project doing? - Bugs.
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FramebyFrame
FramebyFrame@TheFramebyFrame·
In animation, moving the arm without shoulder engagement can make it look disconnected or "broken," lacking natural flow. Adding shoulder movement supports the arm, creating a more believable, anatomical motion that reflects how bodies move in real life.
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Baptiste COLIN
Baptiste COLIN@FallingNT0·
Maya script for animators! fallingnt.gumroad.com/l/dpaje I find it really time-consuming to create four-direction movesets With this tool, you can create left/right/back variants from your forward cycle in one click! Hope it helps you speed up your workflow! . #maya #animation
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DillonGoo Studios
DillonGoo Studios@dillongoostudio·
Viewport vs Final Renders of "Klukai Finally Lets Loose", the short we made last year for Girls' Frontline 2: Exilium! #GirlsFrontline2Exilium #GFL2
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Làzaro
Làzaro@lazaro45ive·
I spent 20 days creating these 20 seconds
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KawaShima
KawaShima@kkawa_cg·
過去作品の細部とか長髪とか見直し
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Mochi 🐸
Mochi 🐸@MochiAnimator·
Tried rigging a model myself for the first time and animating something out of it... I can’t believe it actually works 😆 Thanks to @_EuClaire for making this adorable model for me! Finally… I have my own Machi rig ✨
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Jettelly Inc.
Jettelly Inc.@jettelly·
JankyAnims shared an update on Tachyon Flow: ground movement feels smoother now, and running uses momentum instead of a basic sprint system. 🏃‍♀️ More details: reddit.com/r/Unity3D/comm… #gamedev
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Nina
Nina@NinaMoss_M·
@FallingNT0 Bats and cats! Bats and cats! 🦇
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