FineLines 🌎2️⃣

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FineLines 🌎2️⃣

FineLines 🌎2️⃣

@FineLines772

@earth2io since 2020

Katılım Aralık 2021
263 Takip Edilen285 Takipçiler
FineLines 🌎2️⃣
FineLines 🌎2️⃣@FineLines772·
Good progress! I love the work as always #Earth2 🌎✌️
Shane Isaac 🌍2️⃣@theshaneisaac

#RealityThread8 is incoming on #Earth2! Another major #E2V1 Pre-Alpha release packed with new systems, mechanics plus lots of hidden details packed into the article🌍✌️ 👉earth2.io/news/reality-t… The past 4 months inside #Earth2 have been the most productive period we have ever had in terms of actual product outcome & systems making their way live into #E2V1. System after system, feature after feature, foundations turning into actual playable functionality & you are helping us keep up the momentum so thank you for your support🙏 I understand some would prefer more frequent official articles or smaller update posts along the way, but the results really do speak for themselves. If you look at everything included in RT8, we could have easily split this mammoth article into published posts every couple of days or weekly articles over the past 2 months. However, constantly preparing media, technical reports from devs, posts & announcements takes valuable time away from development, testing & implementation, so our current focus is delivering these larger Reality Threads packed with meaningful, tangible progress every 2-3 months or less. No hype. No announcements for announcements. Just real systems, real gameplay and real progress. The pace of tangible development progress inside #E2V1 right now is the strongest it has ever been. While there are a number of foundational features inside #RealityThread8, one thing to pay close attention to is the introduction of global multiplayer ball physics. On the surface you might see a beach ball.. but underneath it is a very important foundational system for #Earth2 long term. This is not about a beach ball specifically, it is about synchronised global multiplayer physics operating inside a persistent 510,072,000km² world. Many games spend years refining ball physics alone inside very small contained environments & still can't get it right, so the fact our team is already achieving acceptable multiplayer physics interactions inside something the size of #E2V1 at such an early stage is honestly a very exciting milestone for us internally. During internal testing we had team members running #E2V1 from Europe, Asia, Australia & South America in a single session, with between roughly 150-300 ping & the experience was still surprisingly playable (considering the sheer scale of #E2V1 & complexity involved). Keep in mind, lower ping will always provide the best experience when interacting with the beach ball, but this system opens the door to an enormous amount of future possibilities. Just because we're using a beach ball now does not mean it's always going to be a beach ball - the same foundation can be applied any type of ball or spherical object, with adjusted physics, or any size, which could be used for any number of experiences, mini-games, activities & more. A lot of #E2V1 development is about this type of thing right now. Establishing long term foundational systems that will become part of the platform long term & continue stacking them on top of one another release after release & I am trying to build & release it a way that gives our #Players / testers something extra to do as these pivotal systems come online. Here is a summary of feature releases inside #RT8, but be sure to read the article for full details as it contains a lot more information than what is summarised here: 🌱 Growing a Garden 🍳 Kitchens & Advanced Recipes 🏖️ Global Scale Multiplayer Beach Balls with full Environmental Physics 🧟 Hordes Scanner 📡 My Property Scanner 📜 In-World Quest Creation 🎒 Superior Backpack 💧 Water Bottle & Survival Improvements ⚛️ Gaia Pulse Reactor ⚡ Massive Performance & UI/UX Improvements 🎭 Character & Multiplayer Optimisation Everything is coming together, step by step. As always, thank you to everyone continuing to support #Earth2 & #E2V1 as we keep building. The ongoing support, patience & belief from many members of the community genuinely allows us to continue pushing forward, expanding the team’s efforts & focusing on long term development properly. This article is being posted a little in advance so Players can wrap their heads around some of the new features & updates, but RT8 is expected to be rolled out in the next 72 hours. IMPORTANT: RT8 will be another large & complicated Reality Thread release with many interconnected systems going live simultaneously, so please allow the team some breathing room if unexpected issues appear after deployment. These are exactly the types of complex systems that require real world testing at scale & we will continue refining them as we move forward. If any major issues arise our team has always fixed them quickly in the past, so just give them space please. Honestly the past few months have been extremely intense, but I can't wait to see #Players enjoying the expanded utility on their properties, growing gardens, harvesting, cooking & not just for the sake of it like in many games, but for actual long term purpose inside #E2V1 leading into #Hordes, #Animals, the #EcoSim & much more! It makes it all the more worth the while. Also keen to see #Players kicking around some beach balls - I know we have had fun mucking around with it during QA tests with the team - just remember the lower the ping you have the better experience you'll get! Am planning to build a lot on top of this feature! #Earth2 #E2V1 #Metaverse #PlayerDriven #OpenWorld #Gardening #virtualland #gaming #cooking #EcoSim #Foundations #RT8 $ESS in

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FineLines 🌎2️⃣ retweetledi
Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
In just over 24hrs since #Earth2 Reality Thread 7 went live on #E2V1, our team has been monitoring, fixed a number of issues & has released a new build - 0.4.7.1🌎✌️ For full details on this update please check out: earth2.io/news/e2v1-upda… 1⃣ Quest completion system fixed for some of the Players who experienced issues completing the Quest when arriving at the Quest location. 2⃣ Discard item system optimised inside E2V1 & on BE - so improved performance when discarding items should reduce the lag time some were experiencing. 3⃣ E2V1 download issue via launcher for badge holders who got their first access in the RT7 release. 4⃣ Item and Recipe categories displaying correctly now. 5⃣ Auto Mentar Storage Chip equip for Mentar Storage Chip quests meaning Players will not have to equip themselves, system will automate it. A concept I want to play more with long term with the Quest system. There are more details in the article but proud of the team for knuckling down & hustling to get all the above fixes out in just over 24 hours since the official #RT7 release! We will continue to monitor & improve as we work toward the next major release on this massive 510,072,000 km2 digital planet - Earth 2! #Earth2 #E2V1 #openworld #Metaverse $ESS #PlayerDriven #EcoSim #DigitalEarth #Quests #Progress
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Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
#Earth2 Reality Thread 7 is incoming! Another major #E2V1 Pre-Alpha release so be sure to check out the full article to get the latest & understand why we have been so busy the past 2 months🌍✌️ 👉earth2.io/news/reality-t… As I have said, if we are quiet then we are busy building! A huge amount of updates packed into this release including a fully fledged global questing system, cosmetic skins, multiple new Character devices, new $ESS burn mechanics & utility, new badge access & much more in addition to time consuming improvements on the #E2V1 Global Building System! Our #E2V1 releases are our progress. No hype - just releases & getting the foundations for #Earth2 right. Every Reality Thread brings #Earth2 closer to its long term vision, system on system, feature on feature. One foot after the other. Expanding utility & purpose for land, Essence & other digital items inside #Earth2! On this occasion we are releasing the article in advance so Players have some time to review their existing Quests. As a courtesy, our team has already cleared & auto refunded all $E Quests and also cleared all Quests created before the storage space check systems were deployed, but we still urge Players to check any remaining active Quests before RT7 drops, as when it drops, Quests will be open for completion inside #E2V1. As always, this will be a major release with a lot of large, complicated new systems being deployed, so there is always a chance things can go wrong - therefore if something does go wrong please give the team some breathing room & time to get things right! Once this release is fairly stable we will be pushing forward on the next one. Can't wait to see some of the skins running around inside #E2V1 & Questers competing for the win! #Earth2 #E2V1 #Metaverse #PlayerDriven #OpenWorld #Quests #EcoSim #Foundations #RealityThread7 $ESS #Utility #Burn #DigitalEarth #E2Questers
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FineLines 🌎2️⃣
FineLines 🌎2️⃣@FineLines772·
More stuff 🔥 🌍✌️#Earth2
Shane Isaac 🌍2️⃣@theshaneisaac

#E2V1 0.3.6.2 is currently deploying. It include new improvements to the global water interactive system which should resolve issues Players experienced after instant teleportation to any location on Earth🌍✌️ earth2.io/news/e2v1-upda… We also implemented numerous updates to a number of core inventory & item management systems in anticipation of Reality Thread 7, but also to fix some remaining issues since Reality Thread 6 & to ensure it is more robust for long term development. We have been working on the 0.3.6.2 updates while also focusing on Reality Thread 7 features. Please check the article above for further details, but the main updates in this version are: 1⃣ An additional fix release for water detection after teleporting, along with fixes for additional water detection issues. 2⃣ Fixed an issue that caused crafting recipes to fail sometimes. 3⃣ Fix #2 above resulted in a further rework of most existing Character systems. These changes improve overall system reliability and also update systems in preparation for Reality Thread 7. 4⃣ An additional fix applied to the invisible leg issue affecting some Characters. 5⃣ Inventory logic adjusted so: • LMB moves a single item • RMB moves all items This is now universal across all systems and applies when swapping items between Inventory, Foraging, Crafting and Mentar Storage. 6⃣ Action Bar “Use Item” logic updated to improve syncing with backend services. Players may notice a small delay between item usage. This delay is expected for now and will be refined further as part of a UX improvement pass. 7⃣ Added the ability to manually resync Character Inventory. This is not required during normal play as syncing occurs automatically, but the manual option exists for cases where unexpected item display behaviour occurs, allowing Players to attempt resolution themselves. 8⃣ Fixed several spatial sound effect (SFX) issues. 9⃣ Additional bug fixes and general improvements. The global water system is very complicated & the updates to the core inventory systems are not trivial, so there may be issues QA has missed over the past 2 weeks of testing, so as always please be patient with the team, report any problems & we will monitor the release closely & fix any issues that may arise. #Earth2 #Metaverse #E2V1 #OpenWorld #PlayerDriven $ESS #PreAlpha

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FineLines 🌎2️⃣
FineLines 🌎2️⃣@FineLines772·
Yes Chef 🫡 #Earth2 🌎✌️
Shane Isaac 🌍2️⃣@theshaneisaac

What better way to start 2026 than with Reality Thread 6 coming online inside #Earth2🌍✌️ Wishing everyone all the very best for 2026! 👉earth2.io/news/reality-t…👈 Just over 2 weeks since Reality Thread 5 release, did not take a single day off during the break but instead focused on getting #RT6 out as quickly as possible with some of the key team members who worked through with me🙏 There is a lot packed into this release, more than I had expected, but as always it's rewarding to see it go live! I get excited every time we release a Reality Thread - such a good feeling! Remember these releases are typically spread across E2V1, multiplayer, API & BE systems being deployed without any downtime, so please give the team space if any issues arise! 🍜 Chapter 3: Cooking & the Cooking Pot Set 👕Clothing craft & equip system goes live 🕺New emotes & an updated emote wheel UI 📒Inventory, Mentar Inventory & Action Bar stability improvements 🌍Global Property Sync system overhaul for faster feet on ground 🎖️Continued Badge Holder access expansion 🔎 Discovery, runes & previously hidden systems explained Hope everyone enjoys the updates! As always we will monitor & fix any urgent issues that arise. Just be aware that some of the new recipes may appear progressively over the next few hours as we gradually release them, so if you're not sure how to craft something, it may be because we have not released the recipe yet. #Earth2 #Metaverse #Chapter3 #RealityThread6 #OpenWorld #E2V1 $ESS #PlayerDriven

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FineLines 🌎2️⃣ retweetledi
Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
Congratulations to the latest #Earth2 land #giveaway winners! I've given away thousands of dollars worth of #Earth2 land, it's very easy to enter, just follow & retweet any of my posts that have➡️🌍✌️⬅️ #Earth2 land can be used to: 🌍mine $ESS 🌍mine resources 🌍launch #Cydroid raids 🌍build #Cydroids 🌍house #Civilians 🌍stake $ESS 🌍spawn #Avatars 🌍save #Avatars 🌍store #items 🌍forage 🌍teleport ⏱️plus more #utility to come inside #E2V1 such as ⏱️building ⏱️mini-games ⏱️experiences ⏱️& more! Thanks to everyone who entered by simply #reposting & good luck on future draws! Be sure to display your free @earth2io profile URL somewhere easy to find on your X account (in your profile, pinned or to be safe you can comment your profile URL under the post you retweeted) so our team can gift you the land if you're lucky enough to be one of the winners. Note-if you're listed as a winner & you're unsure what to do, please check out this previous post: x.com/theshaneisaac/… Congratulations again to the latest winners & please note that some of these gifts may have already been awarded by the team. The remaining gifts will be awarded over the next 24 hours. If you have not received your gift after 24 hours from this post, then please leave a comment below or reach out to @earth2io, support or the CM on Discord. Please note that the team member who assigns the prizes will be away from the 24th of December to the 4th of January, so if you have not received your prize before that you may need to wait until they return. #Earth2 #Winners #Prizes #Giveaways #Metaverse #Land #E2V1
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FineLines 🌎2️⃣@FineLines772·
And the train keeps chuggin’ 🌎✌️#Earth2
Shane Isaac 🌍2️⃣@theshaneisaac

We've been monitoring the #Earth2 Reality Thread 5 release closely the past 2 days & in this short period of time have just now released version 0.2.5.1 with a few updates & improvements🌏✌️ 1⃣ Improvements to the global water system that handles water activity based interaction across the entire #E2V1 (swimming, diving, searching, drinking) 2⃣ Fixed an issue where Characters would overlap on respawn after suddenly disconnecting from the server - causing abominations! (team will continue monitoring for edge cases) 3⃣ Fixed an issue where Characters were unexpectedly disconnected from the server 4⃣ Updated teleporting system to reflect E2V1 time of day on destination before teleporting 5⃣ Updated the teleport system to display property owner set property description before teleporting Fixed a bug where the shovel was not displayed in multiplayer while digging 6⃣ Fixed a bug where the current season would change for a Character after reviving 7⃣ Other minor fixes & improvements Please check out the article for more details: earth2.io/news/e2v1-upda… We will continue to monitor for any further issues as always. It has been cool to see over a 1000% increase in overall time spent inside E2V1 by Players in multiplayer mode since the Reality Thread 5 release - and even more exciting when you consider the current features are just a fraction of what we have planned ahead! So it's great to see testers & early access Badge Holders spawning Characters & spending more time inside E2V1 than ever, during what is already a very busy time of year when people generally have very little spare time - it has been very rewarding to see indeed! And remember what Players are experiencing now is not what Players in the future will necessarily experience. The current mechanics are mainly for explorers, crafters, discoverable item traders & questers - which obviously expand to many other types as mini-games, conquest & other experiences come online. But by the time Players gain access in the future, including F2P, there will be completely different initial experiences available, even after early frameworks like storage, shops, restaurants, accommodation, mini-games & so forth come online - so while what Players are testing will still be there, there is also be some areas inside #E2V1 that are more developed, especially by the time F2P access is live. Having said that, many Players in the future may still want to focus on exploring, crafting, discovering, item trading & questing after they get access, so don't how big these early Character focused game play elements may become. I think it's also important to note that I have designed completely different opportunities for F2P Players entering E2V1, which perfectly align with the current E-ther is life ideology, some which are very unique, so it will be exciting to see some of those in 2026. If I don't post again sooner, I hope everyone enjoys their time over Christmas & especially enjoys their time with family & friends. #Earth2 #E2V1 #Metaverse $ESS #OpenWorld #Building

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FineLines 🌎2️⃣
FineLines 🌎2️⃣@FineLines772·
Buildings?? 👀 Very exciting 🌎✌️ #Earth2
Shane Isaac 🌍2️⃣@theshaneisaac

#Earth2 Reality Thread 5 is coming online🌍✌️ Another big Earth 2 release spread across E2V1, multiplayer, API & BE systems being deployed without any downtime, so please give the team space if any issues arise! earth2.io/news/reality-t… The implementation that took up the most time for this release by far was the foundation for the Global Building System, which will pave way to all building placement systems inside E2V1. So that took up a little more time than expected but we're very excited for it to go live now so we can monitor & improve on it. The teleportation system was also a feature I knew that would be complicated & time consuming to implement, which is why I initially flagged it for a later release, however, I wanted to get it out now as it paves the way for upcoming features & also makes community meet ups a lot easier to participate in. It is incredible to look back & realise we have kept our multiplayer & server integration systems live for the E2V1 pre-alpha for 116 days straight now. Over 99% uptime with multiple hot releases & next to zero downtime .. for a Pre-Alpha!! Really proud of this! In addition to the above you will notice there are numerous other feature releases, too much to cover so be sure to check out the article! #Earth2 #E2V1 #Metaverse $ESS #PlayerDriven #RealityThread #OpenWorld #Explore

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FineLines 🌎2️⃣ retweetledi
Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
Live feed from inside Earth 2 servers🌏✌️
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FineLines 🌎2️⃣
FineLines 🌎2️⃣@FineLines772·
Progress!! 🌎✌️#Earth2
Shane Isaac 🌍2️⃣@theshaneisaac

#E2V1 0.1.4.1 is now live for testers. For more details check out the full article below🌎✌️ ➡️earth2.io/news/e2v1-upda… This update includes major improvements to the E2V1 multiplayer location system. Internally QA has actually tested 21 versions over the past 3 weeks leading up to this release - so it has been really intense. While this update is not a stand alone Reality Thread release, other team members have continued working on Reality Thread 5 so some parts of Reality Thread 5 are included in this release, though notably not any major parts. Thanks again to all of our Pre-Alpha testers, your test data, reports & streaming helps us to identify, resolve & improve issues inside #E2V1, fulfilling the exact purpose of having a Pre-Alpha tester group & most importantly continue building on & improving #E2V1! Once this version is stable we plan to release access for the remaining testing group waiting access and then we will turn focus on initiating releases to badge holders & the release of Reality Thread 5. There are still a few Reality Threads I want to release this year so fingers crossed all runs as smoothly as possible. #Earth2 #Metaverse #Update #E2V1 #OpenWorld $ESS

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FineLines 🌎2️⃣
FineLines 🌎2️⃣@FineLines772·
Oh hell yea!! What a fantastic thing to wake up to 🌎✌️#Earth2
Shane Isaac 🌍2️⃣@theshaneisaac

Congratulations to the latest #Earth2 land #giveaway winners! I've given away thousands of dollars worth of #Earth2 land, it's very easy to enter, just follow & retweet any of my eligible posts🌍✌️ #Earth2 land can be used to mine $ESS, mine resources, launch #Cydroid raids, detect jewels, build #Cydroids, house #Civilians, stake $ESS, spawn #Avatars, store #items, forage & more #utility to come inside #E2V1 such as building, mini-games, experiences & more! Thanks to everyone who entered by simply #reposting & good luck on future draws! Be sure to display your free @earth2io profile URL somewhere easy to find on your X account (in your profile, pinned or to be safe you can comment your profile URL under the post you retweeted) so our team can gift you the land if you're lucky enough to be one of the winners. Note-if you're listed as a winner & you're unsure what to do, please check out this previous post: x.com/theshaneisaac/… Congratulations again to the latest winners & please note that some of these gifts may have already been awarded by the team. The remaining gifts will be awarded over the next 24-48 hours. If you have not received your gift after 48 hours from this post, then please leave a comment below or reach out to @earth2io, support or the CM on Discord. Little E2V1 Update Also a quick heads for some of the testers who are getting stuck when trying to spawn a Character. We identified an issue where if you are using a GIF image for your Earth 2 profile photo it will cause problems when spawning a Character - gotta love software development! There is a fix for this issue coming in the next update, but for now, if you change your Earth 2 profile photo to a standard JPG or PNG image then you should no longer get stuck when spawning Characters. This is almost certainly the case with TechOps, who has a GIF profile image, but other Players with GIF profiles will also likely be experiencing the same issue without realising it's their GIF profile causing it. So I just wanted to get this info out early. We are also making further improvements to the location system, specifically in multiplayer mode. It has only taken an extra 1 week so far but worth mentioning as it is the main reason for the delay. When it is ready I believe we will be releasing as 0.1.4.1. The update should include: 🌏further improvements to the location system and multiplayer - this should fix random Mentars and Characters sometimes appearing in the sky 🌍further improvements for multiplayer Character syncing over long distances 🌎an improvement to the location system which should reduce yeeting 🌏a fix for Mentar spawning that should improve the ability to spawn a Mentar - something we release that some testers were having issues with. If you are experiencing the Mentar spawn issue, please wait for the next update before trying again, otherwise you're just retesting a bug we have not released a fix for yet. QA testing for all of the above are looking good, but as always, nothing is ever certain with software development, so after we release the new #E2V1 version we will monitor & make further fixes or improvements if issues still persist. This is all part of the Pre-Alpha testing process, for any project, not just ours. It helps us identify issues, resolve them & make improvements for better long term stability of the platform. #Earth2 #metaverse #E2V1 #OpenWorld #giveaway $ESS

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FineLines 🌎2️⃣
FineLines 🌎2️⃣@FineLines772·
New thread imminent!! 🌎✌️#earth2
Shane Isaac 🌍2️⃣@theshaneisaac

#Earth2 Reality Thread 4 is coming online🌎✌️ This is a big update so please be patient as not only the client is being updated but also our multiplayer server code along with numerous other new BE systems. Reality Thread 4 - earth2.io/news/reality-t… ESS Report - earth2.io/news/ess-30-se… Two articles to catch up on as the plan was to release the report along with #RT4 which took a little longer than expected due to additions and optimisation improvements . I am running late for a flight but hope everyone enjoys testing it out! The team will be keeping an eye on things & I will also keep an eye out as much as possible. Again, please be patient if there are bugs or issues, it is to be expected & we will fix them - as always! Oh, and Happy Birthday Earth 2🎂🌍2⃣ #Earth2 #Metaverse #E2V1 #OpenWorld #Progress $ESS

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Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
Congratulations to the latest #Earth2 land #giveaway winners! I've given away thousands of dollars worth of #Earth2 land, it's very easy to enter, just follow & retweet any of my eligible posts🌎✌️ #Earth2 land can be used to mine $ESS, mine resources, launch #Cydroid raids, detect jewels, build #Cydroids, house #Civilians, stake $ESS, spawn #Avatars, store #items, forage & more #utility to come inside #E2V1 such as building, mini-games, experiences & more! Thanks to everyone who entered by simply #reposting & good luck on future draws. Be sure to display your free @earth2io profile URL somewhere easy to find on your X account (in your profile, pinned or to be safe you can comment your profile URL under the post you retweeted) so our team can gift you the land if you're lucky enough to be one of the winners. Note - if you're listed as a winner & you're unsure what to do, please check out this previous post: x.com/theshaneisaac/… Congratulations again to the latest winners & be on the lookout for Reality Thread 4 + the commencement of the #E2V1 Pre-Alpha access release to badge holders 🏅🏅🏅 #Earth2 #Metaverse #Giveaways #E2V1 #shanta #competition #winners $ESS
Shane Isaac 🌍2️⃣ tweet mediaShane Isaac 🌍2️⃣ tweet media
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FineLines 🌎2️⃣
FineLines 🌎2️⃣@FineLines772·
Well this update sounds like a lot of fun! #Earth2 🌎✌️
Shane Isaac 🌍2️⃣@theshaneisaac

Heads up that #E2V1 v0.1.3.3 has just been released for closed #PreAlpha testers 🌍✌️ This update involves a some fixes & updates made by the team over the past 24-48 hours which will be officially listed in the #RealityThread4 when it's released. But the main reason for this release is to unlock the glider to testers before it is officially released with crafting. Testers can activate the glider using the F hotkey for now, but when crafting is released it will be an item available in inventory after you craft it. Just a note, if you are on version v0.1.3.2 & come across another #Player floating through the sky (who already updated to v0.1.3.3) then you know why 🪂 #Earth2 #E2V1 #metaverse $ESS #PreAlpha #testing #multiplayer

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FineLines 🌎2️⃣
FineLines 🌎2️⃣@FineLines772·
This is very exciting!! 🌍✌️
Shane Isaac 🌍2️⃣@theshaneisaac

Earth 2 Reality Thread 3 - Global Multiplayer across entire Digital Earth. We've been a little busy the past 4 weeks🌍✌️ 🚨earth2.io/news/reality-t…🚨 As I've said in the past, when we're quiet it usually means we're hyper focused on development & progress. Be sure you check out the above article to learn all the details about this milestone achievement for Earth 2. #Earth2 #E2V1 #OpenWorld $ESS #Metaverse #RealityThread #multiplayer

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FineLines 🌎2️⃣@FineLines772·
New cities and communities? Count me in 🌎✌️
Legacy of Bermuda@LegacyofBermuda

🎉 GIVEAWAY TIME! 🎉 We’re giving away 2 @earth2io Cheok Jun-Gyeong Skins as we kickstart the journey of WoA! 🌍⚔️ 🏆 2 Winners 🎁 Prize: 1 Cheok Jun-Gyeong Skin each 📝 How to Enter: 1️⃣ Drop your WoA property link in the comments 💬 (property size doesn’t matter – all entries are welcome!) 2️⃣ BONUS ENTRY: Retweet this post to get boosted luck in the Wheel of Fortune 🍀 (counts as a second participation!) 📅 Ends: August 10 📩 Winners will receive gift codes via DM 👀 New to @WindsofAether or don’t own land yet? Start here: 🔗 Join the action here: #thegrid/40862a00-2c55-4f28-a3c7-2e07a22ca372" target="_blank" rel="nofollow noopener">app.earth2.io/#thegrid/40862… Let’s build something epic together! 🏗️⚔️

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Legacy of Bermuda
Legacy of Bermuda@LegacyofBermuda·
🎉 GIVEAWAY TIME! 🎉 We’re giving away 2 @earth2io Cheok Jun-Gyeong Skins as we kickstart the journey of WoA! 🌍⚔️ 🏆 2 Winners 🎁 Prize: 1 Cheok Jun-Gyeong Skin each 📝 How to Enter: 1️⃣ Drop your WoA property link in the comments 💬 (property size doesn’t matter – all entries are welcome!) 2️⃣ BONUS ENTRY: Retweet this post to get boosted luck in the Wheel of Fortune 🍀 (counts as a second participation!) 📅 Ends: August 10 📩 Winners will receive gift codes via DM 👀 New to @WindsofAether or don’t own land yet? Start here: 🔗 Join the action here: #thegrid/40862a00-2c55-4f28-a3c7-2e07a22ca372" target="_blank" rel="nofollow noopener">app.earth2.io/#thegrid/40862… Let’s build something epic together! 🏗️⚔️
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