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Finntasy

@FinnsTech

22 | 🇳🇱 Chall TFT player | Formerly @TeamSecret

Katılım Şubat 2017
120 Takip Edilen85 Takipçiler
Anthony Luu
Anthony Luu@Angtoenee·
@AlanzqTFT Is there a particular reason why you say after 3 more RQs? Cause set 1 will go out of rotation?
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Mateusz Jasiński
Mateusz Jasiński@AlanzqTFT·
3 more RQs and group farming tickets will solve itself, relax
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Finntasy
Finntasy@FinnsTech·
@5454TFT They shipped gain 3 gold to live....
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5454
5454@5454TFT·
i just picked the worst augment in the history of the video game and im very angry
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Team Secret
Team Secret@teamsecret·
Mabuhay TFT fans! 🇵🇭 Meet your new Team Secret representatives, hailing all the way from the Philippines! They'll be stepping into the arena for the EWC Qualifiers in May, wish them the best! 🫶 #SecretEWC
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Finntasy
Finntasy@FinnsTech·
@Annoyson @LotharHS considering he's at 8 points in the screenshot I'm guessing this was the 3rd time warp, he could've played it from 12
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Annoyson
Annoyson@Annoyson·
@LotharHS He cant triple time warp at 3 runes tho no?
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DRX LotharHS
DRX LotharHS@LotharHS·
Obviously, im an idiot for not playing around 3 timewarps xD
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David Nolskog
David Nolskog@ImpetuousPanda·
🏆Feedback on @TFT's Tier 2 Circuit 🏆 A couple weeks ago Riot announced the dates/format for Set 17 TFT esports, both for T1(pro) & T2(aspirational) circuits. I wanted to share some thoughts regarding these announcements and some constructive criticism on some of the pain points I personally believe the T2 circuit has and open a discussion around possible solutions that can be implemented going forward. To preface/contextualize the post for those who don't know me, I have been involved with TFT as an esports caster since Set 6, and have worked closely with Riot on essentially every single major tournament broadcast since then, as well as behind the scenes in different capacities focusing on esports narrative/format/player relations. I also enjoy competing, and since the cancellation of official broadcasts for regular season tournaments I have shifted my focus to competition the last two sets, competing in the Tier 2 Trials/Cups and making it to TC day3 and peaking around 1.4k LP on ladder, just to say I have direct experience as a competitor with the T2 circuit. The major issues I wish to address: 1) Disproportionately long offseason 2) The Dead Ladder Issue 3) Consistency of T2 Cup qualification routes 4) Tier2 Circuit Visibility 1) Disproportionately long offseason: Using Set 16 as an example: The tournament season for T2 if you don't make regionals lasts a total of 31 days. 1 month in which all competitive tournaments are played(Trials#1, Cup#1, Trials#2, Cup#2) while if you are a top T2 player qualifying directly to cup and skipping Trials(roughly 15-20% of competitors) your season lasts 25 days. Only 32 T2 players per set qualify to Regionals via Cups/Ladder, the hundreds of remaining T2 competitors have no direct incentive to compete in any capacity until next set's launch, over two months after their last tournament day. This same bulk group of T2 players will not have any competitive tournament experience within the official circuit until roughly THREE months later with Trials#1 in Set 17(May 2nd). 2) Dead Ladder Issue: Due to the elimination of a 3rd T2 Cup and with all qualification routes to Play-Ins/Regionals Week1 being finalized by the end of Cup#2, there is ZERO competitive incentive to play ranked ladder from that point onward. There is nothing to qualify for, nothing to play for(outside of the love of the game). If you do choose to play, the quality of competitive matches and the level of play even at the highest MMR echelons take a nosedive in comparison to the "active" part of the season due to the aforementioned lack of incentives, making it a significantly less enjoyable experience than I think it should/could be, especially taking into account the considerably more refined competitive environment the end of a set may offer in regards to balance(consider the fact less that only a very small minority of competitive players get to experience a patch like 16.6(in a competitive setting), with considerable improvements in balance/system changes when it comes to competing in Set 16, which is a shame). 3) Consistency of T2 Qualification Routes: As it currently stands, there are two paths towards Regional Qualification from T2 a) Qualifying via ladder snapshots: 12 best performing players in the region b) Qualifying via Cup performances: 10 best players from Cup#1 + 10 best players from Cup#2 Ladder qualification is decided across 6 snapshots spanning hundreds of games and across a period of 2.5months and multiple patches Tournament qualification is decided across two seperate weekends, spanning a maximum of 18 games(30 if including Trials) sample size and a singular patch for each tournament. Failing to finish among the top 10/128 in either Cup offers no reward, as there is no cumulative point total system where consistency is rewarded and no amount of regional slots are allocated for this purpose. In addition, single-tournament cup results are rewarded more heavily than ladder play, as the top 8(80% of) tournament performers in each cup qualify directly to RW1 and skip play-ins, while only the 4(33%) best ladder performers qualify to RW1 and the rest must play first go through the Play-In phase, despite proving their ability through a considerably longer and harder qualification route with 10x sample size. This was changed from Set 15 in which ladder qualification was more heavily rewarded for the following reason "Ultimately this change was made, because we felt that it's important to maintain a system where TPC players don't feel like they are offered an easier path to Regional Finals if they play in the Tier 2 ecosystem." which I don't believe should factor as the primary factor in making a decision regarding the T2 circuit in which TPC players are not even a part of in the first place. A final point is the idea of re-introducing a qualification path via point accumulation across both tournaments, to rewards consistency in the same way changes were made to T1 to directly qualify top pro point earner to Tac Crown if they hadn't won a TPC cup. 4) Tier2 Visibility Starting with Set 17, Tier2 Cups will be played at exactly the same time/days as TPC. This means the most important tournaments for Tier2 will be given the same preferential treatment when it comes to syncing with balance patches that favor competitive integrity in the best way possible, which I believe is a big positive. It also syncs together a lot of the TFT esports action into less total weekends, giving creators deeply involved with the ecosystem more free weekends throughout the set and not being "forced" to engage every single weekend of the set essentially with TFT which for a small number of people could be relevant I suppose. This also means that there will be essentially be close to zero visibility for the T2 scene, either for players who may choose to stream their tournament experience or even with co-streams who choose to cover the Tier2 scene(or like in my case, players/creators who would now have to choose between competing or co-streaming/covering Tier 1 TPC tournaments). This will create an even bigger rift between competing in Tier1/Tier 2, with Tier1 players being propped up in terms of their career sustainbility/visibility(deservedly so) but at the expense of T2 being buried deeper down in comparison. My suggestions/feedback to help remedy these issues: a) Add an LCQ tournament on the weekend prior to Regional Play-Ins/Week 1. Top 64 ladder players(snapshot few days prior) not already qualified to any phase of Regionals qualify, two days, 6-7 games per day, top X(8, most likely) qualify to Play-Ins. Keep 4 other Cup players in Play-Ins(#9-10 from Cup1&2) and move ladder players back to Regionals Week 1 and increase starting field of players there back to 48. Extends ladder importance with a 2-3 week longer period with the snapshot for this proposed lcq. Keeps T2 players engaged for longer and adds more tournament sample size for them to spike if they can't rely on consistency. Can also be used in some capacity as a guinea pig test run on the final competitive patch build for regionals/TacCrown(the weekend of 16.5 for example this past set). Also adds a sole weekend of visibility/hype for T2 with hero-building opportunities and no contest on that weekend with TPC. This helps address every single point: 1) Extends season for T2 2) Extends relevance of ladder 3) Rewards consistency for ladder qualification by moving majority of slots back to Week1Day1 and adds another chance for tournament qualification to combat variance/sample size concerns. 4) Adds a weekend where T2 is fully highlighted Other considerations: b) Add meaningful end of ladder incentives: Afaik, the only current end-of-set rewards for your ranked performance in TFT is a victorious LL(Victorious Noctero). Finish Challenger? That's your reward. Finish Gold+...yup, same reward. Surely top ranking player can be incentivized with more meaningful cosmetic rewards(at no extra cost to Riot) for the player who do value this and potentially would be more incentivized to not decay away or continue playing ranked in the end of the season. Either much better cosmetic rewards generally per rank(chall-gm-master) like some kind of exchangeable token/code/cosmetic currency for Chibi LL or boards and something marginally better for diamond-gold or even truly special high value LL/boards for the absolutely highest positions on ladder. c) Different rank reset for new season depending on ladder finish: Not 100% sold on this idea but happy to open discussion around it. Currently there is no real difference on your rank reset at the start of the next TFT season depending on what rank you finished the set before. Is there not a possibility of rewarding Challenger players with a less aggresive reset(Say, Emerald IV for all Challenger players in a region and Gold IV for all GMs) with the rest of competitors being reset as usual. Any other competitors who wish to decay would still be able to do well enough in their 5 placement games to land somewhere in high gold anyway iirc so it isn't a huge punish anyway. I can assume this would also make start of set matchmaking a tiny bit better(not entirely sure how matchmaking threshholds work for placements matches in a new set so can't confirm on this). tagging some involved community/riot folks for vis in case they care to chime in from comp ops/costreamer perspectives and competitors with t2 experience(sorry) @Naturesbf @DylanFraley @Frodan @TheoDokhy @DalesomHS @BrosephTech @demacianraptor @kevinparkertft @Loescherdinger @SamuelKristan1
David Nolskog tweet media
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Finntasy
Finntasy@FinnsTech·
@DaemonXGG Congrats on the best of! I've been playing based off luca's best of list from bologna and see a very similar core here. Any reason you've decided against including unyielding spirits? How do you play into heavy removal decks like viktor/kaisa/reksai?
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TSS Daemon 🇹🇹
TSS Daemon 🇹🇹@DaemonXGG·
Here's my Lucian deck that won Best-of at #RQVegas This deck was refreshing to play with limited interaction and simple game plan. Score early points, avoid combats, end the game when they least expect it. Final score 10-3. 1 Loss was to my teammate who also won Best-of Ahri! Most matches ended with 20-30 minutes to spare. This was mentally relaxing with the timer in between rounds. Happy to answer any questions. Will do a Youtube breakdown later on this week, you guys can follow me there and look out for that! Shoutout to all the Lucian enjoyers that paved the way and the Secret Sauce Discord for such a successful and unbelievable weekend at Vegas! See all you amazing people soon. 🇹🇹 @DaemonXGG" target="_blank" rel="nofollow noopener">youtube.com/@DaemonXGG
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Finntasy
Finntasy@FinnsTech·
Average casual set 2 riftbound experience
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StormyTFT
StormyTFT@Stormyblessed·
Had a great weekend with @FinnsTech and @ssbMuk playing in the Bologna regionals. Got day 1d but we went 4-1 in sealed trios today and got enough tickets for a metal Sett ✌️ #RQBologna
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Finntasy
Finntasy@FinnsTech·
@ArVidente @JustRemikun Bro higa had neeko 2 2-1 😭 He is terrible at the line (no flame) but he was trying to play the game correctly
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AR
AR@ArVidente·
@JustRemikun Yeah, someone target griefed send yesterday when he was a top 4 away from being #1 euw
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Rémi
Rémi@JustRemikun·
Disgusted that griefing others for snapshots is allowed. This pos griefer straight up confessed he griefed still gets to play in the EMEA Tactician’s Cup today. People have gotten banned for way less but no action was taken because no big streamer exposed the drama to the public.
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br0ken99
br0ken99@br0ken99·
It feels like people are using the Streamer-Mode more often to hide their toxic behaviour than anything else. If you want to ping and write stupid stuff, at least have your name shown ingame WeirdChamp
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Finntasy
Finntasy@FinnsTech·
@5454TFT trynd nerf was for sure also unnecessary to be as large as it was when the most OP build (IE QSS scythe) has already been fixed
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5454
5454@5454TFT·
@FinnsTech + if you wanted that guy to be less off an low elo stomper. Just nuke the 3* stats, make him easier to unlock, nerf mining drill and slight thex nerf gg. 2 more lines of text in patch notes is better than earsing a unit from the game for a patch imo
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5454
5454@5454TFT·
STOP BALANCE THRASHING PLZZZZZZ LIKE YOU CAN POSITION FOR DIANA AND THEX MAN DO WE JUST WANT THE GAME TO BE BORING FRONT TO BACK ALL THE TIME NO REWARD WITH GOOD POSITIONING FF
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Finntasy
Finntasy@FinnsTech·
@5454TFT I think this is fair for thex, with diana it's just same thing they did with ashe last set where they don't like her current identity and they're nerfing her shield+AD to make sure she cannot exist in this titans guinsoo bt build and they can rebalance her around ap builds later
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Finntasy
Finntasy@FinnsTech·
@5454TFT I mean positioning did not solve the problem t-hex caused and he just completely ran over low elo lobbies as well because he's not hard to play, a lighter nerf might've been fine for high elo but they needed to nuke him so low elo people can enjoy the game.
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5454
5454@5454TFT·
@FinnsTech ? u think thex/diana/trynd will be clickable units after patch lmao?
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Finntasy
Finntasy@FinnsTech·
Will be going to the Riftbound Regional Qualifiers in Bologna! If anyone is also going and wants to run some games on TTS or tcg-arena let me know
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Copico
Copico@CopicoTFT·
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Quintanilha
Quintanilha@1Quintanilha9·
set 16
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