@_AllexMendes How did you handle the facial landmark -> morphtarget/bone transforms here?
I was thinking to train a model based on the exported FACS images, so thats why i asked.
@Fishylein Both FACS dataset and this are basically making use of existent MetaHumans morph targets, the difference is that in this case is being live tracked by Openpose face module while FACS were preset poses. I don't really have a shareable script for this. Hope it helps
Face tracking and some FACS being applied just with a simple RGB webcam. Improving the "shakiness" from 3d pose estimation soon.
#UE4#UnrealEngine#MetaHuman#AR