Foxzard
411 posts

Foxzard
@Foxzard_com
🌟 𝓒𝓸𝓸𝓴𝓲𝓷𝓰 𝓬𝓻𝔂𝓹𝓽𝓸 🛍️ On-chain commerce → https://t.co/g8SImAx6ek 💼 Digital goods marketplace → https://t.co/V0VirdtUq9












I’ve made more money in Web2 games than in Web3. ▪️Dreadmyst — selling leveled accounts ▪️Diablo — boosting players for gold and selling it ▪️Quinfall — selling farmed gold ▪️PoE — selling Exalted Orb Here’s the paradox: When trading is forbidden, assets become "rare and valuable". Most people play the game, a small group farms and sells. But when a game launches with blockchain and open markets, 99% of players come only to extract value. And prices collapse. So I keep thinking… Is blockchain actually the solution here? Or do games work better when this market stays unofficial?


I’ve made more money in Web2 games than in Web3. ▪️Dreadmyst — selling leveled accounts ▪️Diablo — boosting players for gold and selling it ▪️Quinfall — selling farmed gold ▪️PoE — selling Exalted Orb Here’s the paradox: When trading is forbidden, assets become "rare and valuable". Most people play the game, a small group farms and sells. But when a game launches with blockchain and open markets, 99% of players come only to extract value. And prices collapse. So I keep thinking… Is blockchain actually the solution here? Or do games work better when this market stays unofficial?

















