Fred Moreau

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Fred Moreau

Fred Moreau

@FredM0reau

Video Games Crafts, Technical Product Manager at Unity.

Paris Katılım Ağustos 2009
161 Takip Edilen120 Takipçiler
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Unity for Games
Unity for Games@unitygames·
Want to build your own node-based tools right inside the Unity Editor? The Graph Toolkit lets you create custom visual tools so your teammates can design game systems without touching code. Check out the full tutorial here 👇
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Keijiro Takahashi
Keijiro Takahashi@_kzr·
Released BodyPixSentis v5.0.0 for Unity 6. Migrated the pre/post-processing shaders to a functional graph, and switched from .onnx to baked .sentis files. github.com/keijiro/BodyPi…
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Keijiro Takahashi
Keijiro Takahashi@_kzr·
Added some improvements to StrobePages — a flipbook-style post-processing effect for Unity URP. I’ve also updated the sample scene with a more stylized look. github.com/keijiro/Strobe…
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Fred Moreau retweetledi
Mirza Beig
Mirza Beig@TheMirzaBeig·
#GLSL: Animated, "Hand-Drawn", 🔥 Stylized Fire w/ Math. float CircleWave(vec2 u, float h, float f, float s, float r) { u = Rotate2D(u, r); float n = 24.0; float t = iTime; t = floor(t * n) / n; float p = (t * 3.14) * s; float x = (u.y * f) - p; float a = (fract(x) * 2.0) - 1.0; float c = sqrt(1.0 - (a * a)); float e = (clamp(smoothstep(0.5, 0.5, fract(x / 2.0)), 0.0, 1.0) * 2.0) - 1.0; float w = c * e; float m = pow(u.y, 0.5); m = smoothstep(0.5, 1.0, m); return (w * h) * m;; } ^Generates an offset to apply to sampling. Use it with a raindrop/capsule image, texture. Try it INTERACTIVE: 👉 shadertoy.com/view/tcKfz3 #gamedev #indiedev #realtimevfx #vfx
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Mirza Beig@TheMirzaBeig

Procedural smoke/fire/wave offset Shader Graph. Nodes + custom function code for Unity. 🔥 Give it a hand-drawn or animated style by posterizing the phase (time) input: see 🧵 for more.

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Mirza Beig
Mirza Beig@TheMirzaBeig·
It seems people really liked this effect! 👀 What if I released it free on GitHub? HERE YOU GO! 🔗 github.com/MirzaBeig/Chro… 🔴🟢🔵 ~chromatic distortion sphere~ Below is a video from this exact same project. #unity3d #gamedev
Mirza Beig@TheMirzaBeig

I love 💖 'technically interesting' shaders. How do you think this effect will evolve? 👀 I will quote-tweet progress so you can see. It starts with an idea... "What if I..." 💡

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Keijiro Takahashi
Keijiro Takahashi@_kzr·
U/Day Tokyo is happening today.
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Fred Moreau retweetledi
Tim Sweeney
Tim Sweeney@TimSweeneyEpic·
Just announced at Unity’s Unite 2025 show in Barcelona: Unity has built an amazing new networking protocol enabling Unity games to come into Fortnite next year. This will enable an incredible variety of games to reach a new audience in new ways!
HYPEX@HYPEX

UNITY GAMES WILL BE COMPATIBLE INSIDE FORTNITE IN 2026

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Keijiro Takahashi
Keijiro Takahashi@_kzr·
Testing with the Fantasy Kingdom scene. It’s designed for planar scenes like this.
Keijiro Takahashi tweet media
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