FroggSoft

102 posts

FroggSoft

FroggSoft

@FroggSoft

Katılım Haziran 2026
27 Takip Edilen1 Takipçiler
FroggSoft
FroggSoft@FroggSoft·
@Nathan07516751 @fentanylbrownie @jerrybeatleman Name a game that genuinely offers something new and exciting or elevates something pre-existing to new heights that came out in the past 5 years. Marginal graphical increases are not new and exciting for the record.
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Nathan
Nathan@Nathan07516751·
@fentanylbrownie @jerrybeatleman I can't tell if this is a bit or if you are just waiting for someone to say something so you can disagree with it. If you've given up on new games and don't play them, that is completely fine, but to pretend like there are zero good games being made anymore is totally crazy.
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FroggSoft
FroggSoft@FroggSoft·
@Adiofreak It should be obvious. 2001 insane visuals for Xbox genuine graphical leap. 2004 same thing 2007 same thing 2026: looks like every unreal game + runs like shit + the lighting breaks every 15 minutes + ghosting + artifacts
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Adio
Adio@Adiofreak·
Gamers these days are absolutely pussies
Adio tweet media
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FroggSoft
FroggSoft@FroggSoft·
@TheImpactFont They said hype edits not compilations of insane faggotry. Roll out the biden nigger edit and you might have a point
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FroggSoft
FroggSoft@FroggSoft·
@PoltFan69 This is sand effect not the "realism" gabe is talking about. The real problem is that this sand effect could've been a shader and you would've gotten 100FPS for free but no it uses nanite and actual geometry. The final 1% fidelity this buys is not worth the performance cost
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K-12 Education
K-12 Education@K12Educatiom·
@VaubanBooks you don’t get it. women love conquers they love kings. Every time in history when their husbands and children were killed, they always went with the new male invader
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FroggSoft
FroggSoft@FroggSoft·
@yourpalsatyr @Milo_H4 When a game pushes X amount of polygons on Y hardware and does so poorly there an objective lack of technical ability in said art. Quake's BSP algorithm is objectively beautiful just because someone says i don't like how this looks doesn't mean art quality is entirely subjective
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Part-Time Lesbian
Part-Time Lesbian@yourpalsatyr·
@FroggSoft @Milo_H4 It’s art there is no “objective” quality to it. I’ve grown tired of criticism pretending it’s unbiased where it’s impossible to do so.
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FroggSoft
FroggSoft@FroggSoft·
@TheWinterSld @Milo_H4 It does for any piece you can objectively look at the technical competency of the artist. When a game runs bad that is a technical competency problem but the game can still look beautiful which is a subjective quality. Quake's BSP algorithm is art but objectively beautiful
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FroggSoft
FroggSoft@FroggSoft·
@TheIshikawaRin Probably because you got into that discussion with me and that other turbo chud where he pulled out those gemmy diagrams about the Jews and their ties to communism. Stuff like that nukes your Algo happens to me every now and then too towards more leftwing content.
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Rin
Rin@TheIshikawaRin·
Why is Twitter showing me the US government using AI-generated Halo slop for some reason.
Rin tweet media
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Sen
Sen@Sen_Works·
@hellaplus What fucking performative outrage. Fucking leave then. You won't be missed. Fucking loser.
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hellaplus
hellaplus@hellaplus·
halo campaign evolved... same shit, different year. fool me thrice, shame on my completely smothered out love i once had for this series. i don't have the energy to be mad anymore. i'm just starting to not care. if Halo isn't sacred at all to microsoft, why should it be for me?
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FroggSoft
FroggSoft@FroggSoft·
@alice_stra46836 @evillulalunee I'm not some mentally ill tranny so not everything i say is projection this is probably hard for you to comprehend. Make sure you post a video when you throw yourself off the tranny bridge
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FroggSoft
FroggSoft@FroggSoft·
@mike_doscher Right. The mag slots in straight to the mag well in your video instead of canting in like an AK. Some other flair idea that might work is the handle in the back of the mag i mentioned make it like a rotating handle that actuates the mag release handle?
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Mike Doscher
Mike Doscher@mike_doscher·
@FroggSoft I think that’s a good idea, I just want the shape and position to be conducive to a wrist flip with a full mag to unseat the empty one AK style
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Mike Doscher
Mike Doscher@mike_doscher·
I need to revisit something like this once I know rigging a little better. The gun seems strange and even silly without being able to communicate the really gestural ideas I had for the deploy and reload animations. Better luck next time!
Mike Doscher tweet media
Mike Doscher tweet mediaMike Doscher tweet media
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FroggSoft
FroggSoft@FroggSoft·
@mike_doscher The rounds rotate around the drum mag and in the center you mold an indent with a handle that the player uses to manipulate the magazine.
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FroggSoft
FroggSoft@FroggSoft·
@mike_doscher beautiful model really gets that 80's / 90's sci-fi look and doesn't look over-designed or artstation'ified. I get what you mean with the manual of arms. I think most of it comes from the drum mag. It's too large for the human to grasp. Maybe you can inset a handle on the back.
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FroggSoft
FroggSoft@FroggSoft·
@alice_stra46836 @evillulalunee You aren't welcome either you disgusting tranny you will never be a woman you are a faggot and everyone laughs at you behind your back because you look like a ridiculous faggot playing dress up
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FroggSoft
FroggSoft@FroggSoft·
@halo2mappack I see a lot of people offering solutions but this is an engine limitation. UE5 needs multiple frames of information to calculate the lighting and when the barrel is blocking the view that information is gone. So when you peek around it has to guess and this breaks lighting.
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New Noise Theologian
New Noise Theologian@halo2mappack·
Game developers need to understand that using UE5 means their game will have graphical issues unlike anything seen in previous generations if it’s run on anything less than an RTX 5090, or god forbid a console. What the fuck is even happening here? Look at my gun
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FroggSoft
FroggSoft@FroggSoft·
@halo2mappack Which is exactly what temporally dependent techniques struggle with. UE5 Is one of the worst looking engines in motion. And all tech like lumen, nanite etc rely on temporal samples. UE5 is slowly going to look better but will always look worse in motion and has set graphics back.
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FroggSoft
FroggSoft@FroggSoft·
@halo2mappack Graphics fidelity has basically been solved around 2014 ~ 2016. UE5 Tries to do global illumination and all other tech is built around easier asset authoring. The problem is that UE5 now makes the best screenshots but games are inherently designed to be in motion.
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