Thomas Hart
2.2K posts

Thomas Hart
@Fromcero
Community Manager | Formerly at Sucker Punch & Insomniac Games | I have mastered the art of standing so still that I am invisible.
Raleigh NC Katılım Mayıs 2008
852 Takip Edilen1.1K Takipçiler

Pretty sure it was bc of this tweet, my dude.
To be frank, I think blocking isn't the best call, but I do have some empathy for how he reacted.
As a CM, I never got upset when people criticized me, the game, or the brand, but when they disrespected my coworkers as individuals, that always felt like a bridge too far.

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@K__Med Brother, he said it's important to get it "right", not important to nail horse physics realistically
In the context of a video game, he obviously means it's important to get the horse physics "feel" right and thinks that this looks fun
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There’s really no such thing as “horse drifting”
Sure in theory it could work…but you’d never really do it because their fucking legs would probably snap.
Accounts like this are just saying things to say things 😂
KAMI@Okami13_
Horse drifting in Crimson Desert. 🐎 Horse physics are so important to get right in an open world game like this and so far it looks like they've done a good job.
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@DrakeCruz83 @i0ki_LoL I'm at 6/5/5/5/5 for the 5 characters atm, I'm new to STS too, 2 is my first game. Haven't gotten hardstuck on a difficulty yet, it's just me for me right now. crazy how people slam up to 20's so fast, game has such a deep curve
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Downloading this game ruined my life.
ioki@i0ki_LoL
I just bought this game. Did I make a mistake?
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@i0ki_LoL only if you have other stuff to do for the next couple of years
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@edmundmcmillen 1) The ability to send your kittens to a specific room automatically
2) Being able to look at your cats' equipped items at all times
3) Combat log
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Thomas Hart retweetledi

um. what did we just wake up to

Mega Crit ⚔️ Slay the Spire 2 Out Now!@MegaCrit
Slay the Spire 2's concurrent Steam players just hit 179,456, the highest ever for any roguelike. When StS1 first launched back in 2017, it had 193 concurrent players. That's a 92,982% increase, meaning StS3 is on track to hit 166,861,777 concurrent players by 2035. 💪
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@Chantefuzz @ColinDStevens Think about the scene where Leon passes Requiem to Grace through the bars, but it's player-controlled now, for a very tiny example.
Of course, like most things gamedev im sure there are issues/blockers with the concept that I don't even realize
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@Chantefuzz @ColinDStevens I think there are ways to make it work. Maybe you can only swap in safe rooms and/or they are both on different maps, but need to solve puzzles collaboratively and can influence what is happening in the other character's area.
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@TylerGlaiel A thought that has popped into my mind is how much stronger the bombast and spectacle that AAA games tend to go for lands in a horror game than in other genres.
I think it's just that extra layer of being freaked out that makes it all feel that much more memorable
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@Chantefuzz @ColinDStevens A section where you can freely swap between Leon and Grace, similar to RE0, would be incredible
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@ColinDStevens I thought it had an 11/10 first 2/3rds, then an 8/10 finale.
Some incredible work all said and done
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@TylerGlaiel But brother that’s a paradox. If you don’t go to the pitch black haunted hotel alone with exactly two ammo then you don’t live in a resident evil.
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@longislandviper Agreed, but that begs the question, what's your best thoery on why they're doing it
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@i0ki_LoL A clown skin line but coincidently its only for champs that I main. 🤔
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