AMD GPUOpen

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AMD GPUOpen

AMD GPUOpen

@GPUOpen

Get the latest news from the AMD GPUOpen team! We're the #gamedev home for AMD FSR™, Radeon™ Developer Tool Suite, VMA, AMF, & many more + developer docs.

Worldwide Katılım Şubat 2013
362 Takip Edilen18.7K Takipçiler
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
The AMD FSR “Redstone” SDK 2.2 is now available and includes: 🔥 FSR Upscaling 4.1 with improved visual quality. 💥 FSR Ray Regeneration 1.1 with quality and memory improvements. Head over to GPUOpen to download now📥 gpuopen.com/learn/amd-fsr-…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
AMD Schola v2.1 is now available! Train RL agents in #UnrealEngine with deeper integration & expanded scale. 🌲 StateTree integration for training & inference. ☸️ Kubernetes support for distributed training. 📊 Stronger Minari workflows. Learn more 👇 gpuopen.com/learn/announci…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
Big news for developers! FSR Upscaling 4.1 is coming to AMD RDNA 3 architecture GPUs in July! 🎉 🖥️ Expanding beyond RDNA 4 to Radeon RX 7000 Series. 🔧 FSR SDK update coming in July. 📰 Stay tuned to GPUOpen for more info. Learn more about the SDK ⬇️ gpuopen.com/amd-fsr-sdk/?u…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
Microsoft Advanced Shader Delivery now supports more AMD GPUs! Enabled with AMD Software: Adrenalin Edition 26.5.2: 🎮 AMD RDNA 3, 3.5, & 4 GPUs. ⚡ Reduce shader stutter & load times by up to 95%. Learn how to add ASD to your game via AgilitySDK 👇 devblogs.microsoft.com/directx/advanc…
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AMD GPUOpen retweetledi
Jack Huynh
Jack Huynh@jackhuynh·
As a lifelong gamer, I spend a lot of time thinking about how to push gaming experiences forward across CPUs, GPUs, software, and games. My team and I have been working hard to evolve @AMD FSR 4 and bring it to more cards. We power over 1 billion gaming devices worldwide. It’s a responsibility we care deeply about. 🎮 This July, RDNA 3 players will experience FSR Upscaling 4.1, delivering sharper visuals and smoother gameplay than ever before. I’m grateful to our fans. Your enthusiasm and ideas inspire us to keep pushing gaming forward. FSR Upscaling 4.1 on RDNA 3 will be ready out of the box for Radeon 7000 Series players in over 300 supported games at launch. And for our RDNA 2 players, we have something exciting coming in early 2027. FSR Upscaling 4.1 will be coming to your cards as well, bringing sharper visuals and smoother gameplay to even more gamers. We cannot wait to show you what is next. Stay tuned 🚀
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
AMD research from #Eurographics2026! 🔬 "Voxel Deformation-Aware Neural Intersection Function" explores: 🧠 Neural intersection prediction for deformable & animated geometry. ⚡ Single network handles multiple poses without retraining. Get the paper ⬇️ gpuopen.com/learn/publicat…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
And there's more! 🧵 Introducing DGF SuperCompression (DGFS), a new feature in the AMD DGF SDK v1.2: 📦 Smaller disk footprint over DGF. 🔄 Common asset format for DGF & non-DGF devices. ⚡ Fast decode for geometry streaming. Download the SDK ⬇️ gpuopen.com/learn/introduc…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
AMD is partnering with Samsung to develop a multivendor DGF extension for Vulkan! Dense Geometry Format (DGF) is AMD's open standard: 🧊 Block-based geometry compression for ray tracing. 🔓 Open-source toolchain & Vulkan extension. Read more ⬇️ gpuopen.com/learn/amd-dgf-…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
AMD Advanced Media Framework (AMF) SDK v1.5.2 is now available! 🆕 Updated FFmpeg to 8.0.1. 🔧 Requires AMD Software: Adrenalin Edition 26.5.1 or newer. Download now ⬇️ gpuopen.com/advanced-media…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
Microsoft has released Shader Model 6.10 & AgilitySDK 720 Preview! Key features for developers to test include: 🧠 DirectX Linear Algebra ⚡ New Group Wave Index intrinsics AMD Software: AgilitySDK Developer Preview Edition driver now available ⬇️ amd.com/en/resources/s…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
Introducing MiniDXNN: a new MLP library built for #DirectX12 HLSL, enabling neural rendering without compute API interop: 🧠 Optimized MLP inference kernels. ⚡ Acceleration via cooperative vector APIs. 🎮 Sample apps & full source code. Get started ⬇️ gpuopen.com/learn/minidxnn…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
Learn how @PlayGOALS ⚽ delivers competitive performance on @AMDRyzen handheld PCs. Part 1 & 2 cover: ⚡ RDNA GPU power management. 🔧 ADLX SDK integration. 🎮 FSR for dynamic scaling. 📊 Real-world optimization strategies. All the #gamedev details ⬇️ gpuopen.com/learn/how-goal…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
Introducing AMD Smoldr, our open-source CLI to run #DirectX12 HLSL from simple text scripts. 🛠️ Compile shaders, create resources & pipelines ⚙️ Dispatch compute & ray tracing 🐞 Prototype/debug without C++ Faster iteration for DX12 devs 👇 gpuopen.com/learn/enhancin…
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AMD GPUOpen
AMD GPUOpen@GPUOpen·
🎮 AMD x Microsoft at #GDC2026 Partnering to bring powerful new developer technologies to Windows: ✨ DirectX ML integration 📦 DirectStorage 1.4 🛠️ PIX tools updates ⚡ Advanced Shader Delivery 🔧 Agility SDK update support All the #gamedev details ⬇️ gpuopen.com/learn/amd-micr…
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AMD GPUOpen retweetledi
Jack Huynh
Jack Huynh@jackhuynh·
🚀 Big moment for the future of gaming. Thrilled to partner with @Xbox and @asha_shar on Project Helix, a multi-year deep co-engineering partnership driving next-gen performance, breakthrough graphics, and compatibility with your existing Xbox game library. Powering the experience: super excited to unveil @AMD FSR Diamond, designed to be natively optimized for Project Helix and deeply integrated into the GDK: • Built for next-gen neural rendering • Next-gen ML-based upscaling • New ML-based multi-frame generation • Next-gen Ray Regeneration for RT & Path Tracing Thank you @Microsoft and Xbox team for an epic engineering collaboration. 20+ years of innovation and we’re pushing it further than ever. FSR Diamond opens up a new dimension of innovation. More to come. Let’s go 🧬
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AMD GPUOpen retweetledi
Digital Dragons
Digital Dragons@Digital_Dragons·
🎤 Mattias Liljeson – GPU Developer Technology Engineer at AMD will be a speaker at Digital Dragons Conference 2026. 🎫 Buy your ticket: tickets.digitaldragons.pl 💡 Topic: GPU Submission Strategies
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