DylanWhite

264 posts

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DylanWhite

DylanWhite

@GameDevDylanW

Designer and programmer behind Rift Wizard

Planet Earth Katılım Haziran 2020
68 Takip Edilen800 Takipçiler
Ulfsire
Ulfsire@Ulfsire·
have to cook up a bunch of skill trees before pinning down the demo version
Ulfsire tweet media
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DylanWhite
DylanWhite@GameDevDylanW·
@kotrzem The chance is rather low- the screen resolution and the input aren't really great for RW, and I'm always wary of trying to make games for platforms that I don't personally use. It's not something were prioritizing. But there's a chance.
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DylanWhite
DylanWhite@GameDevDylanW·
@Kayscranny Side game yes maybe but prob not card based, sooooo many of those coming out lately, I think it's getting crowded, though some of them are ofc quite good.
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Kay (She/Her)
Kay (She/Her)@Wizardings411·
@GameDevDylanW have you ever consider/considering making a rift wizard side game that’s a deck base/card builder rougelite as in the spells are cards that cost energy to play Just curious bc it feels like your the game could be build in the direction go if you wanted it to
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Admiral_Len
Admiral_Len@GamesGrotesque·
@GameDevDylanW Hell yeah! I love your games and I'm sorry for being a dick about RW2 when it came out. You turned it around and made me enjoy it with the updates.
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Xandie
Xandie@XandieTime·
@GameDevDylanW How would you rate OpportunityDrive's Psychosis on a scale of Normal to You/Ulfsire? I need assurance the game will still be insanity
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DylanWhite
DylanWhite@GameDevDylanW·
Big news regarding Rift Wizard: 1) My old friend OpportunityDrive (not on twitter) is now in charge of RW development. 2) His first patch is live on the beta branch (store.steampowered.com/news/app/20585…)
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DylanWhite
DylanWhite@GameDevDylanW·
My takeaway from the public's hatred of AI art: art is worthless without the suffering of the artist. It is not enough to see the envelop pushed. A human being must be noticed to suffer intensely while pushing it.
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DylanWhite
DylanWhite@GameDevDylanW·
@dp6gsvbgsn Ah ty ty :) I'm kind of attached to the ones in the game atm but I'd love to see a screenshot of yours (just post it here)
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DylanWhite
DylanWhite@GameDevDylanW·
Messing around with the shop filter UI on the beta ranch:
DylanWhite tweet media
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DylanWhite
DylanWhite@GameDevDylanW·
@agordonandstuff A reference to popular exercise video 'Toadbod Transmutation' I presume
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Andrew Gordon
Andrew Gordon@agordonandstuff·
@GameDevDylanW Boy howdy these beta ranch features are hotter than toadbood on Tuesday!
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DylanWhite
DylanWhite@GameDevDylanW·
@yuriosity_ Blood on the Clocktower and Illwinter's Dominions are two games that I've recently become quite obsessed with. Both mechanically deep games that challenge the player to improve their social skills, I give them the official Dylan White stamp of approval.
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Yuri 🎲
Yuri 🎲@yuriosity_·
@GameDevDylanW What are some brain builders you have your eye on at the moment?
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DylanWhite
DylanWhite@GameDevDylanW·
Games are like movies. Some build your mind up, some melt it down. I love games in the first category and hate games in the second.
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DylanWhite
DylanWhite@GameDevDylanW·
Builders games will never be as popular as mind melters, just as high brow films will never be as popular as action flicks. But there will always be people making them, and there will always be people playing them, especially the more we realize and understand the difference.
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DylanWhite
DylanWhite@GameDevDylanW·
In recent times, brain melting designs have gotten even more efficient. MMOs included alot of thinking compared to, say, survivorslikes. And mobile games, well, they fall almost exclusively into this category.
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