Geoff Sejai-Smith

245 posts

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Geoff Sejai-Smith

Geoff Sejai-Smith

@GeoffSejai

Dad into coding and Raspberry Pi. Learning game dev on #Pico8 and python. I also play/ teach guitar @firstpickguitar and do some composing

Whitley Bay, England Katılım Temmuz 2019
470 Takip Edilen56 Takipçiler
Geoff Sejai-Smith retweetledi
pikuma.com
pikuma.com@pikuma·
Just a short #pico8 lab to try find parametric curves on a sphere.
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Geoff Sejai-Smith
Geoff Sejai-Smith@GeoffSejai·
“Never-ending Posse” is now submitted- phew! Didn’t think I’d get even this much done but I think it’s come out pretty well. Lots of improvements and bug fixes to add later but hope you enjoy this first look 😃 Thanks @ThatTomHall for organising! #pico8 #rndgame2021
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Geoff Sejai-Smith
Geoff Sejai-Smith@GeoffSejai·
@extarscube Thanks, it’s not going to be totally finished in time but I’ll try to submit something and then update after :)
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Extar
Extar@extarscube·
@GeoffSejai This looks so cool, the wild west theme really clicks. 😀
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Geoff Sejai-Smith
Geoff Sejai-Smith@GeoffSejai·
So now our bandit can actually make some cash from taking out the posse members, but watch out they want it back! “Never-ending Posse” #pico8 #RNDGAME2021
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Geoff Sejai-Smith
Geoff Sejai-Smith@GeoffSejai·
@SlainteES @pico8tweets Yeah I’m not sure I’ll finish my entry either, will probably have to submit as is and then amend after. Good luck 🤞 🙂
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Carlos Falo Hervás
Carlos Falo Hervás@SlainteES·
@GeoffSejai @pico8tweets Thnx! Trying my best... Won't be ready for the Jam but I think this is not gonna be an abandoned project :) I've put quite a few hours on it so far (and there's a ton of extra hours coming...). Figuring out now about the full story, UI, tweaking physics...
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Carlos Falo Hervás
Carlos Falo Hervás@SlainteES·
Trying out Psalm selector (kind of the spiritual attack the scribe is using) options... #RNDGAME2021 #pico8 Maybe aiming for too many psalm types though... and for this UI to work I need map scroll working (that's a lot of rework on torches)
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Sophie H 🎲🏳️‍⚧️
Some day I will make the perfect volumetric shader for inky/swirly/cloudy dice interiors. Today is not that day, but also it's closer than I've gotten before!
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Geoff Sejai-Smith
Geoff Sejai-Smith@GeoffSejai·
Ok so the bandit isn’t so comfortable now that the posse is a) a lot bigger and b) shooting back! Yikes! “Never-ending Posse” #pico8 #rndgame2021
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Geoff Sejai-Smith
Geoff Sejai-Smith@GeoffSejai·
The posse are closing in (well if one cowboy = posse 🤣), good job our bandit can now fight back, “pew pew”. “Never-ending Posse” #pico8 #RNDGAME2021
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ZerkDev
ZerkDev@DevZerk·
Working on "Hyperspace Rodeo" for the #RNDGAME2021 jam on #pico8. Absolutely hated the sprites i kept making for the rocket flames, so i went a different direction instead. This took longer than it should have but is very satisfying to see work :)
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Extar
Extar@extarscube·
#rndgame2021 #Pico8 Frozen Helm Day 3: Well I did promise to add some sprinkles. Ladies and gentlemen, looks like we have another metroidvania. Thanks to @ThatTomHall for the very sensible suggestion that a frozen helm ought to melt. Use your frost powers carefully.
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Geoff Sejai-Smith
Geoff Sejai-Smith@GeoffSejai·
Well we’re getting somewhere now… our bandit has just seen the posse riding into town! “Never-ending Posse” #pico8 #rndgame2021
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