Gary Brolsma

505 posts

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Gary Brolsma

Gary Brolsma

@Gman250

Numa Numa Dancer, Musician, Web Designer, and all around cool guy. 📺 https://t.co/M6P98gqFGG 🎵 https://t.co/cNCGYKYgWD

New Jersey, USA Katılım Kasım 2008
1.3K Takip Edilen11.8K Takipçiler
Gary Brolsma retweetledi
RossCreations
RossCreations@CreationsRoss·
Toaster That Shoots 10ft High in Hotel 😂
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サキ
サキ@ZeroMi11·
まずは車に乗り込んで、セガサターンのディスクをカーオーディオに挿入します
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Boston Smalls
Boston Smalls@smalls2672·
In case you are having bad day or bad week even. Here is this video to help with your mental health.
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Arin Hanson
Arin Hanson@egoraptor·
This clip is a great example of why I didn't want to continue making Sequelitis. I had an interest in game design, and I had an interest in publicly talking about it, but my thing was comedy, and cartoons. So that's how I did the show... as a cartoon comedy. My schtick was loud characters, and chaotic shouting. Every topic in Sequelitis was shouted at full volume. Every little design choice I thought was smart was "fucking genius" and every minor annoyance I had was a full on meltdown rant. Some things I complained about didn't even piss me off, I just thought they were interesting to bring up. But I exaggerated them for the sake of comedy because I didn't really know how to make them funny otherwise. And I'm sure because I was young and insecure, I had a morbid desire to shake things up... Ocarina was an untouchable game, a 10/10 across the board, and I think being provocative about that appealed to me back then, too. But I love Ocarina. I grew up with it. I genuinely did want to have a discussion about the things that didn't age well, because I think that's interesting. I think we can learn a lot from that. But I dunno... I just don't think I felt confident enough to talk about it with the appropriate tone, so I hid behind what I knew: a cartoon character that shouts. This carried into Game Grumps... I had been doing Game Grumps for like 3 years when I released the Zelda video. I think the lines blurred for the audience because at that point I was "Arin Hanson," not Egoraptor. But Arin on Game Grumps is also a character. If I'm getting frustrated and shouting at a game on the show, it's for the bit. It's a show. Heightened emotions. And the go-to bit for me was saying "this game sucks, it's bad" and going on rants. The intent was to play the buffoon. But I think people just thought that was me. And that's fine. I don't blame them. It is "me," there's always some truth behind that sort of stuff. And I think it was extra confusing because I WOULD just be normal sometimes on the show. But you may notice recently I've very deliberately changed how I handle those bombastic moments on Grumps, where I point the finger inward now. "I suck, I messed up, I can't believe I didn't see that, what an idiot, etc." I just didn't like the bad energy I was putting out there. I hated that people saw me that way. It disturbed me that people told me "wow, you're actually really nice" all surprised when they met me in person, as if they assumed I'd rip their head off. And look, I'm not gunna pretend I'm an angel on the show now, the schtick of "buffoon that is easily angered" comes very easy to me when I'm performing, so I still utilize it constantly. But I usually find a way to channel it inward and be the butt of the joke, instead of just radiating it outward. It's funnier that way. I think I just assumed this was all obvious. You see how I tweet. You've seen interviews. I don't talk like I do on the show, or in my cartoons. I like being supportive of people and I like discussing things. I don't shout in my normal life. So when I see people characterizing me as this idiot who has no patience and sucks at playing Zelda... it sounds so silly but it just honest to goodness hurts my feelings sometimes. I love game design! I love video games! But, I get it. All you can see of me in my shows and cartoons is this loudmouth asshole who says your favorite game sucks. Like, fuck that guy, right? I think that's valid. I think you're right to feel that way. I think I was playing fast and loose with this character and I was being flippant about how frustrated it made people. I regret that. I suppose I should have thicker skin about this. And yeah... it feels so benign in the grand scheme of things. Who cares if people are circulating an 11 year old clip from a cartoon I made and saying "wow this guy's a moron." It shouldn't matter. Why should I care? But I guess I just have to admit that I do care sometimes, and it just kinda bums me out. I cared a lot about game design back then. It wasn't as prevalent as it is now. It was all dry GDC talks (which are, of course, wonderful). I found it really exciting to bring game design to light in a fun way for people that don't usually think about it. I hope I succeeded in that. But if I could go back, I think the in-your-face hyperbolic know-it-all character would go the way of the dodo. I suspect that aspect of it may have done some harm for game design discourse. And that sucks. For the record, the waiting in Ocarina barely frustrates me. I think it's appropriate at times. The game feeling larger and more cinematic just kind of lends itself to moments of pause. Enemies are more sparse so making them "last longer" just kind of makes sense. Did I feel this way back then? I'm sure I did feel stronger that "waiting" was more frustrating... but not to the level in this clip, by any means. That's just being young and insecure, I guess. I felt like I had to beat my chest in order for anyone to listen or be interested in what I had to say.
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Stormslayer -HD Remasters/Gamedev
Stormslayer -HD Remasters/Gamedev@StormslayerDev·
FOR THOSE WHO MISSED OUT IN 2025! Here is a "greatest hits" of 2025 FREE! (Link below) UPDATED for modern PCs, with widescreen support, enhanced graphics, missing content. Quality of life fixes and compatibility. You can grab them 100% free! Enjoy! Stay tuned for my remastered texture packs dropping this year, these are made for you Steamdeck and ROG Ally owners specifically! I may have a team dedicated to this soon! A lot of great things are coming!
Stormslayer -HD Remasters/Gamedev tweet media
RohanKar@RohanKarMooN

And with that, my duty is over for 2025 See you all in 2026 with even more repacks, and even more shitposts. Happy New Year to all of my followers, friends and those who comes over my account to check for the latest repack. Remember that this year, you all will have what you desired for if you put all the work, none of y'all are never late for any shit. Go and take what is yours. I love you all😊😊😊 And keep donating to my ko-fi page hahahahaha (JK)

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Drew Scanlon
Drew Scanlon@drewscanlon·
Hi Internet! I'm Drew and THIS IS MY FACE. If this GIF has ever brought you joy in the past, I humbly ask you to consider making a donation to the National MS Society. It would mean a lot to me and to those I know affected by the disease! Donate at BlinkingGuy.com
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Gary Brolsma retweetledi
Sonic the Hedgehog
Sonic the Hedgehog@sonic_hedgehog·
Did someone say Mega Man in Sonic Racing: CrossWorlds? Oh, yeah. We did. @MegaMan AND Proto Man are joining the race alongside the new Wily Castle course, the Rush Roadstar vehicle, and of course that legendary theme song!
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Dotemu
Dotemu@Dotemu·
It’s been almost a week since NINJA GAIDEN: Ragebound’s launch! To celebrate, we’re giving out 1 Special Edition (PS5 or Nintendo Switch) + 1 Steam Key for the game! To enter: 💗 RT & Like this post 🫂 Follow us 💬 Reply with the 🥷 emoji Ends August 13 at 5PM CEST.
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xChristine
xChristine@x_christine·
Guess what, you guys... Poop 🤣
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Erin Plays 💫
Erin Plays 💫@erinplays87·
What’s been up with me:
Erin Plays 💫 tweet mediaErin Plays 💫 tweet media
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Gary Brolsma retweetledi
Philip Summers
Philip Summers@heyphilsummers·
Welcome to Jurassic Paint.
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Capcom USA
Capcom USA@CapcomUSA_·
You never know when it may come in handy!
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Gary Brolsma
Gary Brolsma@Gman250·
@Neverdweller @CapcomUSA_ It seems like forever. I did eventually beat 11, but didn't like it that much, don't like the speed gear gimmick.
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