Cam (Going Indie)

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Cam (Going Indie)

Cam (Going Indie)

@GoingIndieYT

🎮 Helping game makers level up.

Katılım Aralık 2022
78 Takip Edilen335 Takipçiler
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
I strongly believe this is the best time to be an indie dev. Trust is at an all time low for large studios and people are looking for new studios to trust. Make something amazing and gamers will be knocking on your door for the next iteration. Think Hades.
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
Appreciate all the support over the years and if you want to be part of building this world, grab a copy and hop into the Discord: 💬discord.gg/x2aXAZQAhP We want to make something incredible. Come be a part of it.
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
We’ve got a super boss coming next month (the guy on the cover art), two new characters in the following months, and a mountain of content planned. That said, Fallen Worlds is far from finished. We’re shaping this thing with the community, and your feedback is everything.
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
@ThomasStewartW It’s awesome man! Dedicated viewer base from what I can see. More valuable than lots of subscribers that aren’t dedicated.
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Thomas Stewart 🎮
Thomas Stewart 🎮@ThomasStewartW·
I just uploaded my 50th video to YouTube. 11,138 subscribers - is that a good ratio or nah?
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
I had an awesome time at gamescom! Saw some friends, met some new ones, and checked out a lot of sweet indies. Really interesting experience and I’m excited to talk about some of the stuff I learned. There’s a lot to un pack and understand about the gaming industry.
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
@ZenkaiGoose Ya, hard to know for sure. I do know it’s easier to port to Xbox than PlayStation in most cases. So if you are going to port to console, most will still go through the hassle of putting their game on Xbox. Just depends on ease of portability vs size of player base.
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Zenkai Goose
Zenkai Goose@ZenkaiGoose·
@GoingIndieYT I really wonder what effect this will have on the 3rd party market. I wouldn’t make a port for the Xbox if this is how they treat their own console. I get they’re making money but you’d make more without a 30% cut on your own and then double dip. It’s just strange
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
First day of gamescom has been great. Saw an old friend. Go give Max and @BattleBitGame some love. They’ve done a bunch over the past year.
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
Heading to gamescom! Almost missed my train and sat in the wrong seat but I’m on my way. Come say hi if you see me!
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Thomas Stewart 🎮
Thomas Stewart 🎮@ThomasStewartW·
Man, what an enormous milestone. Huge thanks to everyone who's been supporting me this far!
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Giorgio Duso
Giorgio Duso@Gi_Duso·
@GoingIndieYT Let me know if you last minute help, I live in the area and I am kinda experienced in GC org
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
Just bought tickets to Germany to visit Gamescom next week! Actually haven't bought Gamescom tickets yet, so if you know anyone over at gamescom that can hook me up with some trade visitor tickets, let me know. Trying to buy some right now but having issues. #gamescom2024
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
I recently updated our game's cover art on Steam. Absolutely love how it turned out! You can see each of our heroes in the bottom and the main boss (name TBD) coming through the portal. Props to Romeo Varga for the great work! Steam: store.steampowered.com/app/1930350/Fa…
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
I have generated 100s of thousands in revenue from the companies I have started, and I have raised 100s of thousands. Yet, I personally have taken very little for myself. This is one my biggest mistakes and I suggest to anyone that you invest in yourself first and foremost.
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Zenkai Goose
Zenkai Goose@ZenkaiGoose·
This time last year I posted about 14 videos in 2023, which brought in a total of 105k views. But so far this year, I've posted about ~350 pieces of video content across all platforms giving me somewhere in the ballpark of ~15 million views. All created alone, crazy!
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Cam (Going Indie)
Cam (Going Indie)@GoingIndieYT·
@ebmar5 @Bucky_cm The call was probably 40 minutes but we cut up the interview. So the Patreon interview is around 15 - 20 minutes.
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Bucky | Palworld
Bucky | Palworld@Bucky_cm·
I don't do many interviews but I spoke with Cam at @GoingIndieYT recently about Palworld, games "dying" and the industry moving more towards live service games. I had a really good time, and thanks to Cam and his team for inviting me on! Check it out! youtu.be/NO38QvKraTQ?si…
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