Greg Zaal

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Greg Zaal

Greg Zaal

@GregZaal

That HDRI guy. Founder of @polyhaven https://t.co/bvppjtoR5u

South Africa Katılım Mart 2009
115 Takip Edilen3.6K Takipçiler
Greg Zaal retweetledi
Poly Haven
Poly Haven@polyhaven·
Caution. Handle with care. We’re thrilled to show off some of the incredible props from our latest community challenge already integrated into our game's environments! 🎁Get the Collection for free: Some models are already available for download here: polyhaven.com/all/collection… 📋Enter the Challenge: Want to see your own work featured in-game? Get all the challenge details here: youtube.com/watch?v=1sKLwM… #cc0 #free #pbr #b3d #Ue5 #indiedev #games #gamesindustry #environmentart #3d #3dart
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Greg Zaal
Greg Zaal@GregZaal·
@AidyBurrows3D @gleb_alexandrov I'd encourage you to reach out directly to Jonathan right now and share your feedback. There was a creator hive meeting earlier today, and so far it seems the policy will be implemented as announced. If you don't like it and feel your products would be affected, say so now.
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AidyBurrows
AidyBurrows@AidyBurrows3D·
There's a bit of concern surrounding the superhive proposed changes. Here's where @gleb_alexandrov & I are at with it at the mo'. Firstly it's still in flux, we received the following from superhive earlier after we voiced some concerns (I can elaborate on that in a moment)
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Greg Zaal
Greg Zaal@GregZaal·
@DECODEDVFX @reneromero08 @Blender @DellTech Where do you get that figure? According to 2024 annual report, about 60% of all funding comes from corporations. Not a bad thing, blender is well managed and corporate involvement has always been for the betterment of individuals as well.
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Greg Zaal
Greg Zaal@GregZaal·
@andrewpprice People can argue they provide value and should charge more than 5%, but if we didn't already know it was 30%, and you asked people to put a number on it, I doubt they'd go higher than 15%.
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Greg Zaal
Greg Zaal@GregZaal·
@andrewpprice I always love reading these threads where people defend Steam, it shows you why they can charge 30%: they've captured the hearts of the community.
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Greg Zaal retweetledi
SideFX
SideFX@sidefx·
Join the Project Lighthouse Asset Challenge to help create 3D assets for Poly Haven’s first video game, all released free under CC0. Collaborate, contribute lasting content, and earn rewards including prizes from SideFX! blog.polyhaven.com/project-lighth… #houdini #gamedev #CC0
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Greg Zaal retweetledi
Jonathan Lampel
Jonathan Lampel@JonLampel·
Blender 5.0 comes with new options for working color spaces - Rec.2020 and ACEScg. Which should you use? Turns out, bigger is not always better! You don't get "more colors". Here's why 👇🧵
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Greg Zaal
Greg Zaal@GregZaal·
I updated and added one of my old add-ons I still use every day to the Blender Extensions platform! extensions.blender.org/add-ons/manage… It's just a simple list of the file paths for all the images in your scene, and shows you when a file is missing.
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Greg Zaal
Greg Zaal@GregZaal·
It's been a loooong time since I worked on any pretty pictures, sometimes I forget I used to think of myself as an artist. I really enjoyed the chance to spend a few days last week lighting @Revelaha's character to highlight the new studio HDRIs we made at @polyhaven
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Greg Zaal retweetledi
PBRPX
PBRPX@pbrpxcom·
All the free assets we published in August. Free Download: pbrpx.com
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Greg Zaal
Greg Zaal@GregZaal·
@Riccob3d @WeTransfer Somehow funny, unsurprising, and disappointing at the same time. I heard they rolled back the change, but I wouldn't trust them now.
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Rico
Rico@Riccob3d·
wow. this seems pretty awful lol. @WeTransfer
Sarah McIntyre@jabberworks

How is this acceptable, @WeTransfer? You’re not a free service, I *pay* you to shift my big artwork files. I DON’T pay you to have the right to use them to train AI or print, sell and distribute my artwork and set yourself up as a commercial rival to me, using my own work.😡

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Greg Zaal
Greg Zaal@GregZaal·
Does anyone else hate the way #b3d's new editor merging works? It never seems to do what I want and tends to always make these tiny regions in weird places. I don't get it. Is there a preference to go back to the old behaviour?
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Greg Zaal retweetledi
Poly Haven
Poly Haven@polyhaven·
Introducing the biggest content drop we’ve ever had, our new Vaults are waiting to be unlocked! 175 new #b3d assets, available right now for a $3 donation. Support open-source, get exclusive content, and help release it for everyone. 🐦🐦🐦🪨 👉 polyhaven.com/vaults
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Greg Zaal
Greg Zaal@GregZaal·
@ZanQdo Oh is *that* why alt+RMB stopped working a while ago? Damn I thought I just forgot the hotkey for it. Someone changed NWs key bindings some time ago and I guess that's when the alt+RMB broke.
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Greg Zaal
Greg Zaal@GregZaal·
For an add-on that's *not* enabled in #b3d by default, Node Wranger is enabled by more users than most add-ons which *are* enabled by default (all here except LoopTools). Should NW be enabled by default? Poll below... Source: survey.blender.org/feedback/2024/
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Greg Zaal
Greg Zaal@GregZaal·
Should Node Wrangler be enabled by default, or the features be added into Blender core? Or leave it as it is?
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Greg Zaal retweetledi
Poly Haven
Poly Haven@polyhaven·
This year's going to be a big one for Poly Haven! We're removing the ads, introducing asset vaults, and working towards making our #b3d add-on free for everyone. Read more and support our vision: patreon.com/posts/123051545
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Greg Zaal retweetledi
Poly Haven
Poly Haven@polyhaven·
Join us tomorrow for our yearly Q&A stream! What's next for Poly Haven? What did we do this year? Who the heck are we, and what even is a braai? Live at 10AM UTC: youtube.com/watch?v=BrdXBA… Ask your questions here: discord.gg/aHHFFgETY8
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