Franco

397 posts

Franco

Franco

@HaniwaSoft

🇮🇹 Artist specialized in pixel art. Enthusiast of retro games and occasional developer. BS: https://t.co/dIT1w1uX6m

Italia Katılım Aralık 2017
782 Takip Edilen864 Takipçiler
Sabitlenmiş Tweet
Franco
Franco@HaniwaSoft·
The #WalkBench Easter Event starts tomorrow! 🥚 To celebrate, WalkBench will be 20% OFF starting tomorrow through April 6th. Want a bigger discount? Join the challenge to unlock an exclusive 40% OFF and a chance to win one of 3 FREE keys! Check comments for rules!👇🏻
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Nexile
Nexile@nexilegames·
The 1.0 "Phantom Update" for JUMP KING QUEST releases on May 25th!
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Franco
Franco@HaniwaSoft·
@nexilegames Please add the option to change classes! I'd love to switch to a ranged build without having to restart the game❤️
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Franco retweetledi
Nate Ehlers
Nate Ehlers@SuperNatetend0·
We now has a trailer! I've had a pit in my stomach this past week just thinking of everything that needs to happen, but I'm also so excited to finally have this out to everyone. BioCreeps is an action arcade game for the NES coming very soon. #nes #nesdev #indiedev #biocreeps
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Franco
Franco@HaniwaSoft·
[This challenge is not sponsored or endorsed by X. Prizes are keys for WalkBench only. No purchase necessary to enter.]
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Franco
Franco@HaniwaSoft·
haniwasoft.itch.io/walkbench Rules: 1. Download the FREE WalkBench Demo 2. Post your walk animation tagging me + #WalkBench 3. I’ll DM you the 40% OFF link (valid until Apr 8) Prize: I’ll pick 3 artists to receive the Full key for FREE on April 7th (Follow me so I can DM you the key)
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Franco
Franco@HaniwaSoft·
The #WalkBench Easter Event starts tomorrow! 🥚 To celebrate, WalkBench will be 20% OFF starting tomorrow through April 6th. Want a bigger discount? Join the challenge to unlock an exclusive 40% OFF and a chance to win one of 3 FREE keys! Check comments for rules!👇🏻
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Franco
Franco@HaniwaSoft·
A wild, smelly dude blocks the way! (The stench is unbearable.)
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Franco
Franco@HaniwaSoft·
#WalkBench v1.1.0 now reads .ase/.aseprite files, allowing artists to work with layers. I've also added quick background management, with 10 slots accessible via number keys 1 to 0. Link below ⏬
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Franco
Franco@HaniwaSoft·
@pixeltao You could literally open a CRT store at this point 🤣
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Jonathan Lavigne
Jonathan Lavigne@pixeltao·
Out of desperation, I created 64 new NES palettes, one for each of the CRTs in my garage. (link in reply)
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Franco
Franco@HaniwaSoft·
@Mr_abbaababaa こんにちは!すごく良いアニメーションですね!! あなたの作品とても好きです。もしよければ、Asepriteと連携できるツールを試してみませんか?スプライトシートから直接アニメーションを確認できて、タイムラインを使わずにチェックできます。気になるようでしたら、よかったら1本お渡ししますよ :)
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Franco
Franco@HaniwaSoft·
I rushed a video for everyone who struggled with the manual, hoping auto-subs will do the trick. It’s also a drinking game: take a drink every time I say #WalkBench 🤣. Now, back to full-time work on my game! youtube.com/watch?v=wcCTmw…
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Franco
Franco@HaniwaSoft·
@Wulf_Studios I’m really happy knowing that other artists might benefit from WalkBench! thanks so much for the support, and huge compliments on your amazing pixel art! 😄
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Franco
Franco@HaniwaSoft·
@Ketchus96 is cooking, and the first sketchy overworld stuff is starting to show up :v If you’re new here, we’re working on a monster collector with strategic, turn-based battles on a small game board!
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Franco
Franco@HaniwaSoft·
@PoshIndie Let me know, I’m craving feedback hehe
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Posh Indie
Posh Indie@PoshIndie·
@HaniwaSoft I really should have noticed that there were two downloadable demo files instead of one, haha. I shall check it out!
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Franco
Franco@HaniwaSoft·
Only 7 hours left to grab WalkBench at 60% off! Not sure if it fits your workflow? No worries: with the release of v1.0.2, I've made a free demo available so you can try it out right away! 😉👇 A huge thank you to everyone who has already bought it and supported my work! ❤️
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Franco
Franco@HaniwaSoft·
@PoshIndie Yes! Hehe I have to keep it under the “Download demo” section so everyone can access it but I know it’s a bit tucked away 🤣
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Franco
Franco@HaniwaSoft·
@PoshIndie Yes, up to 9 frames for each of the 4 animation types (Idle, Walk, Jump, and Action/Attack). You can find more details in the manual :)
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Posh Indie
Posh Indie@PoshIndie·
@HaniwaSoft Does it support an arbitary number of animation frames?
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