

Hash Studios ™️
368 posts

@HashStudiosLLC
Making VRC development more accessible, no affiliation with VRChat. Discord: https://t.co/GNOm3IXIfR Patreon: https://t.co/IXwNrkzdLV



I cannot code/program for the life of me. Having to be forced to either learning how to navigate a million nodes in Udon Graphs/Amplify, or basically become a game developer and be fluent in C#, is utterly lamentable. If having VRChat easily accessible to multiple platforms is a high priority, then why shouldn't there be an easier solution, such as a native trigger action based system, that is fully udon-accessible, similar to CyanTrigger for newer or existing world creators to use for scripting? It feels like VRChat is purposely making it harder for new and existing world creators to express their art, onto the largest VR platform in existence. I can't imagine what's going on for Avatar Creators with Avatar Marketplace right now. I do my best to try to inspire and help a lot of friends and players, to start learning how to make a VRChat world, even with crazy limitations (like me using a 12-year old laptop to make worlds like "City of Liliya"). Restrictions require improvisation, but this restriction needs more than improvising on. VRCat is sad right now. 💔🐈📦



latest patch notes from VRChat, looks like cyantrigger won't be supported going forward which cuts off a lot of world creators like myself🫡 VRChat never made a viable alternative to cyantrigger in the 5 years of sdk3 being a thing. Learning C# just for vrchat world creation is pointless, since I can just go standalone releases instead (not being a programmer was literally the only thing keeping me tied to vrchat since there was a way for me to make games without being one). So, I there probably won't be any new worlds from me in VRChat. Need to think about what I'm going to do going forward 😰

We the folks over at Hashstudios back! we learn what they have been up to and what products they have made, as well as what is in store for their future! @HashStudiosLLC @ParProgrammer














