Hossein Maktoufi

188 posts

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Hossein Maktoufi

Hossein Maktoufi

@Hossmoz

Playful Infernal / visual - Look development / game art and animation shenanigans

Berlin / Copenhagen Katılım Nisan 2012
356 Takip Edilen3K Takipçiler
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Hossein Maktoufi
Hossein Maktoufi@Hossmoz·
maybe one day I will extend this sequence. (and have better hair physics. #TooLazy) next time I will definitely experiment with higher polycounts for better results with lighting. but I still like the rough results here. #Blender3d #animation
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Nick Carver
Nick Carver@NickDCarver·
Today I'm doing some good ol' fashioned character art. (Cel shaded model + paintover tweaks). #madewithunity #gamedev #indiedev #空想家
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Eran Hilleli
Eran Hilleli@eranhill·
👒
QME
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Julian
Julian@theartistjulian·
Study of @CarmesJocelin piece
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RujiK
RujiK@TheRujiK·
Childhood Dream finished: fully procedural CROSS BREEDING of two monsters. Nothing is pre-rigged. #gamedev #GameMaker
GIF
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KoalaOK-
KoalaOK-@KoalaOK_·
tired for work #b3d
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goblinpicnic
goblinpicnic@GoblinJx·
another zbrush sculpt #zbrush
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Joel✨
Joel✨@Joogleous·
@Hossmoz Will you do a shader breakdown ?
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Hossein Maktoufi
Hossein Maktoufi@Hossmoz·
finishing the transformation / sequence next week I guess. already seeing a bunch of issues with timing, but overall great (first) practice on pacing and editing. (note to self: need more previs!) #b3d #characterdesign #animation3d
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Hossein Maktoufi
Hossein Maktoufi@Hossmoz·
@ArtMultiV Parts of it. Especially where the timing is important or there are extreme motions or need more control. But a lot of it is also just interpolation between keyframes.
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Hossein Maktoufi
Hossein Maktoufi@Hossmoz·
@ScythGrizz I used woggle in some of previous animations, but this one is all manual. Occasionally easier to control.
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Paul
Paul@arpeegee·
@Hossmoz just discovering your work and it's great!! Love your style Hossein 👏
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Jack Bohm
Jack Bohm@JackBohmArt·
@Hossmoz Great developments here! Such an inspiration for amazing NPR projects :)
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