Vertigo Hunter

473 posts

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Vertigo Hunter

Vertigo Hunter

@HunterVertigo

Writer, Artist, Gamer, Modder, Twitch Streamer

Katılım Aralık 2018
130 Takip Edilen37 Takipçiler
exQUIZitely 🕹️
exQUIZitely 🕹️@exQUIZitely·
I know gaming is much more "convenient" these days. No more fiddling with AUTOEXEC.BAT or CONFIG.SYS files. No fine-tuning HIMEM.SYS. No IRQ conflicts with your sound card. You don’t need a boot disk anymore. Juggling hard drive space? Forget it - drives now come in terabytes, not megabytes. Dealing with a 5.25" floppy, a 3.5" floppy, and a CD-ROM drive all crammed into one case? What a drag. These days, you just click a button and the game downloads and installs itself. Saving up for that shiny new VGA card to replace your trusty old EGA? Not a thing anymore. And yet, if you ask older gamers who lived through the 80s and 90s, most of us actually enjoyed customizing and troubleshooting our machines. It was part of the experience - part of the joy and excitement. Sure, it involved a lot of trial and error and plenty of frustrating “OMFG, why isn’t this working?!” moments… but when it finally did work, the reward was so much sweeter. Finally freeing up those last couple of KB in your 640K base memory? Replacing the pathetic PC speaker with a real sound card? Pure ecstasy. Especially when your “Command HQ” eventually looked like this… oh, the glory days! Too all you OGs out there, I hope you experienced it that way too.
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kurahu@AIart
kurahu@AIart@kurahu_capten·
Maintenance No.19
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Vertigo Hunter
Vertigo Hunter@HunterVertigo·
@ComputerLove_ They should just let us pick the Windows era interface and slap it on modded 10 lol
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Vertigo Hunter
Vertigo Hunter@HunterVertigo·
@xFaria96 @Booooooomstick Yeah, that's fair. You could also say that the left was an artificial cave wall whereas the right was a natural one.
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Boooooom
Boooooom@Booooooomstick·
-Stone wall- Left or right? 🤔 #Pixelart
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finalfAIntasy
finalfAIntasy@finalfAIntasy·
1/ The Prologue is here for my upcoming mature fantasy manga, inspired by Beserk, Final Fantasy & more. It’s my very first attempt, and I’ll improve, so be gentle. Enjoy!
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Vertigo Hunter retweetledi
MERICA MEMED
MERICA MEMED@Mericamemed·
Kids today will never understand how great it was to experience seeing this movie in theaters. This film is such an underrated gem. Titan A.E.
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Interstellar News
Interstellar News@InterstellrNews·
ISN Breaking News: (cc: @straczynski) Babylon 5 Is Now Free to Watch On YouTube "The strategy involves posting one episode each week, allowing audiences to experience the story at a paced rhythm that mirrors the original broadcast schedule." cordcuttersnews.com/babylon-5-is-n…
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Vertigo Hunter
Vertigo Hunter@HunterVertigo·
Warcraft deserves to have darkness and grit. Also, I always thought metal armor should look like shiny or dirty metal instead of Fisher Price plastic.
Peter Girnus 🦅@gothburz

I am a senior vice president at a $68.7 billion gaming company. Activision-Blizzard. We have a 30-year-old franchise. Warcraft. Millions of players. A subscription model that prints $15 a month per user. A cash shop on top of the subscription. Paid expansions on top of the cash shop. Our former creative director just told the press he wishes we hadn't called it "Warcraft." He said the name sounds intimidating. He helped create the name. We ran focus groups. The focus groups said the brand needed to be "more approachable." We asked the focus groups if they played the game. They did not. We took their advice anyway. Our VP told an interviewer we want players to experience "weddings, raids, and new adventures." She listed weddings first. Before raids. In a game called Warcraft. Nobody in the room flinched. She also said "No one thinks the same about Warhammer." She compared our franchise unfavorably to a competitor. On the record. As a defense of the franchise. The forums are on fire. Twenty-year veterans are writing goodbye posts. One thread is titled "Think I'm done with WoW." Another calls our pre-patch a "player purge." We called our GDKP raiders "delusional." We timed a cash shop bundle to launch during the Trading Post anniversary -- the one event where players earn free cosmetics. We offered 200 discounted items but kept the monthly currency cap at 1,000. The math doesn't work unless you open your wallet. The community noticed. We described their concerns as "feedback we're monitoring." We are always monitoring. We have never once changed course because of monitoring. The players say we're "Disneyfying" the game. Turning gritty into cute. War into weddings. Orcs into mascots. They're not wrong. The data says approachable properties have wider TAM. Total addressable market. That's the metric now. Not "subscribers who love the game." Not "community that built this franchise." TAM. TAM doesn't post on forums. TAM doesn't write goodbye letters. TAM doesn't have 20 years of muscle memory and lore knowledge and raid nights that turned into real friendships. TAM is a number in a slide deck that makes a board feel comfortable. We added player housing. Players have asked for it since 2004. We launched it in 2026. Twenty-two years. We described this as "listening to our community." We are very good at listening. Eventually. When the feature aligns with a monetization roadmap. Here is what I know and cannot say in a meeting: The name was never the problem. The name built this. The name survived server crashes and subscription drops and an activision merger and a harassment scandal and a $68.7 billion acquisition. The name is "Warcraft" and for 30 years nobody was confused about what it meant. The problem is not that new players find the name intimidating. The problem is that old players are starting to find us unrecognizable. And we don't have a focus group for that.

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Vertigo Hunter
Vertigo Hunter@HunterVertigo·
@BallerToy1327 The phrasing of this post reminded me of an old forum I used to go to back in college. forums.spacebattles.com They have a VS forum. Some of these guys will actually play out the scenario and do the physics-based math. It's great.
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ToyBaller
ToyBaller@BallerToy1327·
Could a #Babylon5 Omega Destroyer w/h Starfurys plus a BattleStar Gallatica w/h Vipers take down a #Stargate #StargateAtlantis Wraith Hive ship and Darts? Pretty tough with no Asgard beams.
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ToyBaller
ToyBaller@BallerToy1327·
What did you think of #Babylon5 A Call to Arms? I liked it.
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Vertigo Hunter
Vertigo Hunter@HunterVertigo·
@MinecraftMeme16 I made my first mod for 1.6.4. When 1.12.2 came out, the basic structure on how MC did things was sufficiently different that the only things that could get really reused was the art. I made new features of course, but I was only able to replicate 75% of the original mod.
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Minecraft Memes ⛏️
Minecraft Memes ⛏️@MinecraftMeme16·
Can someone explain to me why mods get stuck in these versions and never update?
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Vertigo Hunter
Vertigo Hunter@HunterVertigo·
@exQUIZitely My brother and I loved this game soo much. Digger missiles were awesome. Then again, so was putting fuel in the tank, raising power to 100% and direct firing at someone. lol
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exQUIZitely 🕹️
exQUIZitely 🕹️@exQUIZitely·
The Mother of All Games Scorched Earth, by Wendell Hicken, was released as shareware in 1991. Not easy on the eyes, but one of the best multiplayer games ever! It let you customize everything - from gravity, wind, and meteor showers. Building on earlier games like QBasic Gorillas, it took the concept to a new level, supporting up to 10 players with far more complexity and variety. You could set the angle and power to aim, combined with a wide choice of weapons (unlike the banana in QBasic Gorillas). Computer-controlled enemies could be set from difficulty 1 (Moron) to 10 (Cyborg). No other game has named its lowest difficulty level so perfectly! Here’s to Wendell Hicken - thank you, wherever you are!
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