Lombisone
4.8K posts

Lombisone
@IsraelB04979370
ado ado quem vier no meu perfil pra me zuar e ...
Brasil Katılım Ekim 2018
128 Takip Edilen39 Takipçiler

@ZaphKiel787 @bjs_alejo2 Eu brasileiro tendo que torcer pra Argentina...
Português


@learning_yohei Não tem tanta diferença assim, são ambas as línguas derivadas do latim, então vai parecer igual mesmo, até o italiano e parecido com o português.
Português

@Usucomenta O Sacro império romano germânico e muito dahora, a bagunça, mas era dahora
Português

@sumoto_iitoko Sul e parte do Sudeste do Brasil e bem frio em algumas épocas do ano, mas o calor é predominante na maior parte do ano mesmo, no Rio de Janeiro e comum fazer 40 C°
Português

Dear Appraisers,
Thank you for the feedback. It matters to us.
Neverness to Everness is built on human creativity. The characters, stories, and world you experience are the work of artists, writers, and designers. AI-assisted tools were used only on a small number of background and environmental assets, not on the characters or stories that define this game.
We're already reviewing and reworking the flagged assets: "Clear Skies in Summer" and "Pink Paws Heist".
Your feedback shapes this game, so please keep it coming. We're listening, and we're committed to delivering the quality you deserve.
Sincerely,
The NTE Team
English

@MarlonMiyako Tô mais puto porque não tem em português kkkkk
Português

NTE Drama
I’m writing this post because of the massive number of DMs from players asking for refunds over claims that the game was made with AI. We need to clarify a few points, as the situation is escalating quite a bit.
The game wasn’t made with a simple ChatGPT prompt like “make me a game, please.” It was created by programmers, musicians, voice actors, artists, writers, and many other staff members who have been working on it for years.
If it were truly a soulless project in such a competitive industry, it simply wouldn’t stand out the way it has.
We can’t deny that AI may have been used for certain types of assets that do not represent the final product, but that still doesn’t fully address the underlying issue.
As for an official statement from Hotta Studio, we have already reached out and are currently waiting for a response. This may take some time, as it is currently Golden Week in China, which includes several non-working holidays.
Regarding the sponsorship situation and the denial of AI use, it’s important to clarify that each department operates independently. This falls under the marketing department’s responsibility in terms of communication with influencers, and the situation was not handled with complete transparency.
We are currently awaiting an official statement from the staff regarding the controversy that has emerged.
The situation is delicate. While the issue originated in Asia and was actually received fairly positively there, it has now escalated to the point where forums in China and Japan are discussing the controversy being stirred up by the West over what many consider to be a minor issue.
Many influencers are protesting and have stopped creating content, which worries players who are genuinely enjoying the game, as they fear this situation could negatively affect its future.
Let’s hope for the best.
English

NTE so far :
> No CN favoritism
> Low development cost
> No 50/50
> 50 pulls to select an S-Class character
> Free S-Class character today
> Good optimization on PC
> Good graphics
> Persona and Porsche collab coming soon
> 400+ Pulls
> Guarantee S Class Weapon After Defeating High commission enemy First Time
And people are still hating the game?
#NTE #Nevernesstoeverness
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