Itai Lang

58 posts

Itai Lang

Itai Lang

@ItaiLang

Postdoctoral Researcher at The University of Chicago. Interested in geometry processing, computer vision and graphics, and deep learning.

Israel Katılım Haziran 2019
67 Takip Edilen127 Takipçiler
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Itai Lang
Itai Lang@ItaiLang·
📢 Thrilled to present our work Best Segmentation Buddies 🤝 at #CVPR2026 this week! Best Segmentation Buddies is a zero-shot method that matches semantic parts between images in the wild and untextured 3D shapes, even across completely different domains! 🦉✈️ 1/6
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Itai Lang
Itai Lang@ItaiLang·
@cogentia Hi Lorenz, thanks for your interest in our work! The success rate is based on data we have generated. There is also a perceptual study by human evaluators (see the table below). Happy to know more about the biological application! Please let me know your contact details. Thanks!
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Lorenz S.
Lorenz S.@cogentia·
@ItaiLang Congrats. Very interesting. Apply this deeper and at scale to a biological context: homology down to the genes. I am interested to collab. Is the success right now qualified by a human neural net/evaluator?
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Itai Lang
Itai Lang@ItaiLang·
📢 Thrilled to present our work Best Segmentation Buddies 🤝 at #CVPR2026 this week! Best Segmentation Buddies is a zero-shot method that matches semantic parts between images in the wild and untextured 3D shapes, even across completely different domains! 🦉✈️ 1/6
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Itai Lang
Itai Lang@ItaiLang·
📌 Want to know how we match semantic parts across modalities and domains without any supervision? Come to hear about our Best Segmentation Buddies work TODAY! 👋 🏔 #CVPR2026 🕑 11:45 am – 1:45 pm 📍 ExHall F, poster #584 🌐 threedle.github.io/bsb/
Itai Lang@ItaiLang

📢 Thrilled to present our work Best Segmentation Buddies 🤝 at #CVPR2026 this week! Best Segmentation Buddies is a zero-shot method that matches semantic parts between images in the wild and untextured 3D shapes, even across completely different domains! 🦉✈️ 1/6

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EB1A Experts
EB1A Experts@eb1aexperts·
@ItaiLang Very interesting research direction. Congratulations on the CVPR presentation.
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Richard Liu
Richard Liu@allthatissolids·
Very excited to be presenting our highlight paper “Deep Feature Deformation Weights” at #CVPR2026! TLDR: Image features make surprisingly good deformation weights. Our feature distillation is the best in the biz. ExHall A&F 555 Poster Session 4 Website: threedle.github.io/dfd/
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Itai Lang
Itai Lang@ItaiLang·
Our method enables new and exciting applications! 🎉 One such application is image-guided local texturing: click a region in the image, find the corresponding 3D part, and transfer its texture onto the mesh. 5/6
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Michael Baltaxe
Michael Baltaxe@MichaelBaltaxe·
Happy to share that our work "RAD: Retrieval-Augmented Monocular Metric Depth Estimation for Underrepresented Classes" was accepted to #CVPR2026 (findings). Check out the project page: michaelbaltaxe.github.io/rad/
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Omer Benishu
Omer Benishu@omerbenishu·
🚨 Excited to share our new paper: "PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions"! 🎉 We tackle generating photorealistic 4D interactions by deeply coupling generative human motion diffusion with physical simulation! 🧠💥🧵👇(1/4)
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Gal Fiebelman
Gal Fiebelman@GalFiebelman·
Excited to announce that "Let it Snow!" has been accepted to #CVPR2026!🎉 We present a framework for scene-wide dynamic editing of static 3D Gaussian Splatting scenes with dynamic weather effects. galfiebelman.github.io/let-it-snow/ [1/5]
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Rana Hanocka
Rana Hanocka@RanaHanocka·
🚀 LL3M Demo is LIVE! You can now try our research prototype 👉github.com/threedle/ll3m LL3M writes Python code that generates 3D assets in Blender. Share your 3D creations with us. We can’t wait to see what you make!
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Rana Hanocka
Rana Hanocka@RanaHanocka·
We’ve been building something we’re 𝑟𝑒𝑎𝑙𝑙𝑦 excited about – LL3M: LLM-powered agents that turn text into editable 3D assets. LL3M models shapes as interpretable Blender code, making geometry, appearance, and style easy to modify. 🔗 threedle.github.io/ll3m 1/
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Rana Hanocka
Rana Hanocka@RanaHanocka·
Our work “Geometry in Style” will be presented at #CVPR2025 on Sunday at 4pm in ExHall D, poster 219. Drop by and say hi! Our technique is capable of performing expressive text-driven deformations that preserve the input shape identity. 1/
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Gal Fiebelman
Gal Fiebelman@GalFiebelman·
Excited to announce that "4-LEGS: 4D Language Embedded Gaussian Splatting" has been accepted to #Eurographics2025! 🎉 We connect language with a 4D Gaussian Splatting representation to enable spatiotemporal localization using just text prompts! tau-vailab.github.io/4-LEGS/ [1/7]
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