@JBL_GameDev Ah, does much better in low light, but acceptable with direct sunlight. Been thinking about making my game in night time more anyway due to lighting. Very cool shader regardless! Also, what that cube doin?
Jean-Baptiste Louis built a lighting prototype in Unreal Engine 5 where light itself becomes a gameplay element, generated through a post-process pipeline instead of traditional scene lights. 💡
More details: jettelly.com/blog/ue5-fake-…#UnrealEngine5#UE5#gamedev