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Jérémy Bouny
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Jérémy Bouny
@JBouny
Inactive account. Experiments enthusiast, WebGL, C++ and other stuff. Software engineer, 3D & Immersive at Adobe. He/him.
Clermont-Ferrand, France Katılım Eylül 2011
247 Takip Edilen298 Takipçiler

Today, we are thrilled to announce the hire of @iquilezles Quilez as Principal Research Engineer on the Adobe 3D & Immersive Labs team! You may know him for having created @Shadertoy or his work @pixarsrenderman
Welcome on board Inigo!




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@WillMacNeil_VFX @PierreMaheut Thank you! I should indeed ideally not have to glue anything and only smoothly connect the different parts. However, I was not sure of the printing precision neither confident enough in designing proper connections for now, but will definitely try it for future projects.
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