JShodanVR

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JShodanVR

JShodanVR

@JShodanVR

Italian VR Content Creator. 22.5k Youtube. 7K Facebook. Send me a DM for collaborations. English channel ongoing: https://t.co/RyNu7djEIg

Milano Katılım Eylül 2024
233 Takip Edilen1.1K Takipçiler
JShodanVR
JShodanVR@JShodanVR·
@bmfshow When this platform wii hide Ai slo p content?
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Matt - BMFVR
Matt - BMFVR@bmfshow·
Just image if God of War was a freaking VR game 😱. Now this is what I was hoping for when we got the PSVR 2. 😢
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Paul
Paul@paulbettner·
She is so insanely talented.
Trung Phan@TrungTPhan

The NYT interview with Taylor Swift on her songwriting process is so good. Here she explains her approach to choruses and bridges: “The importance for me of a bridge is it just feels like we’re painting a picture. We’re setting a scene. We have this opportunity as a songwriter to tell an entire story. Or an entire movie. Or a very detailed description of one scene in a movie. Or a very nuanced dynamic between people or a complicated emotion. And we have only so long to do this. I’ve written some really long songs in my life. But, for the most part, they’re between 3.5 to 4 minutes. You can start painting the picture in the verse. You can get to the heart of it at the chorus. But then the bridge can be where you zoom back, you walk 20 feet back, and you see what this entire painting was supposed to be. You’ve seen brushstrokes. You’ve seen the color tones. But the bridge can be when you step back and you feel everything that that piece of art was supposed to make you feel. That’s just how I feel about bridges. I came up as a songwriter in Nashville, where structure is a huge part of how you effectively tell a story, right? You go verse - chorus - second verse - chorus - bridge - chorus. Maybe you repeat that first verse if you want to. If you want to pull at some heartstrings. If it makes sense. Now, that’s something that I absolutely subscribe to…that structure is important. But I think that when you write enough songs — at least in my case — the intuitive part of your songwriting brain can kind of create a new structure that’s not as classically what you’ve been taught. Jack Antonoff is a collaborator of mine and one of my best friends. We established this thing that we love to do and we call it the rant bridge. I could point to examples like, ‘Out of the Woods’, ‘Is It Over Now?’ or ‘Cruel Summer’. And oftentimes we love these rant bridges, where it’s basically like stream of consciousness. Endless pouring-out of emotion. Intrusive thoughts, blended with metaphor with discussion with shouting. You want this rant bridge to feel the most intense of what that feeling is…that you’re trying to, establish over the course of the song and you want it to kind of be a crescendo.” *** Full interview here: youtu.be/5B8-TJ8vsKY?si…

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JShodanVR
JShodanVR@JShodanVR·
@martydudeVR This are the users of the flat version... Smart move 😂😂
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JShodanVR
JShodanVR@JShodanVR·
Oh man this is good! @XArcade any integration with the VR app?
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JShodanVR
JShodanVR@JShodanVR·
@PinballFX This is one of the finest experiences VR has to offer. Playing pinball this way represents the peak of virtual reality; I consider it to be on the same level as Eleven Table Tennis and Walkabout Mini Golf.
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Pinball FX
Pinball FX@PinballFX·
Look at these beauties in VR! 👀 Diner™, Fire!™, and Comet™ - all thrilling in their own unique way. So… which machine are you stepping up to first? #WMS10 #PinballFXVR
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JShodanVR retweetledi
Palmer Luckey
Palmer Luckey@PalmerLuckey·
John Ternus, the new CEO of Apple, has been with the company for 25 years. His only non-Apple job was four years in the late 90s at Virtual Research, a tiny Virtual Reality HMD outfit. From what I can tell, he was the lead mechanical engineer on the V8 I obtained when I was 16!
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JShodanVR
JShodanVR@JShodanVR·
@BRobo82 I hope they will update with a patch soon
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BadRobo82
BadRobo82@BRobo82·
The hoodie makes sense because it has an artistic justification and acts as a vignette; perhaps it even allowed the developers to save on pixel rendering. However, the lack of a smooth turn option is a total misunderstanding in 2026.
Little Nightmares@LittleNights

Pull your hood up, little one. It's time to face your childhood fears eye to eye. Little Nightmares VR: Altered Echoes is out now on PlayStation VR2, Meta Quest, and Steam VR. bnent.eu/Altered-Echoes

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Beyond Sandbox ➡️ VR Next-Gen Modding Platform
VR Creators & Press! Check your inbox tomorrow at 10am PDT, Thursday April 23 for our Early Access Launch Press Kit with access to Beyond Sandbox on Meta Quest and Steam! See you tomorrow!
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Paul
Paul@paulbettner·
"New Super Lucky’s Tale on PS5 is a polished, charming platformer that embraces the fundamentals of the genre without overcomplicating them ... built on variety, accessibility, and a genuine sense of fun ... easy to recommend to a wide audience." gamecritix.co.uk/new-super-luck…
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Pimax
Pimax@pimaxofficial·
A new PCVR game came out on Steam, EXD: Extra Dimensional! It features many creative mechanics and interesting interactions. Has anyone tried it on Pimax headsets yet? 😎 🔗: store.steampowered.com/app/3962020/EX…
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Limlis🐀
Limlis🐀@LimlisSays·
@JShodanVR @StormslayerDev AI is "fast" but requires so much debugging, constant code review and rewrites that you may as well have just done it from scratch in the first place.
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BANDAI NAMCO FR
BANDAI NAMCO FR@BandaiNamcoFR·
Tout prend une autre dimension. Little Nightmares VR: Altered Echoes sortira le 24 avril 2026.
BANDAI NAMCO FR tweet mediaBANDAI NAMCO FR tweet mediaBANDAI NAMCO FR tweet media
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Stormslayer -HD Remasters/Gamedev
Stormslayer -HD Remasters/Gamedev@StormslayerDev·
@JShodanVR Much better performance, no controller latency, modding, unlocked framerates, support for new aspect ratios etc. Its like the game was made for PC
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