THANACHAI JOB TAVON

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THANACHAI JOB TAVON

THANACHAI JOB TAVON

@JobTavon

Digital Artist, Furry Bagi1984 UshioTora90s Nala Last Air bender, GODZILLA, Lola bunny, Karakuri circus Elsa,JudyHopps PlayStation ZackSnyder, ManUtd, DCEU.

ประเทศไทย Katılım Temmuz 2014
2.3K Takip Edilen284 Takipçiler
Abu Lahab
Abu Lahab@lahababu091·
@nib95_ The technical terms for what it's doing are BRDF, Sub surface scattering and multi bounce lighting. All using inference. NOT generative hallucination, snapchat filter. Same geometry, same textures, higher quality LIGHTING.
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NIB
NIB@nib95_·
DLSS 5 situation highlights how many are dim easy marks who'd rather believe glib PR over the evidence of their OWN eyes. Turns out DLSS 5 IS essentially a generative AI image enhancer that doesn’t use full 3D scene data, but a 2D frame & motion vectors. youtu.be/D0EM1vKt36s?si…
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NIB@nib95_

Resident Evil Requiem uses path traced lighting, which is THE gold standard in lighting accuracy. If DLSS 5 offers more accurate lighting, why is it showing such drastically different lighting results vs path tracing, which is already accurate? 🤔 Is DLSS 5 potentially highly stylising, glamourising or dramatising the lighting for added impact, at the cost of authenticity and accuracy? Again, we're seeing completely different lighting in areas vs a path traced game; shadowed areas now much brighter and more specular, often losing the moody atmosphere you'd expect from an overcast, wet, glum day with low light and a train track overhead limiting light further, different facial lighting with a weird glow around faces too, new highlights on hair, faces etc. My suspicion is that like with faces, DLSS 5 isn't actually necessarily always more accurate, but instead averaging to what it thinks might be, based on its LLM/data parameters. Thus ironically potentially exaggerating lighting in areas, to being less, not more accurate, and losing some artistic value while doing so. Perhaps @digitalfoundry could answer or investigate. In other non path traced games, differences in lighting are naturally more stark, where with games like Starfield, entire shadows from clothing disappear with DLSS 5, like from the cap in this video example.

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THANACHAI JOB TAVON
THANACHAI JOB TAVON@JobTavon·
@BobVKooglesack @JewishLois @NVIDIAGeForce LOL, the top-right is the scene she hung upside down. in-game!! and again. Capcom intends to change the in-game character to look different from the real actress, including a darker skin tone. None of those versions looks like the real her. Stop damage control, that AI slop.
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Dr. Cuntingham Formagiophalus
I never said it looks 100% like her, but the DLSS 5 looks by far the most like her. Also yeah they did change her a bit, they almost always do because you can't get a lower fidelity video game character to look exactly like the actress. Also who even is the top right photo? That is not DLSS 5, that's like some ChatGPT shit.
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NVIDIA GeForce
NVIDIA GeForce@NVIDIAGeForce·
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
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utdreport
utdreport@utdreport·
The referee didn’t give this as a penalty for Manchester United… Bournemouth scored immediately after it…
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THANACHAI JOB TAVON
THANACHAI JOB TAVON@JobTavon·
@DLsite Hello, I need help. I have an audio file of Jasmr, but I never know the actress's name. Can you help find someone in the company listen to it and potentially know the actress's voice and name?
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THANACHAI JOB TAVON
THANACHAI JOB TAVON@JobTavon·
@_LarZen_ @CMoney4Ever @nvidia It acts like an AI filter now. and it's bringing those internet popular fashion looks into the game. not about improving light and shade anymore. It will make every game look the same depend on what is popular at the time.
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CMoney @ OnPoint
CMoney @ OnPoint@CMoney4Ever·
These two pictures of Resident Evil have THE SAME EXACT GEOMETRY! DLSS 5 does NOT change her face... It is upgrading the LIGHTING to reveal the artist's TRUE INTENT! 🤯🤯🤯 @nvidia COOKED!
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Puertorock77
Puertorock77@Puertorock77_·
@MCDEEZFN It's referencing Alinea. You can see it right there "The Alinea Insti...." The don't have access to real data. They just make educated guesses.
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Puertorock77
Puertorock77@Puertorock77_·
In the U.S., PS5 was the lead sales platform for Resident Evil Requiem. It was not PC as some assumed.
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Jay
Jay@Pixeletiao·
@tomwarren It actually looks like the Model who provided her likeness for Grace.
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Tom Warren
Tom Warren@tomwarren·
DLSS 5 looks like gen AI for video games. Grace looks totally different with DLSS 5
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THANACHAI JOB TAVON
THANACHAI JOB TAVON@JobTavon·
@JewishLois @NVIDIAGeForce I am not surprised you didn't get it. No doubt you support AI. How TF do you think she looks like the same person in RE9 LOL it's literally changed to another person now!!
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Lois Griffin Israel
Lois Griffin Israel@JewishLois·
@NVIDIAGeForce especially for older games where the models don’t have much facial detail, this is a breakthrough. i feel with re9 requiem the pushback from people is because it almost looks too real, she literally looks like an actress in the opening scene
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Puertorock77
Puertorock77@Puertorock77_·
This is the equivalent of people taking screenshot and running it through ai to modify the character. Not saying if this is good or bad, but this is the future of gaming across the board. They’re all going to do this.
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THANACHAI JOB TAVON
THANACHAI JOB TAVON@JobTavon·
@Puertorock77_ Oh sweet!! Prock, thanks for doing this video. It's stuck on my head all day. I listen to this Webdave podcast and think about whether Dee crosses the line or not. But I think He isn't. LOL, that kick out is so childish.
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