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John Tears | 🤖ボッ

John Tears | 🤖ボッ

@JohnTears

Crypto | Technologies | AI JTStudio

Ukraine Katılım Kasım 2011
1.1K Takip Edilen1.4K Takipçiler
James
James@James_Gets_It·
The Legion x Squid reward draw is complete. $125 UGC winner: @Cody_Blaz $125 raider winner: @stfu0911 Congrats to both, and thanks to everyone who posted, reviewed and helped move the campaign forward.
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James
James@James_Gets_It·
Last week I said raid campaigns were coming. First window closed: - 21 posts submitted - 15 became raids - 53 raiders - 208 raid joins - 162 completed proofs Content became verifiable distribution. 5 new raids are live. Next: settle $250 in rewards. Long live The Republic.
James@James_Gets_It

Republic update - 1,038 commits since June 3rd. The biggest upcoming update: Raid campaigns that will turn regular UGC campaigns and targeted posts on socials into a force to be reckoned with. Starting with our first campaign with $250 in rewards. Stay tuned - announcement within next 72 hours. Major Updates / Features - Raid campaigns became a full campaign layer. The Republic now has a campaign object around raids instead of treating each raid as a mostly standalone target. Campaigns can carry status, start/end windows, guild/community scope, per-raid participation goals, reply budgets, talking points, reply variants, discovery settings, UGC settings, rewards, reports, and cache invalidation. - The Raids page was redesigned around campaigns. The public Raids section now surfaces active campaigns, live raids, proof-needed counts, and campaign UGC counts. Selecting a campaign opens a campaign workspace with talking points, approved reply copy, UGC submission, campaign reports, reward pools, scheduled target discovery, and the current raid list. - Campaign UGC submissions were added. Members can submit campaign content as posts, replies, quotes, threads, videos, or other assets. Submissions can include a content URL, supporting proof URL, caption/context, submission type, review state, and reward eligibility metadata. - Admin campaign UGC review was added. Campaign managers now have approve, reject, and promote-to-raid flows for campaign submissions. Approvals make UGC eligible for the UGC reward pool; rejections record the reason and exclude the submission from reward eligibility. - Approved UGC can now become a real raid. The “Make raid” workflow promotes a UGC submission into a campaign-linked `active_raids` record. Promoted raids preserve campaign context, source submission ID, source user ID, participation goal, requirements, talking points, reply variants, and reward/report linkage. - Raid campaigns now support public rating mechanics through proof requirements. Native in-app peer rating is not yet a product surface, but the new campaign loop supports rating by requiring raiders to publicly reply to promoted UGC on X, submit the reply URL, upload screenshot proof, and include structured rating text. - A Squid Allocation Review raid campaign plan was drafted. The launch plan turns Squid allocation results into a public review sprint: members post allocation/review content, submit it as campaign UGC, managers promote the best posts into raids, raiders rate/amplify those posts, and UGC, raid proof, metrics, and rewards roll into one campaign report. - Scheduled discovery for campaign raid targets was built out. Campaign discovery settings can sync watched handles, include/exclude keywords, reply/retweet/quote exclusions, polling intervals, cooldowns, and participation goals into raid targets. This creates a path for campaigns to keep finding new raid targets without hand-creating each one. - Raid automation now understands campaign-linked targets. The worker can poll X in time windows, respect per-target keyword filters, apply dedupe/cooldown rules, queue campaign candidates for review, or create campaign-linked raids with the right campaign title, goal, talking points, requirements, and reply variants. - Tenant and Legion raid automation paths were separated. Tenant-scoped targets can be batched separately from Legion-wide targets, with independent polling cadence, persisted window cursors, X API end-time lag handling, and rate-limit backoff. - Campaign discovery can queue review candidates instead of auto-creating everything. Campaign-linked automation can route discovered tweets into a pending review queue, giving managers control over which discovered targets should actually become raids. - Campaign reports were expanded. Campaign reports now aggregate linked raids, proof status, approved proof counts, reply URLs, screenshot counts, UGC totals, approved/rejected UGC, known impressions, known engagement, reward pools, and completed reward runs. - Campaign metric ingestion was added. Campaign operators can ingest engagement metrics for raid and UGC URLs so campaign reports can show impressions, likes, replies, reposts, quotes, bookmarks, total engagements, and engagement rate when metrics are available. - Campaign reward pools were added. Campaigns can run separate raid participant pools, UGC creator pools, and combined pools. Reward rules support ticket weights, impression/engagement ticket multipliers, minimum metrics, per-user ticket caps, campaign budget caps, winner counts, repeat-winner settings, and linked loot campaign IDs. - Campaign reward execution now creates raffle-style replay records. Reward runs can snapshot eligible entries, draw winners, write activity raffle run records, create viewer receipts, attach prizes, and notify users with replay links. - The Squid campaign report and public route were built. The report generator now publishes a public Squid campaign page, reuses prior X search cache, fetches only missing windows, writes JSON/HTML/CSV artifacts, and includes both Republic-linked and broader X campaign activity. - The latest Squid report captured concrete campaign reach. The July 3 report counted 3,803 Squid X search tweets, 627 Republic-linked search tweets, 2,270,823 known X impressions, 222,745 Republic-linked known impressions, 243 raid proof submissions, 122 unique submitted tweet URLs, 10 community submissions, and 68 users who completed all three Squid quests. - Squid sale runtime work was promoted. The Squid sale conquest/reporting lane was moved into runtime/public-facing paths, with a public report route and supporting data artifacts. - Sale allocation and raffle flows were improved. Targeted sale allocation notices, minimum allocation enforcement, raffle commitment stats, existing VP commitment display, Squid raffle commit-tab visibility, and raffle modal layout were added or corrected. - Opportunities moved deeper into the Home experience. The Opportunities surface was brought into the Home dashboard, made more data-dense, and adjusted for responsive layouts. The CarrotFunding opportunity banner was added. - No-Discord public community boards were enabled. Public community boards can now work for communities that do not have a Discord invite or Discord-backed community setup, with copy and CTA behavior adjusted accordingly. - Public community and tenant setup flows were hardened. Interfold tenant guild selection and guild application validation were fixed, and admins can be granted access for pending Discord installs. - Home dashboard reliability continued improving. Home layout, overlay loading, skeleton states, current raid loading, long-lived tab recovery, stale app-state recovery, and responsive dashboard behavior were improved. - Database/read-reduction work continued. Home raid card reads, squad lobby reads, open squad bootstrap reads, activity raffle reads, consensus review author reads, notification panel scans, and repeated progression/access reads were reduced or cached more carefully. - Access and identity linking were tightened. Legion UID linking now refreshes relevant caches after link, X OAuth link state persists more reliably, stale Republic progression snapshots recover, and legacy home Discord promotion settings are honored. - Squad operations kept improving. Squad invite links, invite exhaustion, invite code normalization, stale squad membership cleanup, stale leader ID cleanup, squad leave handling, squad mission progress overlays, and squad quest mission report CTAs were fixed or improved. - Raid proof UX was hardened. Raid instructions now render richer Markdown content, custom requirement fields have stronger labels, proof image uploads are more defensive, proof issue panels are announced correctly, and Discord raider role mentions were fixed. - Raid navigation and home labels were cleaned up. Raid sidebar navigation was fixed, home raid card labels were optimized, and campaign-aware raid lists were made clearer. - Leaderboard and reward surfaces were polished. Sprint leaderboard detail UI was simplified, community leaderboards can stay visible for inactive conquests, loot tier rarity defaults were corrected, and activity raffle replay/review flows were improved. - Verification quality messaging was added. The app now includes a verification quality disclaimer and better verifier/review copy around proof quality, rewards, and consensus review expectations. - Large accessibility and UX audit passes continued. A substantial share of the commits since June 3 were repeated audit passes adding accessible names, dialog roles, button types, skip links, skeleton labels, aria-live behavior, duplicate-ID fixes, focus behavior, mobile CTA clarity, and page-shell consistency. - Multiple deployment checkpoints landed. Deployment/publish commits covered raid campaign work, Squid campaign reporting, sale allocation notices, Home/dashboard fixes, accessibility fixes, cache/read optimization, squad fixes, and public community behavior. Specific Bug Fixes - Fixed Discord raid raider role mentions. - Fixed SLX solo Discord proof submission. - Fixed raid sidebar navigation. - Fixed home raid card read amplification and label clarity. - Fixed RaidModal instruction rendering so custom instructions can display formatted Markdown. - Fixed RaidModal custom requirement label/input associations. - Hardened raid proof image uploads. - Added alert semantics to raid proof issue summaries. - Fixed campaign report cache invalidation for raid campaign changes. - Fixed public raid campaign routes so campaign listing and UGC submission are exposed in the expected public route shape. - Fixed public campaign reports so they expose aggregates without leaking private UGC submission rows. - Fixed campaign UGC approval so approved submissions become reward eligible and aggregate into UGC reward pools. - Fixed campaign UGC rejection so rejected submissions record a reason and do not enter reward pools. - Fixed promoted UGC raids so they carry campaign ID, source type, source submission ID, source user ID, participation goal, talking points, and reply variants. - Fixed campaign reward execution so reward runs snapshot eligibility and create wheel/replay records. - Fixed raid automation polling windows so X API end-time constraints are respected. - Fixed campaign discovery poll markers so campaign-owned targets advance to the next poll window. - Fixed raid automation dedupe/update behavior for recently processed target tweets. - Fixed stale Republic progression snapshot cache behavior. - Fixed X OAuth link state persistence. - Fixed Legion UID cache refresh after link. - Fixed Legionary promotion Discord delivery. - Fixed legacy home Discord promotion settings. - Fixed Home dashboard responsive layout. - Fixed Home overlay Quest Board lazy import. - Fixed Home page skeleton/loading behavior. - Fixed long-lived tabs recovering from stale app state. - Fixed production/static asset caching and reload-heavy behavior that could contribute to repeated requests. - Fixed home open squads bootstrap load. - Fixed home squad lobby read load. - Fixed squad invite link joins. - Fixed squad invite exhaustion and invite modal UX. - Fixed squad invite code normalization and clearer format errors. - Fixed squad leave ID handling. - Fixed stale squad memberships after leaving. - Fixed stale leader IDs when squad members leave or are kicked. - Fixed active squad mission progress overlay. - Fixed squad quest mission report CTA. - Fixed quest progress cache updates. - Fixed quiz progress cache invalidation. - Fixed start-objective progress cache invalidation. - Fixed Squid raffle commit-tab visibility. - Fixed raffle commit modal fit. - Fixed existing raffle VP commitment display. - Fixed sale allocation minimum enforcement. - Fixed targeted sale allocation notice dismissal accessibility. - Fixed verifier case reset for resubmitted quests. - Fixed verification quality disclaimer semantics. - Fixed activity raffle review regressions. - Optimized activity raffle recent reads. - Optimized consensus review author reads. - Fixed notification panel scan limits. - Fixed onboarding completion/close navigation to the Quest Board. - Fixed onboarding finish-button hierarchy and welcome CTA clarity. - Fixed onboarding guild copy syntax. - Fixed community scope notes and Discord CTAs when no invite URL exists. - Fixed no-invite public community board copy and control states. - Fixed Interfold tenant guild selection. - Fixed Interfold guild application validation. - Fixed admin access for pending Discord installs. - Fixed loot tier rarity rank defaults. - Fixed sprint leaderboard duplicate dates and detail UI noise. - Fixed community leaderboard card semantics. - Fixed Quest Board and route test assumptions after component moves. - Fixed page skeletons and loading live-region labels. - Fixed many missing accessible names on inputs, buttons, links, dropzones, dialogs, overlays, tables, and status panels. - Fixed invalid nested heading/button markup in several public community and directory cards. - Fixed duplicate IDs in quest and conquest briefing hints. - Fixed aria-live, role=status, and role=alert coverage across loading and error states. - Fixed button `type=button` omissions across modal/admin/action surfaces. - Fixed mobile top bar and profile dropdown button semantics. - Fixed focus-visible behavior and skip-link coverage on Home route shells. - Fixed design-system/test guards where tests read optional or moved component files. - Fixed deployment/startup regressions from syntax, import, and component prop mismatches.

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James
James@James_Gets_It·
What worked wasn't hype. It was the path: KYC. Application. Squid conquest. VP raffle. Specific mechanics > changelog dumps.
James@James_Gets_It

A specific allocation of 5% of Legion's sale is set aside for The Republic. - Must have KYC complete prior the sale closing on July 3rd - Must have application on Legion.cc submitted prior to sale closing. - Must have the Squid conquest on Republic.Legion.cc completed. - Must allocate your points on The Republic to the raffle. This raffle gives you additional chances to secure a guaranteed allocation. Drop any questions below!

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Darky
Darky@Darky1k·
$2000 to 5 people who predicts correct score. ends in 3 hrs
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John Tears | 🤖ボッ
John Tears | 🤖ボッ@JohnTears·
My story inside TheRepublic started with this very post. Back then, I was complaining that it was almost impossible for a non-major influencer to get an allocation. After some time of actively participating in the platform’s life, I received a community allocation in the @squidrouter sale! Yes, they had just stopped accepting applications and the team was only preparing to review them - yet I already got approved! You might say it’s a bear market right now and allocations are being given to everyone, but these guys were oversubscribed 26 times over the target! Big thanks to @James_Gets_It , who listened to my criticism back then and invited me to the platform. Onward and upward - so come join us!
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John Tears | 🤖ボッ@JohnTears

Let's talk about LEGION My first encounter with it was when I participated in FUEL, and back then the mechanics really seemed interesting to me. No tokens, no staking, just based on your Score you get the opportunity to participate in sales. It felt like here’s finally a real alternative and a way to filter out bots and multi-accounts. After some time, the negative side of this mechanic revealed itself to me. My score wasn’t high - 555 at the time of participation - and I thought that was pretty decent to at least get 100–200 USDC allocation, but no matter how many applications I sent in many proj's, they were always rejected. In the end, the sales became like top-tier VC deals: you can look, but don’t touch. You can submit an application just to feel like you’re doing something. I’ve seen influencers’ accounts where they brag about getting approved for $5,000 allocations, and I’m just sitting there realizing that it would take me years to reach that level, or, like many others do, find some developer friend with a fat GitHub to boost your score somehow - but unfortunately I don’t have such connections. So what is marketed as “openness” compared to traditional VC actually remains “closed” for the majority. It turns out LEGION is like the legion of the early Roman Republic - Only the wealthy who brought their own gear could join, while the truly great legion was that of the late Republic, open even to the poorest citizens. Yes, when the market is cold and a project has little demand, your chances are much higher - but there’s also the risk that small retail capital will lose its crumbs. Let’s be honest: influencers who already have big income don’t really care about the projects themselves. In most cases, they just enter and dump on the hype with big volumes, while scattered small retail capital might actually hold to maximize their tiny share.

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John Tears | 🤖ボッ
Today I received final confirmation of my allocation for the @squidrouter sale on @legiondotcc What's remarkable is that TheRepublic is giving even those with below-average scores the opportunity to get a ticket! If you've participated before and your application was rejected even when there was no oversubscription at the sale, now's your chance! Join the platform, complete tasks, and earn VP, which you can use as tickets in the allocation raffle. I've tested it, and it works. This is just the beginning for all legionnaires. Be ready when the battle for treasure begins ⚔️
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fig
fig@ecdsafu·
@JohnTears woah where did you get this? I need to use
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mufettis 🐋
mufettis 🐋@nftmufettisi·
Allocation amounts are confirmed @legiondotcc My allocation: $1,000 check your allocation Also: Hey @squidrouter team, please send the FDV to $2B I’m waiting 😅 x.com/nftmufettisi/s…
mufettis 🐋@nftmufettisi

🚨Last 24 Hours The @squidrouter Prime Sale by @legiondotcc and @krakenfx is still open and will close on July 3, 2026. Hard Cap is $2,250,000 and currently $3,365,787 has been raised. The interest is very clear. I had evaluated its tokenomics with its positives and risks in my previous post. Price: $0.045 FDV: $45M Total Supply: 1,000,000,000 $QUID (1B) Commitment Range: $100 - $100K (100% TGE) *** No vesting, all tokens sold in the presale will be unlocked at TGE I see it as worth taking the risk. I participated with an amount that would not upset me. Worth reminding, presale tokens are 100% unlocked at TGE, meaning there is no lock.

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LEGION
LEGION@legiondotcc·
Long Live The Republic.
John Tears | 🤖ボッ@JohnTears

My story inside TheRepublic started with this very post. Back then, I was complaining that it was almost impossible for a non-major influencer to get an allocation. After some time of actively participating in the platform’s life, I received a community allocation in the @squidrouter sale! Yes, they had just stopped accepting applications and the team was only preparing to review them - yet I already got approved! You might say it’s a bear market right now and allocations are being given to everyone, but these guys were oversubscribed 26 times over the target! Big thanks to @James_Gets_It , who listened to my criticism back then and invited me to the platform. Onward and upward - so come join us!

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John Tears | 🤖ボッ
@legiondotcc This is exactly what many don't do. They simply sell to anyone and then are surprised by the dumps on TGE. QUID team - smart LEGION team - smart
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LEGION
LEGION@legiondotcc·
Founders: this is how you pick the right investors
fig@ecdsafu

We reviewed 1360 applications on @legiondotcc over the weekend, for the Squid Public Sale If you're thinking of participating in an ICO in the future, here are my tips for making the best application possible 📝

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DROP
DROP@victorydrop·
@JohnTears @squidrouter @legiondotcc Congratulations! I got full allocation. Now I feel more motivated to invest more in legion sales because the team did very well.
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mrpicule.eth
mrpicule.eth@MrPicule·
Saw a guy turn $5 into $60k on a memecoin. I put $1500 into it an now have $2
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ALHADJI_ACE
ALHADJI_ACE@alhadji_ACE·
ALHADJI_ACE@alhadji_ACE

I've known about @squidrouter for quite a while, dating back to its early days in the Cosmos ecosystem. I've followed the team's progress over the years, watching how they've steadily expanded their crosschain infrastructure and execution capabilities. So when I saw Squid launching its PRIME token sale on @legiondotcc, a launchpad I've come to trust, I didn't spend much time second guessing the decision. Then the FUD started. A lot of people criticized the team over the proposed $45 million fully diluted valuation. Personally, I never saw it that way. Considering what Squid has built, the ecosystems it connects, and the infrastructure it powers, I thought the valuation was reasonable. Infrastructure projects that solve real problems often take years to appreciate because their value isn't always immediately obvious. Despite being limited on cash at the moment, I committed what I could. A little while later... Legion guaranteed my allocation. That alone made me appreciate the platform even more. It's refreshing to participate in a sale where the process feels transparent and contributors have a fair opportunity to secure an allocation. I also want to thank @James_Gets_It and the entire Legion team for continuing to create opportunities like this for the community. Here's to more great projects, more opportunities, and a long journey of building together. Ave! 🍷 $QUID

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ALHADJI_ACE
ALHADJI_ACE@alhadji_ACE·
I've known about @squidrouter for quite a while, dating back to its early days in the Cosmos ecosystem. I've followed the team's progress over the years, watching how they've steadily expanded their crosschain infrastructure and execution capabilities. So when I saw Squid launching its PRIME token sale on @legiondotcc, a launchpad I've come to trust, I didn't spend much time second guessing the decision. Then the FUD started. A lot of people criticized the team over the proposed $45 million fully diluted valuation. Personally, I never saw it that way. Considering what Squid has built, the ecosystems it connects, and the infrastructure it powers, I thought the valuation was reasonable. Infrastructure projects that solve real problems often take years to appreciate because their value isn't always immediately obvious. Despite being limited on cash at the moment, I committed what I could. A little while later... Legion guaranteed my allocation. That alone made me appreciate the platform even more. It's refreshing to participate in a sale where the process feels transparent and contributors have a fair opportunity to secure an allocation. I also want to thank @James_Gets_It and the entire Legion team for continuing to create opportunities like this for the community. Here's to more great projects, more opportunities, and a long journey of building together. Ave! 🍷 $QUID
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2kprio
2kprio@2kPrio·
Yo who the fuck the made this
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