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@JoshWaBooma

Josh/Booma 🇵🇭🇵🇱 Content Creator & Streamer | RLCS 2024 & 2025 Challenger | TOP 64 NA RLCS | Former ⚽️ Player

United States Katılım Şubat 2015
117 Takip Edilen201 Takipçiler
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@JoshWaBooma ive had people be invisible in 6 mans series before its just cause of shitty rl servers
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Booma@JoshWaBooma·
ROCKET LEAGUE SO COOKED...
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Booma@JoshWaBooma·
@birddotexe Yeah I did after first goal but my team was locked lol I figured I'd just wait but if I see that shit in qual yeah hell nah
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Virge
Virge@Virge·
I remember when Rocket League first came out. Being so excited to play and improve every day. Seeing a dev team that loved their game as much as I loved playing it was such a breathe of fresh air in the gaming industry dominated by triple A titles. I remember buying every car DLC or keys for crates simply because I wanted to support the developers and contribute to their success however I could. It’s so sad to see the game in its current state. Bots ruining the experience. $2 skins being sold for $20. No roadmaps. No new content. No urgency to communicate with the player base. Dev team being Thanos snapped off of the project they’ve built and grown for over a decade. Owners who couldn’t care less if the game dies or not.. And somehow the game still has one of the most dedicated communities and some of the most loyal players and content creators. It’s just goes to show how great this game is. It deserves so much better than what we are seeing and it’s so difficult to watch people who are unaffected by the outcome do everything they can to kill the game. @TimSweeneyEpic is a multi billionaire. Epic Games does billions of dollars in revenue every year. I can’t fault a business for chasing profits but I can fault leaders for chasing greed. And in my eyes no one becomes a billionaire without exploitation to some degree. No individual generates billions of dollars in value so no individual should be worth billions of dollars, especially when it comes at the cost of passionate people who care about what they do losing their livelihoods. Epic games continues removing value from Rocket League while increasing the cost of everything sold in it. Sell the game you don’t care about. Rocket League is not a Fortnite accessory. It’s not a cameo for your golden goose game. Sell it to a company that sees what the community sees in this game. Allow people who care about something other than increasing Fortnite’s profits year over year to take this game places everyone knows it can go. It’s so exhausting just watching Rocket League slowly bleed out and the only people who seem to care are the ones who have no say in what happens. Sorry, rant over.
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GGM1 Coconut
GGM1 Coconut@JamaicanCocoRL·
An Open Letter to @EpicGames, @RocketLeague, and @TimSweeneyEpic: Not another hate post. Not personally calling out the developers of Rocket League unfairly. But a genuine plea for help, because the game I love is in an inexcusable state. Up until recently, I thought that posting about cheating would only make it worse. I tried not to make content with DDoS and/or botting being the subject, as to not popularize it and introduce more people to it. Unfortunately, when every single top content creator can't go 3 games in ANY ranked game mode without running into bots, that same philosophy just doesn't hold up. Everybody knows how large of an issue this is now. The bots are everywhere, and there is NO hiding it. The root of the issue? People buying accounts that are boosted to SSL. And it seems like there are several solutions to be implemented that would help curb this issue. To name a few: - Prevent fresh accounts (less than 2000 lifetime wins) from achieving SSL rewards - Hardware bans (EAC will make this possible afaik) - Detect suspicious account activity (Unusual MMR gain, playing from different locations in the world) - Remove split screen ranked - Make accounts be 2FA enabled and linked to a phone number - Disable third party injection into the game - Reports for "Cheating" automatically upload replays to a replay data parser that can detect inhuman consistency in movements (such as whosbotting.com) - MMR return system for players who lost MMR to cheaters (Accounts would need to be harder to make before this, to prevent extreme MMR inflation) - Hiring 5-10 full-time employees to manually review reports from the game. Obviously these solutions are not all simple. Many will require complex implementation and nuance in order to not harm the experience of a normal player. There needs to be a coordinated effort from Rocket League developers and Epic Games to tackle these cheaters, and eliminate the financial incentive that these cheaters have to mass boost accounts using bots and DDoS. And the part that really hurts? It just seems like the Rocket League team is simply not staffed enough to make that coordinated and large scale effort. Despite Epic Games making more revenue by: - Taking away trading - Increasing item shop costs - Seeing a massive surge in player count due to streamers like @jynxzi getting into the game It seems, from an external perspective, like all this extra revenue is not being reinvested into the game and developer team in a way that makes the experience better for the average player. This game has survived and THRIVED for almost 11 years now. Everybody who gets into Rocket League gets hooked for the rest of their life. The game itself, of course, but also one of the most electric esports in the industry. It all hooks people in and makes them dedicated Rocket League fans for life. Am I going to sit here and lie on the timeline and say that I'm going to quit the game? No. I have more passion for creating content, and even improving my competitive skill in this game, than I ever have had before. Not only that, but I'm lucky enough to call Rocket League content creation my full time job. That's not something I could so easily give up. Rather, I love this game so much that I want to see it do well, and for the game to prosper in the way that this large community of Rocket League fans KNOWS it can, change needs to start from the top. So Epic Games, Tim Sweeney, Rocket League. Although you might see increased player counts right now, due to the influence of some of the largest streamers in the world getting into Rocket League, understand that hype is short. If you really want to hook these new players, and make them players for life, fix the issues currently plaguing your games. Make it so your creators and pros can actually play your game again. Show us that we are heard, so that we can wholeheartedly recommend Rocket League to our audiences as the game to play. Thank you for taking the time to read this. I just hope that someone who cares was able to see this, and get the message where it needs to go. With Concern, Coconut ❤️
RLRecon@RLRecon

According to a study from Surfshark, Rocket League ranks as the second-highest game for cheat providers. Beaten only by Call of Duty. 🤖

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Booma@JoshWaBooma·
EVEN 4v4 IS BOTS WE CAN'T PLAY ANYTHING!!!
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Booma@JoshWaBooma·
Rocket League in the big 26 🎉😭
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Oliver Bass
Oliver Bass@BassFromThePast·
It's kinda wild how the more I learn about the RLCS roster moves, the more I see the new gen repeating the same shit they criticized the old guard for. Nepotism is a plague to esports. It's sad to see it still so prevalent in RLCS.
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Flakes
Flakes@Flakes_RL·
Put this shit in casual please. Taking away the skill of being able to read when the boost spawns is just not something we asked for. We don’t need to go down the same path as Fortnite with simple edit and simple build 😭, if added just perhaps keep it to the casual playlists?
Rocket League@RocketLeague

Spawning in 3, 2, 1…🤫

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GroundZero000🍉
GroundZero000🍉@GrZero0·
Never in my life did I EVER think this would happen to me but what an evening this has been. This literally would never have happened if it weren't for literally all of you. Thank you all for elevating me to where I am. W @amustycow, @jynxzi @HiVise_
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Booma@JoshWaBooma·
I'm afraid of what's next for Rocket League guys...
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Booma@JoshWaBooma·
@TempoH_RL Yeah I've felt that I usually just chose what felt better to me always how it's been when it comes to settings. I never liked having steam input on it makes streaming the game feel like shit 😭
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TempoH@TempoH_RL·
@JoshWaBooma I think most pros don't really care too much tbh 😅 Settings are really all about preferance, it's not like changing to a deadzone shape or cam setting will make you 100x better haha There are definitely some that do though, I can't speak for everyone
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Booma@JoshWaBooma·
Rocket League Pro Players lemme ask for 10 seconds of your day. Click the cog wheel next to RL on steam, click controller, then reply with a snapshot of this. This will get ppl to stop asking if you use steam input or not. Thank you!
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