Jules

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Jules

Jules

@JulesHMFG

Galaxy Far Far Away Katılım Ekim 2020
182 Takip Edilen88 Takipçiler
Jules
Jules@JulesHMFG·
@_Graus @arfa2706 Lost Lace, karmelita when you actually pass the stupid horde of enemies, first sinner, the last judge, widow.
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GRAUS
GRAUS@_Graus·
@JulesHMFG @arfa2706 The question was directed at you. What would a good bossfight look like for you? Care to give some examples?
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Maliykus ∞
Maliykus ∞@Maliykus·
> Hyped up for 7 years > Somehow still exceeded expectations
Maliykus ∞ tweet media
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Jules
Jules@JulesHMFG·
@_Graus @arfa2706 Ask yourself that question a few more times and come back to me on that one. You clearly can’t tell between a legitimately difficult boss fight that’s designed properly and doesn’t need random individual enemies being thrown at you to clutter the screen and “make it hard”
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GRAUS
GRAUS@_Graus·
@JulesHMFG @arfa2706 Would you be more pleased if the enemies would be the bosses arms instead? Would be just a reskin
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Jules
Jules@JulesHMFG·
@arfa2706 Dude you’re just a TC cuck and it’s okay. I’m just choosing to acknowledge lazy game design instead of blindly glazing it like a little soy boy
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Arfadoz
Arfadoz@arfa2706·
@JulesHMFG It's not about difficulty Team Cherry aren't adding enemies on these bosses to make them harder The bosses WERE MADE WITH THE ENEMIES IN MIND. There's 1vs1, 1vs2, melee, range, summoner bosses, etc. it's all about variety Thank god TC doesn't listen to people like you
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Jules
Jules@JulesHMFG·
@arfa2706 That’s where you and I differ my friend. I believe a true boss does not need basic enemies to make it hard. It just needs a well design. But agree to disagree. We’re both fans of the franchise I just want them to do better.
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Arfadoz
Arfadoz@arfa2706·
@JulesHMFG Lazy? On the contrary. Making a boss around the enemies IS HARD. You make it too complex, and it becomes a mess, you make it too simple and it becomes too easy once the enemies die. You clearly haven't learned the combat of the game in the slightest. Variety is needed.
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Jules
Jules@JulesHMFG·
@mochizd35 @arfa2706 I wish I was bud but I flew through this mess of a game in a few days. The most trouble I had was with Groal.
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Jules
Jules@JulesHMFG·
@DingusDome It was an honest typo. Good to know you can’t defend your game though. Thanks for proving my point
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lazuli 🏳️‍⚧️ of 𝄞twt, thumbtack twt
"the first silk song"
Jules@JulesHMFG

@Maliykus Riddled with artificial difficulty, copy/paste arena boss fights, some of the worst walk balks to bosses since DS2, and worse healing mechanics than the first silk song. Yeah, unfortunately I don’t think ‘exceed’ is the word I’d use for this game.

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Jules
Jules@JulesHMFG·
@arfa2706 You’re missing the point. There’s a time and place for throwing a bunch of enemies on the screen. But when they do it for most boss fights instead of having a 1v1 with a truly difficult, well designed boss, that’s when I get pissed because it’s lazy.
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Arfadoz
Arfadoz@arfa2706·
@JulesHMFG If you get scared by two enemies on your screen I'm afraid something wrong you did, as it's when Silksong is at its best.
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Jules
Jules@JulesHMFG·
@box_shades @Maliykus I didn’t struggle, it was just repetitive and not a fun playing experience, the game wasn’t as hard as people were making it out to be. I’ve played through all the souls and souls-likes. I know what good and bad game design is and when something is truly hard.
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Jules
Jules@JulesHMFG·
@arfa2706 Nope, I completed the game fair and square to get an honest opinion, I’m just not a glazer.
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Arfadoz
Arfadoz@arfa2706·
@JulesHMFG Dude thinks that more than 1 thing on the screen = bad game design LMAOOO Also, 3 Savage beastflies? Massive amounts of larp. You didn't get past act 1 I can tell.
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Jules
Jules@JulesHMFG·
@arfa2706 Where as here in silk song you’re tied to healing for three masks no matter what. So if I just need one or two I burn the same amount and that’s just a step back. “Oh but you can heal in the air” isn’t enough to make it “better” than hollow knights healing.
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Jules
Jules@JulesHMFG·
@arfa2706 Instead of making a BOSS fight they lazily throw in multiple hordes of enemies to make it “difficult” when instead they can just make great bosses. And for the healing, in hollow knight you used to be able to control how much healing you wanted by holding, there was a risk reward
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Jules
Jules@JulesHMFG·
@arfa2706 Let’s keep on: raging conchfly throws enemies against you, broodmother throws enemies at you, Chef Lugoli throws enemies at you, groal the great throws enemies at you, the unravelled throws enemies at you, court of kraws another arena, karmelita throws enemies at you!!! ->
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Jules
Jules@JulesHMFG·
@senkitaisen @Maliykus You’re smooth brained it’s okay, I know these big concepts can be a bit frustrating for you.
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Senki
Senki@senkitaisen·
@JulesHMFG @Maliykus i need everybody who still uses the term ''artificial difficulty'' in 2026 to get waterboarded
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Jules
Jules@JulesHMFG·
@_Graus @Maliykus Yes I realized it. You can’t defend your game so you result to picking apart my writing error. Seems to be proving my point about not being able to defend this games flaws.
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Jules
Jules@JulesHMFG·
@box_shades @Maliykus These “tired talking points” are getting talked about so much because it’s glaringly obvious how much worse this game is than the first one…
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Jules retweetledi
PlayStation Park
PlayStation Park@PlayStationPark·
Carchar Vs. Cryo 'Warpath: Jurassic Park' PlayStation
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Jules
Jules@JulesHMFG·
@Lbabinz 8 year old Nintendo games still being $55 after a BLACK FRIDAY discount is crazy work
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Lbabinz 🇨🇦
Lbabinz 🇨🇦@Lbabinz·
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Lbabinz 🇨🇦 tweet mediaLbabinz 🇨🇦 tweet mediaLbabinz 🇨🇦 tweet mediaLbabinz 🇨🇦 tweet media
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