Julien Kaspar ([email protected])

780 posts

Julien Kaspar (julienkaspart@socel.net) banner
Julien Kaspar (julienkaspart@socel.net)

Julien Kaspar ([email protected])

@JulienKaspar

3D Artist / Crash Test Dummy @ Blender

Amsterdam, The Netherlands Katılım Nisan 2019
208 Takip Edilen5K Takipçiler
Julien Kaspar (julienkaspart@socel.net)
@AidyBurrows3D Wow thanks for playing! I'm happy with how it turned out :D Again with the crazy good art by Vivien Lulkowski. We had such a cool team all around, not just Blender people :3
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AidyBurrows
AidyBurrows@AidyBurrows3D·
The sensation of being drunk is uncannily accurate & pretty hilarious! Well done @JulienKaspar & the #b3d team on the #GODOT gamejam win! 😁 julienkaspart.itch.io/partyfoul Oh note it may freeze up if played in the browser, it's worth downloading (its small) & launch it locally. 👍
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Artgram
Artgram@ArtgramCo·
@JulienKaspar Hey Julian, if you want, you can now offer your models for free download on the new artgram marketplace. We look forward to your feedback 😉
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Julien Kaspar (julienkaspart@socel.net)
@Matterling1 It's very diverse actually. There are also some alternative ergonomic mice in use. Personally I use the "Xtrfy M42 Gaming Mouse - Retro". Hasn't failed me yet :D
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Julien Kaspar ([email protected]) retweetledi
Blender Studio 🔶
Blender Studio 🔶@BlenderStudio_·
Check out this short animation project that Rik and Beau recently cooked up at Blender Studio! Read up on how the artists put everything together, from sketching the 2D animation from scratch to designing the 3D set, on studio.blender.org #b3d
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Jonathan Lampel
Jonathan Lampel@JonLampel·
Many artists know that AgX is *technically* better than sRGB, ACES, Filmic, etc., but don't like the muted, washed out look it gives out of the box. It's because of a misunderstanding. Here's the secret to using it and getting vivid colors directly in Blender 🧵👇
Jonathan Lampel tweet media
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Julien Kaspar (julienkaspart@socel.net)
@JonLampel I highly recommend to use Filmic for NPR renders and hand painted textures. It doesn't shift the colors and preserves the original vibrancy and saturation. AgX, ACES, etc are great for PBR projects with realistic shading.
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Julien Kaspar (julienkaspart@socel.net)
@NozomuGames This looks great! 👏 I wonder though. How well does it work on more hectic levels where obstacles move independently from player input. Also a ramp-up in speed or countdown after using undo could give the player time to act quickly the moment the game starts moving again.
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Nozomu Games
Nozomu Games@NozomuGames·
Testing feature for Robot Detour that was requested since forever: "undo".
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Julien Kaspar ([email protected]) retweetledi
Ton Roosendaal (inactive)🔸
Ton Roosendaal (inactive)🔸@tonroosendaal·
Thirty years ago, I used the holidays to rewrite our in-house 3d tool from scratch, based on specs and design I worked on for a year. On January 2nd 1994, the first version was running! I'm incredible proud, humbled and impressed of where it went. Happy 30th birthday :) #b3d
Ton Roosendaal (inactive)🔸 tweet media
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Julien Kaspar ([email protected]) retweetledi
Blender 🔶
Blender 🔶@Blender·
On January 2nd Blender turns 30! 🎂 Celebrate the Freedom to Create with a donation at fund.blender.org. There are currently over 5k gifts between Dev Fund memberships and one-time donations. Let's get to 10k! Join the fun, every bit counts! #b3d #devfund
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Julien Kaspar ([email protected]) retweetledi
passivestar
passivestar@passivestar_·
Did you know that in Blender you can press Ctrl+Alt+Space to enter the super secret Zen mode with absolutely no panels around? Great for practicing your hotkey-only workflow
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