ʞȁǃʤɳ ɮɽɪŦ∔λȋʭ

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ʞȁǃʤɳ ɮɽɪŦ∔λȋʭ

ʞȁǃʤɳ ɮɽɪŦ∔λȋʭ

@Kaid6ix

Katılım Ocak 2016
341 Takip Edilen46 Takipçiler
NoiceGuy
NoiceGuy@NoiceGuy_·
#EscapefromTarkov - Icebreaker SoonTM - They're adding GPS systems - Lowering max squad size to 4 - Spectator cams, dead players see what live squadmates see
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ʞȁǃʤɳ ɮɽɪŦ∔λȋʭ
@Velion Sorry for not following closer. But what would you say has been the most pivotal element in your journey? Awesome job!
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Velion
Velion@Velion·
I can officially say that I have lost 100 pounds. Holy shit that feels so good to say. I cant believe that I was almost 300 pounds... From 295 to 194.4
Velion tweet mediaVelion tweet media
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ʞȁǃʤɳ ɮɽɪŦ∔λȋʭ
@isolatedrook Idk how the community feels about this, but i feel like they should remove self revives from traders and make them more rare. It devalues triage right now and makes fight pacing too scattered. This free kits mode is think will fix it since you cant bring them in. Idk am I crazy
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Rook
Rook@isolatedrook·
Anyone else think the free kit only queue is a pretty cool idea?
Ziegler@Ziegler_Dev

UPDATE: FREE KIT FRENZY - EXPERIMENTAL QUEUE - DIRE MARSH SPONSORED Thank you to all of you who participated in the Duos Experiments we've had over the past few weeks. We're currently working on making duos a real feature in Season 2 and are diligently working on delivering that to all of you who are eagerly awaiting its return. ABOUT EXPERIMENTAL QUEUES: The experimental queue is a time limited queue that allows us to preview features in development with you, often with a less-than-complete feature set. This queue allows the Marathon development team to learn and obtain feedback that helps us deliver a more completed feature set down the line. For the sake of queue health and focus we only run one experimental queue at a time. Once we have learned enough to understand our next steps for this feature, we start work on finalizing the feature and move on to the next experiment. Your participation in any experiment is greatly appreciated and is very helpful to us in developing features down the line. THE NEXT EXPERIMENT: What happens when you bring a knife... to a knife fight? For our next experiment, starting Wednesday, 4/15 at 10AM PT, we will be enabling the Dire Marsh - Sponsored Queue. This is a new experimental queue that is focused on learning a bit more about our early gear ecosystem. In this queue all players will enter with a free sponsored kit and be challenged to use what they find on Dire Marsh to upgrade themselves and get out! Details below. DIRE MARSH SPONSORED Details: The experiment will run for approximately 2 weeks, from 4/15 @ 10AM PT to 4/29 @ 10AM PT. We may change the end timing depending on anything we discover along the way that might warrant us to make an adjustment. --You will only be eligible to enter the queue if you (and your crew) have a free sponsored kit (white tier) equipped. --You can enter as a premade duo (crew fill off), premade trio, or crew fill into a trio. --The queue will only be for the Dire Marsh Zone. --To enter this queue, you can select "Dire Marsh Sponsored" from the zone list. What we will be observing and looking to understand: --How the game plays out with low fixed set gear conditions and caps. --How the zero to hero play works in low starting set gear conditions and caps. --Any technical issues that arise. There are many other changes and additions coming on Wednesday 4/15 PT as well so stay tuned to learn more from the Marathon Discord, and across all the social channels for MarathonTheGame / MarathonDevTeam. Thanks everyone. We appreciate your passion and all the commitment you have to providing us feedback and helping us learn more to evolve Marathon!

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Marathon HQ
Marathon HQ@MarathonGameHQ·
Vent: three teams engaging each other within less than a minute of the match starting is ridiculous. u/FrostedCherry
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ʞȁǃʤɳ ɮɽɪŦ∔λȋʭ
@SmojiiTTV Just my opinion but i feel like those would be meaningful changes that'd dont involve nerfing gun damage. It is a focus on follow up shot time and dps retaining damage and range.
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ʞȁǃʤɳ ɮɽɪŦ∔λȋʭ
@SmojiiTTV Headshots should instakill and punish positioning and rotation. Shotguns should give time to dash away as vandal or block with destroyer shield between follow up shots to reward response but punish lack of response. Range shouldn't be nerfed
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Smojii
Smojii@SmojiiTTV·
Nerfing things that kill fast in an extraction shooter where the ttk is supposed to be fast doesnt make sense. Shotguns should be scary to fight in cqb. Snipers should be strong in long range. The knife is fine where it is. Idk why are are asking for nerfs that will ultimately make the ttk longer (which nobody who played it when it was long liked) but not buff the things that are statistically underperforming in comparison? You can nerf things without changing their strengths in extraction shooters by changing their availability.
Aiiy@aiiygatorz

@MathRockSucked there’s literally no point in running any other gun besides WSTR. stack overflow gives it 3 shots too. it’s ridiculous

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ʞȁǃʤɳ ɮɽɪŦ∔λȋʭ
@isolatedrook It is random but it favors the map youre on i believe. Not sure of the numbers but say as an example scenario - perimeter infil and upon exfil percentage for that map would be 55% perimeter then 15% Marsh 15% outpost 15% cryo
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Rook
Rook@isolatedrook·
Key templates right now encourage hiding on Perimeter just waiting on exfil. My idea would be to: -Remove fragility -Lower the costs of purchasing the key -Template only creates a key for the map you exfil from -A minimum credit value of loot in a run to create key Thoughts?
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Ziegler
Ziegler@Ziegler_Dev·
BALANCE SHAKE UP! We're looking to make some changes in the next couple of patches to adjust some of the outliers in the combat space that we've both seen in our observations and heard from your feedback across all of the various (and plentiful) channels we watch. Some of these changes will be likely coming in the next patch, the next set will likely be arriving a week after. Here's some of the areas we're focusing on adjusting: - Bubble shields being too easy to get, too powerful to use. - The Knife scaling too easily to god like power levels. - Thermal scopes being too present and dominant - Snipers being too strong in all scenarios. - Giving Vandal and Recon some more oomph to match their counterparts. ALSO we're adding some stuff that can help add texture to the outcomes of fights: - SECRET: A new item to give solos a more common option when downed. - SECRET: A new item to give a more merciful option between crews. There'll be a lot more goodies in the coming patches and more details as the patch notes go live. Thank you all again for keeping the feedback flowing. We've still got a big list of things we're looking into that extends beyond this that will take us more time to figure out and we'll update you as we continue to build on our evolving plans.
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Marathon Media
Marathon Media@MarathonMedia01·
🚨 BALANCE SHAKE-UP INCOMING Big combat changes are coming to Marathon in the next patches 👀 🎯 Devs are targeting: • Bubble shields (too strong & too easy to get) • Knife scaling (currently too powerful) • Thermal scopes (too dominant) • Snipers (overperforming in all scenarios) • Buffs for Vandal & Recon 🆕 New additions teased: • A new item to help solos when downed • A more “merciful” option between crews 📅 First changes could arrive next patch, with more updates the week after #Marathon | #MarathonGame
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Nifty n00b
Nifty n00b@NiftyN00b·
Dire Marsh is such a terrible map... It's actually a shame we are just getting night time Dire Marsh instead of a new map for season 2.... Please bungie make a new map this game needs it as much as I love Outpost playing only that cause there is no good loot on Perimeter and Dire is such a bad map has me wanting more content #marathon #marathonthegame #bungie
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🇹🇹 Geezaws🗽
🇹🇹 Geezaws🗽@Geezaws2·
GOOD MORNING! WE'VE GOTTEN SOME HUGE CHANGES ABOUT SCHEDULING FOR CRYO AND RANKED. SUPER EXCITED! ALSO I DON'T LOVE TO TALK SALES, BUT 1.2M IS GOOD, THAT IS A GREAT BASE TO BUILD ON. RETENTION IS STRONG AND PLAYER ENGAGEMENT IS PROMISING. NEW EDIT AT 10AM EST! THIEF CUT 2!
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ʞȁǃʤɳ ɮɽɪŦ∔λȋʭ retweetledi
Focus Entertainment
Focus Entertainment@Focus_entmt·
To celebrate John Carpenter's #ToxicCommando's launch, we're giving away 4 keys for you and your friends on the platform of your choice!🧟 To enter: - follow @JCToxicCommando & our account - RT & like this post - reply with #ToxicCommando The winner will be picked tomorrow.🍀
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Marathon Report // Rocknoceros
Marathon Report // Rocknoceros@marathonreprt·
How are we feeling about the first rewards pass? I love the glitch skin, but def could use a couple more runner skins imo.
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Eric Daugherty
Eric Daugherty@EricLDaugh·
🚨 BREAKING: US CENTCOM Commander Admiral Brad Cooper announces 50,000 TROOPS, 200 fighters, 2 aircraft carriers and bombers are currently participating in the military campaign against Iran He says Iran is NOTICEABLY becoming weaker! - Nearly 2,000 THOUSAND Iranian targets struck - Iranian air defense is being decimated - B-2 and B-1 bombers are executing uncontested surgical strikes against missile facilities DEEP inside Iran - Iranian Navy is being SUNK en masse, 17 ships sunk "And MORE capability is on the way." HUGE victory coming. 🇺🇸 "Having said this, we are seeing Iran's ability to hit us and our partners is declining, while our combat power, on the other hand, is building." "And my overall operational assessment is that we are ahead of our game plan. Along the way, every single branch of our military is achieving unprecedented success."
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Nikita Buyanov
Nikita Buyanov@nikgeneburn·
guys, pls tell what is your average matching time and what region/servers are selected?
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Nikita Buyanov
Nikita Buyanov@nikgeneburn·
one comment with 0 likes (not hidden) will receive 5 Unheard editions. in 24 hours - touchdown
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