Kaiiida_Ai

148 posts

Kaiiida_Ai

Kaiiida_Ai

@Kaiiida_AI

Katılım Şubat 2026
206 Takip Edilen7 Takipçiler
PAC
PAC@CatholicPacman·
🚨 Not to go against you here but I’m good on the “better graphics” if all we mean is better lighting/textures/faces. That’s a separate issue from the poor visuals that really have more to do with the sad player silhouettes and ill-fitting equipment… EA will give us player sweat, skin pores, and jersey stitching all day lol… 🤦‍♂️ They have a harder time it seems getting helmets, pads and cleats etc looking right.
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TrapDaGeeker@TrapDaGeeker

Small differences make big changes

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Kaiiida_Ai
Kaiiida_Ai@Kaiiida_AI·
@CatholicPacman Watch how someone gonna say “it would be annoying honestly ” 🤣🤣
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PAC
PAC@CatholicPacman·
What if there were a couple times a game where your equipment did something like this?
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Kaiiida_Ai
Kaiiida_Ai@Kaiiida_AI·
@YBGChriss Nobody wanted to work with EA After 2K showed up meaning the schools
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Mays
Mays@MaysRemix·
@CatholicPacman @BALDMANBAUN You just regurgitating others' talking points. Realism does NOT automatically provide immersion. Long drawn out pregame intros & halftime shows wouldn't provide a fraction of the immersion that an open world RTG would.
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PAC
PAC@CatholicPacman·
He’s right. Let’s really think about how we can bring the college football world to life, before we open it up. Let’s not confuse moving through a walkable menu with “being in a world”. An open-world hub can create immersion, but in a sports sim, immersion is built through: ✅richer pregame presentation ✅matchup intelligence / storylines ✅rankings with weight and movement ✅media framing (playoff desk, momentum, narratives) ✅atmosphere around rivalry, stakes, and season progression That’s immersion because it makes the player feel like they exist inside the ecosystem of college football. If the foundation still has immersion gaps, adding a hub world / walkable menu will just feel like dead decoration. A gimmick that willl get old fast. Again -> Pregame buildup. Weekly storylines. Rivalry energy. Poll movement. Playoff stakes. Studio updates. Momentum. Consequence. Etc. That’s the kind of stuff that makes you feel like you’re inside a college football universe. An open world depends on that. and it can’t replace that
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Mike Straw 🔜 Sim Racing Expo@MikeStrawMedia

Sports games don't need to have open-world elements.

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BiggieCarl
BiggieCarl@RealBiggieCarl·
@JahmikePowell @MikeStrawMedia @Titans_Evan23 2ks open world is horrible, it’s literally designed to waste your time and push micro transactions in your face Forza and skate are designed specifically for maneuvering around an environment, basketball and football are not that. These 2 are just not a good argument
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chrome
chrome@lilchr0me·
@MikeStrawMedia yes they do makes online player interactions and content better
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Kaiiida_Ai
Kaiiida_Ai@Kaiiida_AI·
Stuff we need for AI players too
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gabriel Oo
gabriel Oo@gabrielOo6·
@JTBuckeye99 @ETGEACOLLEGE That’s what I don’t get with this company, the shit is already in house, they run the same engine for every game, a dev from F1, can’t email a dev from CFB the fucking code for this shit ? It’s sickening how lazy these ppl are
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Kaiiida_Ai
Kaiiida_Ai@Kaiiida_AI·
@Dukeeeeee_ @CatholicPacman Gameplay ain’t gonna get better until they switch the engine so they might as well fix equipment and body models
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PAC
PAC@CatholicPacman·
Fix Gameplay
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Eric Ray
Eric Ray@EricRayweather·
EA could've saved so much money on licensing and artists and just made this apparently. Their profit margins would've been crazy since looks don't matter.
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Conlin Wing
Conlin Wing@itsconlinwing·
@bordeauxyoutube @CatholicPacman It’s more than just equipment— the player models are terrible. 2K has always been better at replicating the model of each player. EA constantly looks unnatural.
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Bordeaux
Bordeaux@bordeauxyoutube·
this is why equipment matters
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