KaninFluid

17 posts

KaninFluid

KaninFluid

@KaninFluid

Katılım Şubat 2024
24 Takip Edilen1 Takipçiler
KaninFluid
KaninFluid@KaninFluid·
@gremowlll @curemagik Ai can be use as a tool to lessen work load that is already present almost any game right now
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KaninFluid
KaninFluid@KaninFluid·
@gremowlll @curemagik You miss the point the thing is its a damn game where art story character and assets everything has to be intended not made by ai where you input text then poof you got a result how sure are you those characters they create is not ai when they already lied
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Jikai
Jikai@Solracsama·
@looseleafa3 @Moonlitniare @KaninFluid @periwinklebirb i studied 3d animation and im familiar with the industry pipeline, what VISVISE do is like frame interpolation (in motion blink) but its a lot stronger, technically is genAI but not what normal users refers to as genAI, an artist is working on that animation, just the program+
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KaninFluid
KaninFluid@KaninFluid·
@Moonlitniare @periwinklebirb gen ai is different bruh all games uses AI to enemies npc's etc. also theres an AI that assist developers its a tool that helps speed the process what nte did is put others works and run it on gen ai thats different no effort put into it.
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Moonlitnaire
Moonlitnaire@Moonlitniare·
@periwinklebirb What about Wuwa tho? You are literally pulling for Ai Generated characters. The ultimate slop and money grab.
Moonlitnaire tweet media
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KaninFluid
KaninFluid@KaninFluid·
@shiraitoart983 i think 3.1 is good because 2.8 and 3.0 exist and 3.2 and 3.3 is also good because 3.0 and 3.1 everything is connected even 1.0 is mentioned in 3.3 the whole 2.x arc is also there
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しらいとshira | Commission Open
Which Wuthering Waves quest actually stands at the top? Not just in hype, but in writing, presentation, characters, and pacing. For me? Patch 3.1 is still the peak #WutheringWaves
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G&A Reviews
G&A Reviews@GA_Reviews·
@ErethelExe That is the perfect way to put it. It wants souls-like mechanics like parry and stamina management, but then has DMC style flashy-ness and weightlessness. It feels so weird
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G&A Reviews
G&A Reviews@GA_Reviews·
Supremely hot take, but I am not a fan of Wuwa's combat. It's very unbalanced, too many VFX, boss gimmicks can get too annoying, lack of impact, bosses have hyper armor while a simple breeze can send you flying, too flow-charty etc... It's very pretty but that's about it.
Naru@Naruvt0

Free to Play game btw

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Erethel.Exe (OPEN ACC PILOT ZZZ/HSR)
@GA_Reviews I've been saying this for the longest time but i always get hate for it. Its trying to be a souls game in gameplay but has too many long animations and flashy effects that clutter your screen. NTM none of them have invul frames so theres a likely chance you get knocked out of (1)
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KaninFluid retweetledi
CEO of Segs
CEO of Segs@__sb______·
HEEEEEELLL YEAAAAAAAAAAAAAAAAHHHHH
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LegionzGaming
LegionzGaming@LegionzGaming·
Already uninstalled NTE, the games not “bad” but it’s just not for me, and quite honestly I am really just getting burnt out of open world action gacha games. I feel like I have played the same 1.0 patch for the last 6 years every time a new gacha comes out. Never ending story, MC has no memories (really getting sick of this) all the UI looks the same, combat is either exactly like another game or just barely tweaks the combat that other games do, boring side quests, exploration never feels fun they feel like chores and I am just getting really sick of them. They all feel the same to me and honestly WuWa might have spoiled me when it comes to these new games. It’s the only gacha I care about right now and that’s because I’m invested in the world and the story and the characters, but trying to get into a new one of these games just feels impossible. 1 open world gacha game is more than enough for me dude. Going to make a video talking about my issues with Gacha right now and why I’m getting so burnt out this weekend. I think it’s time for a change.
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KaninFluid retweetledi
やかもち@ちもろぐ
やかもち@ちもろぐ@Yacamochi_db·
元レポートはこちら Wuthering Waves Performance & Stutter: Engine Architecture, Hardware Misconceptions, and the Real Cost of Live-Service (by PhmQuangMinh9) pqmlmaoxd.github.io/gamedev/analys… エンティティ処理の重たさは「マイクラJava版」で嫌というほど身にしみてるから理解しやすいね
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KaninFluid
KaninFluid@KaninFluid·
@Unreal_Dreamer holy this replies is actually brain damage thrs no way they are real or sane
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Unreal Dreamer
Unreal Dreamer@Unreal_Dreamer·
Respectfully there are MANY great companies that support just as much if not more in some aspects, less in others, there is no #1. It’s just business. Different companies specialize and focus on different parts of their community, and this purely depends on the patch by patch campaign and what fits best for ROI. __ They DID innovate though with their amazing copyright free policy on their IP and Music/Game where legit MAJORITY OF all music or content they create that’s official Can be repurposed or used for video editors work, artist use even for their business, even IF it’s not related to anything HoYo. (It’s why video content creators use HoYo ost for their YT videos, even if they don’t play HoYo games) It’s genius and insane the majority of their HUGE content catalogue can be used this way with no repercussions. But they are not the only company that supports their community at the level they do. There are Several great game companies out there.
Mlick@Mlickles

Hoyo supports their creators on a level that barely anybody can reasonably match. Yesterday’s a good example. All that Silverwolf fanart with similar compositions, that had to of been organized. They’ve got fandom down a science & built systems that benefitted everyone

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KaninFluid
KaninFluid@KaninFluid·
@SmugSimba @Naruvt0 this is bad bro prolly looked at leaks and already know what the livestream gonna show so now they want more teaser like bruh you spoiled yourself by looking at those leaks
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KingSimba
KingSimba@SmugSimba·
@Naruvt0 No character teasers, no meaningful collaborations, nothing animated short What a snoozefest of an "anniversary"
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Naru
Naru@Naruvt0·
One thing I noticed during the Wuthering Waves 2nd anniversary livestream was the overall tone of the presentation it was missing "Celebration" Compared to the 1st anniversary, it felt more reserved and structured, with less of the lighthearted and celebratory energy from the developers. The last livestream had moments were Solon being more goofy and expressive, which added a sense of personality and made it feel more engaging. That said, the current approach felt more formal and corporate in comparison. It makes me wonder what might have influenced this shift in presentation style for anniversary. Regardless of that, I still appreciate Kuro Games for their passion in developing action games. Their dedication to gameplay and the way they talk about their work has always been something I respect.
Naru tweet media
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Problematic Bitch
Problematic Bitch@AlisonTheBltch·
@re_red0 @Noobify8 @0ct192000 Again show me YOUR Toa clear with XLY. Without any quickswap which most people can't do he can't clear TOA. I have Lynea S0R0, SK S0R1, and Mornye S0R0 and he's not even close to clearing with them right now. The second boss remains at about 50% health in the best runs.
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KaninFluid retweetledi
Anxient
Anxient@anxientkana·
i couldn't be a kuro games dev man
Anxient tweet media
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