Kazanan

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Kazanan

Kazanan

@KazananLoR

LoL: Diamond IV (Peak) - 🔝Main | LoR: x21 Masters - Top 100 Player | RO: Paladin/Knight - Peco Specialist🦤

🇨🇦 Katılım Mart 2012
1.5K Takip Edilen229 Takipçiler
Kazanan retweetledi
Sentinels LoL
Sentinels LoL@Sentinels_LoL·
A good team starts with a great coach. In that case, we're golden @Goldenglue is officially a Sentinel
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Kazanan
Kazanan@KazananLoR·
Merry Christmas everyone!
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LosRatones
LosRatones@LosRatoneslol·
MERRY CHRISTMAS 🎄🎄🎄
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Sheep Esports
Sheep Esports@Sheep_Esports·
Streamer Tyler 1 🇺🇸 on why he stopped flaming people on League: "this game doesn't matter [...] no matter what happens on stream and this game I go home to two beautiful baby girls and a wonderful partner"
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Kazanan retweetledi
Sheep Esports
Sheep Esports@Sheep_Esports·
Faker 🇰🇷 on why he re-signed with T1 🇰🇷 "T1 offered excellent terms and that played a major role in my decision" "On a personal level, I wanted to keep being a source of inspiration for fans over the next years[...]" "I believe I will finish my professional career with T1"
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Kazanan
Kazanan@KazananLoR·
@Sentinels_LoL Biggest heist was picking up Impact in the off-season! @Goldenglue Let’s make it 3 years in a row of making it to Worlds! 🙏
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Kazanan retweetledi
Sentinels LoL
Sentinels LoL@Sentinels_LoL·
Might just shock the world The 2026 Sentinels League Roster is here
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Kazanan
Kazanan@KazananLoR·
@TeamLiquidLoL @Spawnlol I appreciate the in-depth explanations behind the 2026 roster creation, it makes trusting the process as a Liquid fan easy. I was happy to hear about the Top lane try outs and I’m excited to see what the team can do next year! #TLWIN
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Kazanan
Kazanan@KazananLoR·
@Impact I’ll be cheering for you as my 🐐 where ever you go and what ever you do in Esports. Retiring on your own terms is the way to go, glad to hear it. Next year is a new start, I hope you get some rest until then. Impact fighting! 💪
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SEN Impact
SEN Impact@Impact·
Hey everyone, it’s been a while. I just wanted to share some thoughts about this year and what’s next for me. This year, I did get one win but honestly, it felt more like luck. After that, things went downhill for both the team and for me. I lost a lot of confidence, and when that happened, my play just kept getting worse. It’s been a really rough year, one I never want to go through again. I kept asking myself over and over… should I keep playing? Try coaching? Or even do something completely different? I thought about it a lot. But deep down, it just doesn’t feel right to step away like this. I still believe I can play well, and I want to prove that. I’m not ready to give up yet. That said, I know I need some time. I want to take care of my mental health and my body, and really think about what I want to do next year. If I do retire one day, I want to do it with a smile not with regret. I don’t know what next year will look like. Maybe I’ll still be a player, maybe a coach, maybe something else. But whatever it is, I’ll give it everything I have and show the best version of me. I’m sorry if I let you down this year. But I won’t give up. When the night is darkest, that’s when the light shines the brightest. Next year, I want to be that light. Thank you for supporting me! not just as a player, but as Impact the person. Whatever I end up doing, I want to make you proud. See you all next year🙂
Team Liquid Alienware@TeamLiquidLoL

Today we say farewell to @Impact. 6 trophies, 1 MVP, and countless memories. Please support him in his future endeavors!

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Isaac CB
Isaac CB@AzaelOfficial·
37 today 🥳 Crazy to think I've been in esports full time for 20 years now, started as a pro gamer at 17 and first tried casting 15 years ago now! Extremely lucky to be able to have made a career out of it and very grateful to all of you who have come along on the ride!
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Kazanan
Kazanan@KazananLoR·
Not bad for a return to climbing ranked LoR again, top 250 this time. Unc still got it! Katarina+Gnar Overwhelm Burn: CQDACAQDAUAQKCVBAEAQKAIGAEEACGACAEARMHYCAEBQ6KQFAEBQCAQBAYARQAQBAECSSAQBAMFRGAQCAMBQIAA
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Kazanan
Kazanan@KazananLoR·
@IMainTopLane When to use Domination vs Inspiration secondary runes?
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IMainTopLane
IMainTopLane@IMainTopLane·
So fucking locked in. Titanic --> Deadman's --> Iceborn (FoN vs Mostly AP) is Thanos build right now.
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APA
APA@alwaysplanahea1·
Sucks, disappointing result and split. Sorry to all my fans and TL fans.
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Kazanan
Kazanan@KazananLoR·
@Impact Come back stronger next year, Impact fighting! 💪🙏
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SEN Impact
SEN Impact@Impact·
Wow I'm 30 old now It's been 11 years since I had my birthday in Korea, Thank you for wishing me a happy birthday😊🥳
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Kazanan
Kazanan@KazananLoR·
@Spawnlol Really hard year to be an Impact and TL fan right now after experiencing the highs of 2024. Here’s hoping the squad does better next year, with less roster issues hopefully. 🥲
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Jake Tiberi
Jake Tiberi@Spawnlol·
Really disappointing end to the last year. To win split 1 and not even be able to make a playoff run in the next 2 splits is really not acceptable. A lot to reflect on. Thanks to the fans for the support. Sorry we let you all down.
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Kazanan
Kazanan@KazananLoR·
@Spawnlol Crunch time, please make it to Worlds!
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Jake Tiberi
Jake Tiberi@Spawnlol·
Game 2 was really poor to not close out. Need to take closer look at game 1 and 3 but gut feeling is draft is too hard so my bad. Lower bracket run starts now. Let's see what happens in 2 weeks. Promise we will work as hard as we can. #letsgoliquid
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LoL Esports
LoL Esports@lolesports·
thank mr oner
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3in1
3in1@3in1warrior·
THERE IS NO WAY THEY FORCE KLED TO BRUISER BUILD AND BUFF BOTRK ON THE SAME PATCH AHAHAHAAHAHAHAHAHAHAHAH
Matt Leung-Harrison@RiotPhroxzon

Patch 25.14 Preview! MSI has put out really good games so far with Ka-lose-ta and When-TF-am-I-gonna-get-a-win looking pretty bad though. Meta is looking pretty good overall, main gaps have been some more AP junglers and a few more assassins, though a lot of the HP mid lane has made this a bit difficult and we didn't want to have too many more Corki, Trist mid, etc.  We've been a bit buff heavy in recent patches, so pulling it back a bit here with more nerfs.  Systems - We initially made mask stacking (haunting guise + haunting guise  possible as a fun joke build (or rather, passed on fixing it), but with Bloodletters becoming a real item, it's ended up being a lot more powerful than intended - It's resulting in a lot of champions being able to index into a lot more HP than is normal  - We're removing the interaction as a result in line with other epics, even though it's fun :cry - We're also looking at some buffs to underperforming sustained damage items like BORK, Kraken, PD  - We're pre-emptively nerfing Yasuo as he's a bit stronger than Yone for regular players and we're buffing BORK - We've nerfed ROA a decent amount for non-core users at the cost of its previous core users. We're splitting the difference back, but in a way that benefits its old core users (typically mana oriented battle mages - We're being careful with a Guardian adjustment that makes it slightly better for enchanters, but no better for tanks Support and Jungle - We've heard a lot of feedback about the strength of both the jungle and support roles, in particular the gap between melee and ranged supports have grown a lot (with a few exceptions like Neeko support) - We didn't want to change the meta a lot during MSI, but now, over the coming patches, we want to gradually take power out of the melee supports and some of the junglers (we don't want to add extra power to the weaker champions in the role and make the roles any stronger) - This isn't all the changes that we want to make for the roles, but just a general strategy that we'll employ over the course of a few patches - We're also nerfing Yuumi as she's pushing frustration, especially in China (she's the most banned supp in Emerald+) and she doesn't need to be that powerful to achieve her goals (an onramp for new players) Kled - Now that MSI is done, shipping our Kled changes that have been in the works for a while (check out Endstep's video for more detail) - The main goals for the changes are to have him feel better about fighter builds and also hit down some of the earflicks like instantly getting health back from remounting that just feel bad for minimal opponent satisfaction or counterplay - Throughout the course of dev, we investigated increasing remounting frequency, in an effort to give him more effective health, but ended up moving away from it

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