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khellstr
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khellstr
@Khellstr3D
Illustrator, Designer, 3D artist - available for work YT: https://t.co/K4xDSQ2sma Patreon: https://t.co/eaQjIdsJd8 99d: https://t.co/IhHjONDgNk
Katılım Ağustos 2022
147 Takip Edilen472 Takipçiler

@humansbgone There are 2 mazes. 2nd falls apart.
Maybe it would be better to show first the one with the solution...
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@Khellstr3D Looks like the maze in this tweet actually doesn't have a solution :( If there were a through path, you wouldn't need to tear it--it would just fall apart cleanly in two!
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Now do this solver with GN :)
The Scientific Lens@LensScientific
Neat: you can solve a maze… by tearing it apart. If there is no path, everything is stuck together so it will not tear. If there is a path, that route is the weakest part, so when you pull it, the maze rips open right along the answer.
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IBlender 5.1 draw "dots" over the Points when wireframe overlay is enabled. This is a results of and bug "fix".
If you agree with me, that the Points doesn't need dots, dots over points are redundant visual clutter, please go and vote my FR in RCS : blender.community/c/rightclickse…

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I made two Feature request to Right Click Select.
Vote if you agree :)
(other in comment post below)
blender.community/c/rightclickse…
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@henningsanden @marinwaves Applies 99% of everything.
Including nonAI stuff
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@marinwaves Looks impressive in tech demos, completely useless for specifics in most cases
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@cristobalvila ..figured it out in my mind, while walking with dogs, but didn't implement it. Now I need to refigure it :)
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@cristobalvila Have to get back to this soon...
I had almost working field solution but it failed in some situations. I think I have to use Repeat Zone, as I need to now how the Normal in previous point was aligned. Good news is that there are only 4 possibilities per point... And I ones 1/x
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@JesseMiettinen Nice.
Is voronoi used for edge cost? Or for something else?
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