Kieran

32 posts

Kieran

Kieran

@KieranAdams3D

3D game art student @ University of Hertfordshire

Hertfordshire Katılım Mart 2023
60 Takip Edilen3 Takipçiler
Kieran
Kieran@KieranAdams3D·
Some more shots of the dino in its environment. Straight out of Unreal Engine 5.
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Kieran
Kieran@KieranAdams3D·
Time to start posting again. Dinosaur model I've made for a University project - rendered in Unreal engine. First time doing a full creature for Unreal.
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Kieran
Kieran@KieranAdams3D·
@jbeck3d This looks great! Do you mind sharing the wireframe?
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Kieran
Kieran@KieranAdams3D·
@rileybrown3d How would you suggest starting out freelancing? I'm a student at the moment so software licences are all non-commercial. Are there certain licences you'd say are necessary? or is it possible to do everything in Blender / other free software to a high enough standard?
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Riley Brown (rileyb3d)
Riley Brown (rileyb3d)@rileyb3d·
I feel like I'm too flooded with stuff to offer the kind of mentorship & support artists really deserve on OWD (and something that's part of our central purpose, to support artist growth & give opportunities). If you're an experienced prop artist, optimizing assets for game environments, and are comfortable giving artistic & technical direction, please let me know. I don't care what software you use, as long as you're confident & can communicate artistic & technical principles of prop & environment art.
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Kieran
Kieran@KieranAdams3D·
First semester at uni done! Could've worked on both of these forever but learnt loads of techniques and way more comfortable with some of the software now.
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Kieran
Kieran@KieranAdams3D·
@ArtOfPilgrim Thank you! I've been using substance more for some of my first university projects and felt like things weren't quite looking right in Houdini. Perfect timing.
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Kieran
Kieran@KieranAdams3D·
Mechanical leg I've been working on for @_Pwnisher_'s #bossfight challenge. Time to move onto the rest of the body...
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Kieran
Kieran@KieranAdams3D·
@odd_enough How do you go about making these sorts of indents. Is it sort of a boolean cleanup or do you plan how you use Ngons in existing loops as you go along?
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Kieran
Kieran@KieranAdams3D·
@Dees_Nook This is Henry🐔follow for maybe more Henry or other stuff.
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Dee 🖌️ Thumbnail artist🖌️
SMALL ARTISTS ITS YOUR TURN! this is for small artists only! Any artist under 500 followers Convince people to follow you with one art piece only! OK GO
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Kieran
Kieran@KieranAdams3D·
Bits and pieces (UV layout, low poly front and back, high poly)
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Kieran
Kieran@KieranAdams3D·
UV 360 View
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Kieran
Kieran@KieranAdams3D·
@ArtOfPilgrim Glad I saw this, I've been deciding between exporting triangulated and quad meshes for my current practice. Thanks for the tip :)
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Pilgrim
Pilgrim@ArtOfPilgrim·
dont forget to triangulate your meshes before baking
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Kieran
Kieran@KieranAdams3D·
@jakebenbow Scope creep is an absolute killer. But looking good so far :)
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Jake Benbow
Jake Benbow@jakebenbow·
Calling this a first pass at these bottles, going to move onto some other props and make a little diorama sort of thing out of these. As always, the scope creep is real
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Kieran
Kieran@KieranAdams3D·
@MrmoTarius Looks amazing! How did you find the plasticity workflow? I assume you used blender before, how do the 2 compare?
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Mrmo Tarius
Mrmo Tarius@MrmoTarius·
Test render! Made with #plasticity3d, Affinity Designer, Substance Painter and Blender. Recommend viewing in full size!
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Kieran
Kieran@KieranAdams3D·
WIP weapon modeling in Blender. Looking forward to getting this into Substance Painter soon! #Blender3d
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Kieran
Kieran@KieranAdams3D·
Starting a new project with some tricker surfaces than usual, really pleased with the progress so far!
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