

Kodeations
3.8K posts

@KodeationsTV
He/Him 🪓 American Content Creator | Partnered with @CORSAIR, @MADRINAS, @BisectHosting Business inquiries: [email protected]






I’d have to disagree. I put about 4 hours into it last night and ended up refunding it. Not because it’s too hard, and not because I didn’t understand what to do… but because the game just feels rough and unpolished where it matters most. Performance-wise, it actually ran fine for me. I’m on a 4070 Ti and a Ryzen 9, and once I tweaked the settings I got it looking really good. So this isn’t a performance complaint. The issue is the feel of the game. Movement feels extremely heavy and sluggish, like there’s a constant drag on your character. The camera doesn’t help either, it sits off-center and feels like you’re fighting it more than controlling it at times. Even basic interactions like looting was frustrating, with inconsistent prompts, having to adjust the camera angle in various directions and having to hold inputs for things that should just be instant. Combat looks good at first, especially in the intro, but once that wears off it starts to feel pretty shallow. There’s no real sense of precision or control, more like reacting to prompts than actually mastering anything. And all of that stacks up fast. Small issues on their own, but together it just makes the game feel clunky and unintuitive. The frustrating part is that the world itself is actually really well done. The environments look great, the cities feel alive, and there’s clearly something solid underneath it all. But for me, if the core gameplay doesn’t feel good in the first few hours, it’s hard to justify pushing through hoping it gets better later. Curious if it clicks more after 10+ hours for people, but those first few hours were rough for me.







Crimson Desert first impressions: ✅️ Visuals - Stunning ✅️ world feels fully alive. Hustle and bustle in towns, everyone talking, everyone reacting - all very cool 😒 Combat - Fine, serviceable ❌️ Story & Characters - totally uninspiring and basic. Every conversation so far has been dull and emotionless, though I do enjoy how homo-erotic it all is 😂 ❌️ Controls - Messy. L1 + Square to jump? Guy runs like a mental patient. Radial menus not great, finicky. Nothing feels intuitive, like holding start and using d-pad to use quick menu ❌️ Learning things is a nice idea, just not a fan of standing still & staring at everything for 3 seconds to do so So far I'm feeling quite... meh, about it. I'll play more of course but I'm not excited to do so. I feel like the real enjoyment will kick in once the traversal options set in, like dragons and jetpacks. I'm only a few hours in, so hopefully it picks up soon, but it currently feels like a visually and mechanically impressive, but boring, updated Skyrim.









Crimson Desert has Launched! Over 200k players on steam, with reviews currently sitting at mixed. Journalist reviews were not great, but more importantly - how are you liking it?

