Kyglo
809 posts


@CoDClipped Scump shouldn't be on there, maybe the Rushmore for pioneering competitive call of duty, but greatest of all time? No
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The bloke doesn’t even follow the sport and gets a yearly junket to call a game he doesn’t understand
SEN 1116@1116sen
| @GerardWhateley @WhateleySEN sets the scene from inside Levi’s Stadium ahead of #SuperBowlXL
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So who’s eating the pin in Men’s WarGames?
Wrestle Features@WrestleFeatures
The men's WarGames lineup for 2025.
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Kyglo retweetledi

🚨 BLACK OPS 7 GIVEAWAY 🚨
✅ Like + RT
✅ Follow @LAThieves
✅ Reply with platform
Giving away 20 codes.

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Kyglo retweetledi

@BattlefieldComm Bring back these maps:
Wake island
Operation metro
Strike at karkand
Road to jalalabad
Damavand peak
Gulf of Oman
Daqing oilfields
Dalian plant
Tehran highway
Seine crossing
Noshar canal
Grand bazar
Caspian bordr
Siege of Shanghai
We will literally give you our 💵 10x ovr
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@ScopeLoveMe @SpawnUpgg Nope, once he is consistently putting up the numbers he is capable of then we'll see his full potential
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@SpawnUpgg Am I faded for thinking shotzzy still hasn’t hit his prime yet? Sure he just won b2b but both time he did it after going on a insane lost streak I don’t think that’s his peak yet
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🚨Sources: Cloud9 Rebuilds Under New Head Coach Arian
🔹Beans
🔹Afro
🔹Mack
🔹Vivid
🔹Arian (Head Coach)
🔹MarkyB (Assistant Coach)
breakingpoint.gg/posts/sources-…
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Battlefield 6 has a persistent gunplay issue.
WAAAAYYYY too much bloom and spread on the two starter AR's. Starter LMG isn't much better.
No real ability to tapfire and burst while standing still.
Bullets go everywhere outside of 35m or so.
Is it all full autos? Don't know, only a few hours deep.
Is it it another nasty bug like we saw in beta? Could be, it is annoying.
That isn't Battlefield gunplay.
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Overall, very mixed day one for #Battlefield6
Still really good but...
Crazy launch issues, gunplay just feels worse somehow, using aggressive movement is almost totally gutted as I predicted, you still bounce around on terrain a lot, visibility is reaallllyy iffy.
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I’m honestly wondering if putting in such a long code is faster than actually just saying the attachments. The execution of this feature seems weird with such long codes.
DETONATED@DETONATEDcom
Treyarch breakdown 'Weapon Build Codes' in #BlackOps7: 💥 "Either In-Game, Text it to your friends ... or You'll be able to find it on your favorite Content Creators Videos"
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