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When the Euphoria ragdoll physics engine was used back in Grand Theft Auto IV, Star Wars The Force Unleashed, Max Payne 3 and Red Dead Redemption, I thought this was going to be the next evolution
Then came GTAV which neutered the hell out of the ragdolls. In RDR2 it was passable but still left a lot to be desired.
Bodycam unironically is the only game I’ve seen that takes what the Euphoria engine did and vastly improve upon it and put it into a shooter. These are the ragdolls i wanted in Tarkov, Ready or Not, and any given hardcore shooter.
Bodycam Game@ReissadStudio
[BODYCAM] - Available only on STEAM 📷 We're introducing a brand new self-balancing ragdoll system. Operators dynamically fight to recover balance and protect themselves after impacts in real time. Fully procedural. More alive than ever. #PlayBodycam #Gameplay #WIP
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