Libi Engine

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Libi Engine

Libi Engine

@LibiEngine

Powerful, easy to use 3D engine to run the next generation of web, mobile and XR ᯅ experiences. Join our community: https://t.co/f2ljMIuIpU

Katılım Ocak 2022
20 Takip Edilen754 Takipçiler
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Libi Engine
Libi Engine@LibiEngine·
🌍 Every revolutionary technology starts with a problem. For us, it was how to build digital worlds that are as vast and vivid as our wildest dreams. Putting creators first and making it easy for anyone to build 3D experiences right from the browser Why we built Libi: 🧵👇
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Libi Engine
Libi Engine@LibiEngine·
@kiaran_ritchie Welcome to Libi, Little Big engine. We are in alpha now, come and give it a go.
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Kiaran Ritchie
Kiaran Ritchie@kiaran_ritchie·
Who's building a new Unity-style engine with Threejs and Wasm? I could absolutely see a whole host of game types that would live comfortably in the browser and cut out all the hassle of stores/downloads/installs/updates.
herbst@hybridherbst

Casually rendering ~a hundred million triangles, in the browser. All thanks to @sea3dformat's cool Nanite-style renderer for @threejs. I've added GLB-to-meshlet and PBR rendering to it, very exciting to see where this is going!

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Libi Engine
Libi Engine@LibiEngine·
@marcinignac @kiaran_ritchie By having a small engine footprint but streaming all the content when it’s needed. Which is what we do. 😊 we are the wasm based 3D engine OP is thinking about.
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Marcin Ignac
Marcin Ignac@marcinignac·
@kiaran_ritchie How does one deliver 12GB of content without delivering 12GB of content? From my understanding engine is below 5% of AAA game size these days.
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Libi Engine
Libi Engine@LibiEngine·
@gubbmentbeliev Would you wait to download video player software each time you wanted to see a whole youtube video? With Libi games can be built and played instantly from the browser.
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Libi Engine
Libi Engine@LibiEngine·
What comes after Unreal, Unity and Godot? ~~~~ Libi ~~~~ The first web-based 3D engine which streams in realtime as you play. It is EASY to build, no need for downloads or coding. All without sacrificing graphics and gameplay. + Monetize and own your content. Stay tuned! 👀
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Libi Engine retweetledi
Ameero - Libi.xyz
Ameero - Libi.xyz@ameero1·
Play and creativity is therapeutic. @LibiEngine isn't just a new 3D game engine. Making anything in 3D should feel like putting a brush to a canvas, a pencil to paper. And AI should feel natural and not disturb the creator's flow.
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Roose the Roader
Roose the Roader@roosetheroader·
@playb0y4L So big that years will pass and players will still be discovering new areas An entire genre of video will emerge like sort of bragging rights that someone discovered land By 2035 Mfs will SET SAIL INTO THE OCEAN FOR MONTHS and discover new islands I want it that big 🤣
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DriftRespawn
DriftRespawn@playb0y4L·
We can see the massive leap between the GTA V map and GTA VI. In Vice City (VI), Rockstar has delivered multiple distinct cities and regions, giving the world a richer and more varied feel. GTA V’s Los Santos and Blaine County map always felt cramped one big city with countryside tacked on and never truly captured the scale of an entire state like the original San Andreas did in 2004. San Andreas was groundbreaking for blending three major cities (Los Santos, San Fierro, and Las Venturas) with deserts, mountains, forests, and rural areas, making it feel like a living American state. GTA V, by comparison, felt like a detailed slice of California rather than the full experience. I’m hoping Rockstar brings that same San Andreas-level ambition to GTA VI. With rumors and leaks showing multiple cities, beaches, swamps, and varied biomes, Vice City has the potential to deliver the expansive, immersive open-world masterpiece fans have been waiting for. If they nail the variety and scale, GTA VI could become the new benchmark for open-world games. What do you think how big do you want the map to feel?
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Libi Engine
Libi Engine@LibiEngine·
If you like Crimson Deserts, are waiting for GTA6, are fans of web 3D graphics.. .. Your minds are soon to be blown (here’s a ten second video from testing earlier) We are here for the community, to make the best 3D engine & creator platform so you can unleash your creativity!
Ameero - Libi.xyz@ameero1

Lol there was a time ppl wud say to us, why are you building your own engine for the web. @LibiEngine Crimson Deserts a great example of why you would need some awesome tech underneath to create ur dream vision. Likewise for Rockstar’s RAGE for GTA6 and red dead redemption

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Libi Engine retweetledi
Ericka - CTO of @libiengine
Still need to bring in more assets for the environments and do a bit of optimization, but we are getting there. That's what the open web is going to look like, sooner than you imagine
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Libi Engine retweetledi
Ericka - CTO of @libiengine
First look at the volumetric cloud system, it is fully integrated with the landscape. Still need to fix the TAA but can you believe this is happening in the browser? No streaming involved
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Libi Engine
Libi Engine@LibiEngine·
RT @ameero1: Another sneak peak of @LibiEngine next release We push the boundaries so anyone can build “Web AAA”. We managed to get a lot o…
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Libi Engine retweetledi
Ameero - Libi.xyz
Ameero - Libi.xyz@ameero1·
Testing tonight and wanted to share latest with @LibiEngine. What we do with Wasm and WebGPU will ultimately make AAA level 3D graphics accessible to all via browser. In this video technique-wise: wind-based foliage animation, translucency, contact shadows. soft foliage without needing depth peeling
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Libi Engine retweetledi
Ericka - CTO of @libiengine
Soon, that's what a website may look like. (yes, I need to add denoising)
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Libi Engine
Libi Engine@LibiEngine·
@IGN This is definitely on the weird side
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IGN
IGN@IGN·
We're edging toward the future of tech at #CES
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Libi Engine retweetledi
Ameero - Libi.xyz
Ameero - Libi.xyz@ameero1·
3D on the web is going to be massive. This is us testing the landscaping tools. Thanks to Wasm and WebGPU.
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Libi Engine
Libi Engine@LibiEngine·
@Berna7224 @Immutable @base @arbitrum Libi ecosystem 🍺 - AAA graphics and physics, no code, no downloads just make fun shit right from the browser. Would be great to integrate with those chains though if they have a strong builder community
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Libi Engine retweetledi
Ericka - CTO of @libiengine
Started working on the menu for customizing the terrain population. Should be easy enough to use!
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