
Louis Le Lay
649 posts

Louis Le Lay
@LouisLeLay4
simulation & RL for humanoids | robotics eng intern @ PAL Robotics | robotics mEng @ uSorbonne | Past: uTokyo, AIRBUS




This is a project we’ve been working on for a long time, and today we’re incredibly excited to share ComFree-Sim — a GPU-parallelized ANALYTICAL contact physics engine built to be lightweight for faster, scalable, dense-contact simulation. It’s a drop-in alternative to MuJoCo (same API) that skips iterative solves to keep dense-contact compute flat. 👇 ⚡ >2× higher throughput in dense-contact scenes vs. MuJoCo Warp 🎯 Comparable, highly tunable contact dynamics fidelity 🤖 Low-latency sim-predictive control for dexterous manipulation, humanoids, and more Faster, learnable physics unlocks more for closed-loop physical intelligence. Website, paper, and videos: irislab.tech/comfree-sim/ 🚀 ⏳ ComFree Warp drops this weekend. ComFree Jax coming soon! #Robotics #EmbodiedAI #Simulation #PhysicsEngine #DexterousManipulation #Humanoids #MuJoCo #GPU










"How many robots did you break" is my favorite question to ask when learning about this kind of work

hypothetically, if yann lecun fundraised for a new AGI lab for himself... how much would it be worth?


Introducing our new project——HUSKY: Humanoid Skateboarding System via Physics-Aware Whole-Body Control !🎉🎉 Powered by mjlab framework, humanoid skateboarding is coming true right now ! 🙌 View our work at husky-humanoid.github.io. Paper available at arxiv.org/abs/2602.03205.


