Luca

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Luca

Luca

@Luca_174

🇩🇪

Deutsches Reich Katılım Mart 2022
2 Takip Edilen15 Takipçiler
Luca
Luca@Luca_174·
But that is only the market cap which he artificially increases by bots. I checked like 15 different transactions on his latest coin and legit all of them were his own wallets just buying for a few hundreds und selling minutes later over and over again. His latest PnL on GMGN says he has "only" a profit of around 800k on the coins he holds the longest, and 350k of that comes from his own top 3 wallets alone
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MTG 👉 MusaTheGiant 👈
To the developer owning this wallet👇 BnhsbnNZfV7xi52M5PVe9spBsv4KR3Bt565sevuojrhd I have lost everything trying to trade your tokens. I watch you print millions hourly/daily, please add my wallet as one of your insider wallets👇 cXgk7m3a1Dy51CCPEP4dbTdbfe7kr16iyajBrRu2i3n
MTG 👉 MusaTheGiant 👈 tweet mediaMTG 👉 MusaTheGiant 👈 tweet media
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Luca
Luca@Luca_174·
@0xPuddlesx0 @One6tySwiftly @MusaDums I dont think he gets 1M% returns if u look into his coins they all have like 20 holders and all of them are his wallets. So most of the money his mainwallet makes is his own anyways and he just tries to catch some people on the way who think they can make some easy profit
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sam
sam@0xPuddlesx0·
@One6tySwiftly @MusaDums i think you could be profitable if you copy his buys and manually sell dude sees returns of 1M% like everyday get in and gtfo
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 14.15 Boots - For a long time, defensive boots have been too good in high levels of play (especially) while being unattractive in lowers levels - This often results in mirror matchup defensive boot laning phases in midlane where neither player is able to die and they opt to farm it out instead - At the same time, boots have been very strong for their cost, leading to unintuitive optimizations to prioritize boots over Epic components that are mainly only engaged in high levels of play (further leading to this effect). - We want to reduce the potency of all boots, make early MR components weaker as Mercs is disproportionately strong relative to other options (and therefore buffing the relative value of HP in these cases that are more available to tanks and fighters). - Some MR items that need it will be getting buffed to compensate, however we expect the MPen nerf to sorcs to also not hit MR itemization for tanks, fighters too hard - We also want to keep the Sorcs/Lucidity choice structure intact ADC Ecosystem - While we think individual champion changes and absorb life changes from last patch will help here, we're following up with further changes to bring ADC's early game down (Pro has been mostly playing on 14.13 without 14.14 changes) - This includes nerfs to Statikk, Kraken, Fleet early healing to reduce the power of the 1 item spike - We're also reverting a portion of the %attack reduction on Steelcaps to make Fighters and Tanks more resilient to ADC's later in the game - We believe these will be meaningful hits to some of the double ADC comps we're seeing in (especially) very high MMR play AP Systems - We would like to balance around the tuning of Fated Ashes and Liandrys/BFT for now, so we are not riot specialing champions - We believe it's close and don't want to overnerf this playstyle (especially for AP JG) because it's "different" - We're hoping that over time it will pay benefits in making the jungle role more diverse and increase the number of viable team comps - However, we believe some of the other AP items are not up to scratch like Cosmic Drive, Stormsurge, etc. that are not primarily used by the already strong Liandrys users, we're simply bringing the weaker portions of the system up to par Decline Button Abuse - We're making some changes to the Decline Queue button in 14.15 to reduce incidences of queue sniping and disruptive behavior in this space in general - We're reducing the number of declines you are able to do in a row without getting a lockout and some changes to how declines are counted in a party - We're increasing the lockout for players who are engaging in a multi-decline pattern - We think it's reasonable to miss a queue pop, even 2 to get food and or a drink, but not so many that you're making the matchmaking experience worse for the other 9 players Arena - There will be a variety of arena changes this patch coming to freshen up the experience, including some small adjustments to Koi Pond to make it less favorable to stat-checky comps and a variety of new items and augments - There's too many changes to list, so check out the patch notes Will talk about champions tomorrow!
Matt Leung-Harrison tweet media
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Luca
Luca@Luca_174·
@emeroold @RiotPhroxzon I hope it does warmogs rush on tanks is degenerate af and takes 0 skill to play
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chuckles
chuckles@rtchuckles·
@RiotPhroxzon Doesn't this warmogs change just completely murder it as a rush option for top laners as well? Why not remove just remove the MS? It's completely nonsensical for the item and it's very valuable for supports
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Full 14.14 Preview! 14.14 comes with Aurora and Swarm!! Get hype!! Both of these projects have been labors of love. Each of the pods working on these projects poured their heart and soul into them. I'm not going to give too much info here and let the teams and their Publishing teams give out more info. Absorb Life - We're moving a lot of the power budget for this rune out of the early game and into the later portions of the game with non-linear scaling - We're moving it further to compete with Triumph in the mid-late game especially if you're split pushing (not proccing triumph) vs teamfighting (proccing triumph) Warmogs - We're moving Warmogs to be harder to trigger as a first item without having innate HP in your kit - It's intended to hit supports, but be unchanged for 2nd item use cases ASol - Asol's adjustments this patch are aimed at reducing the impact of his tap Q and compensating with power elsewhere - We'll be monitoring the impact of this and how it affects his MMR skew Milio - Currently, Milio has a lot of power budget in being reactive, as his tools to be proactive are mainly gated behind certain champion pairings - We're moving more power budget out of his E and into his Q to harass in early lane AP Junglers - We're continuing to get champions in a good spot after adding Fated Ashes that allows more AP champs to jungle and increase jungle diversity - Our philosophy with adding these items is to get the systems in the right place first and then adjust the champions - When we add an item that systemically buffs these champions, it's intended to be good on those champions and in some cases become their primary item - We don't intend to make that item weak and so we will get the item in the right spot and then adjust the champions - Nerfs this patch are mainly targeted at continuing to get these champions into the right spot (Lillia, Nidalee, Zyra) - We'll incur some short term instability to overall increase the health and diversity of the role Corki/Tristana - Corki and Tristana will both be hit by the Absorb Life nerfs - Our changes this patch for Trist are aimed at giving her Q push a real cost, which typically will impact Mid more than Bot, as Tristana rarely gets priority in Bot lane compared to Mid - Trist's presence coming down will naturally also reduce Corki presence - While there are no boot changes in this patch, we'll be considering what to do with them and hopefully have something out soon for them - Corki's high Armor is intended to be more useful in Bot lane and especially when Trist's priority is reduced - Reducing his base health will make him more susceptible to all-ins in Mid especially Bel'Veth/Kindred - Bel'Veth and Kindred are two Elite skewed junglers that we're bringing down a little this patch - For Bel'Veth we're reducing her ability to outrange other melees outside of R form Jayce/Zed/Irelia - A few AD solo laners that we're looking to get back into the meta, especially with the advent of AP Junglers - As mentioned yesterday, we're looking to add a little bit of skill skew back to Zed and early game pressure with a rank 1 Q buff - For Irelia, while this looks like a heavy nerf on paper, making her Passive Attack Speed linearly scale with level, rather than being breakpointed is a pretty decent buff - We're intending to make her more threatening on the wave - We moved her away from being strong in the early game over time and that's weakened her identity somewhat ADC's - ADC meta is in a pretty reasonable spot right now with many different ones being viable - Aphelios and Smolder are mostly absent though so we're giving them a little touch up
Matt Leung-Harrison tweet media
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no@saaannvii·
Worst breed known to mankind is a male engineer
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Luca
Luca@Luca_174·
1. I refered to your claim that india is no 1 exporter of wheat which is clearly a lie cz we export more than u 2. Germany doesnt even buy any gas from russia anymore since over a year now 3.Germany exports are worth 1,7 trillion dollor and is the 3rd largest exporter in the world inida has only 450 billion
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🇷🇰
🇷🇰@voiceofIndia90·
@Luca_174 @WaseemB5 @shunnguyen07 @stats_feed Now you are jocking,I mentioned there rice not wheat.As expected you don't even produce enough gas for yourself and depends on Russia biggest enemy of EU and USA and u're here talking abou your export power shameless Europian
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World of Statistics
World of Statistics@stats_feed·
Bread consumption (annual per capita): 🇮🇳 India: 1.75 kg 🇳🇬 Nigeria: 2.26 kg 🇧🇷 Brazil: 2.88 kg 🇮🇩 Indonesia: 4.7 kg 🇨🇳 China: 5.83 kg 🇺🇸 USA: 17 kg 🇿🇦 South Africa: 25.8 kg 🇯🇵 Japan: 28.3 kg 🇲🇽 Mexico: 33.5 kg 🇬🇧 UK: 37 kg 🇸🇦 Saudi Arabia: 39 kg 🇸🇮 Slovenia: 39 kg 🇮🇹 Italy: 44 kg 🇦🇹 Austria: 46 kg 🇪🇸 Spain: 46 kg 🇧🇪 Belgium: 47 kg 🇨🇭 Switzerland: 48 kg 🇫🇷 France: 50 kg 🇳🇴 Norway: 52 kg 🇷🇺 Russia: 54 kg 🇸🇪 Sweden: 54 kg 🇱🇺 Luxembourg: 55 kg 🇫🇮 Finland: 55 kg 🇩🇪 Germany: 57 kg 🇳🇱 Netherlands: 60 kg 🇭🇺 Hungary: 60 kg 🇮🇪 Ireland: 68 kg 🇬🇷 Greece: 70 kg 🇩🇰 Denmark: 70 kg 🇵🇱 Poland: 70 kg 🇵🇹 Portugal: 70 kg 🇦🇷 Argentina: 72 kg 🇨🇾 Cyprus: 74 kg 🇺🇦 Ukraine: 88 kg 🇧🇬 Bulgaria: 131.1 kg 🇷🇸 Serbia: 135 kg 🇹🇷 Turkey: 199.6 kg
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Luca
Luca@Luca_174·
@RAJNISH67521170 @WaseemB5 @shunnguyen07 @stats_feed U are not just factless u are lying. Germany exports even MORE wheat than india. The "small country Germany" is supirior to u in every single aspect so dont talk as if your nation would be relevant in any way.
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🇷🇰@voiceofIndia90·
@Luca_174 @WaseemB5 @shunnguyen07 @stats_feed We're the 2nd largest producer of rice,I never talk factless like Western media Maximum of Europian countries don't know the how to use grains and they're non vegetarian, that's why you consume low. Small country like Germany can't produce for World it's not your cup of tea.
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Luca
Luca@Luca_174·
@RAJNISH67521170 @WaseemB5 @shunnguyen07 @stats_feed saying u are the largest means u are the no 1 ... And also e.g. in Germany we produce more wheat than we even consume XD we dont buy your shitty wheat and noone would cry if u stop exporting it
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🇷🇰
🇷🇰@voiceofIndia90·
@Luca_174 @WaseemB5 @shunnguyen07 @stats_feed I never said that we're no 1 I said we're largest means huge producer of grains. If we stop exporting it in West they start crying lmf comes to request us pllz send grains, we're facing reccesion
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🇷🇰@voiceofIndia90·
@WaseemB5 @shunnguyen07 @stats_feed You asshole India is the largest producer and exporter of wheat 🌾 and rice 🍚 if India stop giving what to you you will die, even poor Indian are much better in food section than you
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Luca
Luca@Luca_174·
@MercyForAnimals If chickens dont want to be eaten, then why are they made out of food?
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Mercy For Animals
Mercy For Animals@MercyForAnimals·
Chickens have exceptional color vision. In fact, their retinas can detect some ultraviolet wavelengths, which are invisible to the human eye! Chickens are amazing! Stand up for them by choosing plant-based foods. 💚
Mercy For Animals tweet media
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