MKNava

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MKNava

MKNava

@MKNavaG

Videojugador de corazon. Ingeniero en Mecatronica. Programador de videojuegos amateur.

Mexico Katılım Ekim 2011
6K Takip Edilen65 Takipçiler
MKNava
MKNava@MKNavaG·
@VenusDesune no sigo a Meica desde que dejo de ser Hina Misora, pero esto es super comun en las vtubera que hacen GFE, aunque explicitamente nunca ha sido GFE, adopto muchos tratos de ese estilo de contenido, vaya, era de esperarse vasicamente a que esto pasara
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MKNava
MKNava@MKNavaG·
@BigBill2077 @ShitpostRock it doesnt matter if its good or not honestly. The series was ok and if some of the same creatives were to participate in whatever shit fo5 is and whatever spinoff obsidian will do, it would be miles better than 4 lol. I dont think Asha will allow more fooling around their money
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William Hemsworth
William Hemsworth@BigBill2077·
@ShitpostRock Obsidian is incapable of making a good fallout game, every game they have made recently had mediocre gameplay and abysmal writing. Bethesda will also fuck up ES6 based on their recent work. Anyone excited for those games needs to be tested for mental retardation
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Rock Solid
Rock Solid@ShitpostRock·
>lays off a bunch of people >makes obsidian cancel all their woke slop and immidietly >makes obsidian start production on a new Fallout >all of the sudden we get news on Fallout 5, Elder Scrolls 6 and announcements of two remasters I... might... have to kneel....
Rock Solid tweet media
Bethesda Game Studios@BethesdaStudios

A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios

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MKNava
MKNava@MKNavaG·
@TAxemills @Labyrinth9000 @TururuArtist @Choco_Risk not really, but doing so because you (she) are afraid of your kid finding your own porn its kinda funny ngl. She scrubbed as best as possible and left behind that persona, it was a bit surprising considering how positive she was about that kind of stuff
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Risk 🦋 🔞
Risk 🦋 🔞@Choco_Risk·
Y'all remember her..
Risk 🦋 🔞 tweet media
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KUNOICHI 🇯🇵🌸_可愛くノ一
Dear American friends🇺🇸 I’d love to hear your honest opinion 🙏 Even if Japan becomes full of immigrants in the future, would you still want to visit Japan? ✈️🇯🇵 ※ Please don’t just scroll past , I really want to know what you think.
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MKNava
MKNava@MKNavaG·
@ThomasMaker333 @davepl1968 you cannot particularly go around giving full trade secrets so your rivals start manufacturing exactly as you do 😅
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Thomas Maker
Thomas Maker@ThomasMaker333·
@davepl1968 Biggest problem I have with the series is lots of trained monkeys assembling shit but very little on how the individual parts are made, which is where the real tech and skill lies......... (any muppet can be trained to insert tab A into slot B....)
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Dave W Plummer
Dave W Plummer@davepl1968·
As interesting as "How it's Made" is, sometimes I really want to know more about how the stuff that makes the stuff actually works! Like, who's the guy who thinks this up? Some autistic genius or a mechanical engineer? Or both?
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MKNava
MKNava@MKNavaG·
@TaroKitano96 @CartoonsOTMoon gooseworxs es un personaje conocido desde mucho tiempo atras por su contenido edgy y baitero en newgrounds (colaboraba con todo el mundo) y sus covers musicales que son no ironicamente buenos. Que sea reducido a "la creadora de digital circus" es un poco fuera de lugar lol
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TaroKitano96
TaroKitano96@TaroKitano96·
@CartoonsOTMoon No quiero sonar como el weon de Chucho Calderón, pero literalmente Gooseworx sacó toda la plata que podía farmear con todo el fandom, cancelo todo vínculo que tenía con la serie y salió corriendo. Irónicamente odia la obra que la hizo famosa y le abrió muchas puertas.
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Cartoons On The Moon
Cartoons On The Moon@CartoonsOTMoon·
Purple Quarters, el bar que apareció en el final de The Amazing Digital Circus, ha cerrado sus puertas.
Cartoons On The Moon tweet mediaCartoons On The Moon tweet media
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MKNava
MKNava@MKNavaG·
@GoodEepyKitten de la yogur no vas a nadar hablando (lero lero, la deje de seguir por eso)
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Kitten
Kitten@GoodEepyKitten·
No es por tirar hate pero... (procede a tirar hate) Hay una vtuber japonesa que creció con una comunidad latina y luego los abandonó para irse con los japos, le fue mal y ahora intenta volver con los latinos como si nada...
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biespan
biespan@biesspan·
@ShitpostRock Isnt Zonkpunch that extremely good animator, that does furry porn?
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MKNava
MKNava@MKNavaG·
@Lychibe no no no no. You dont jump train because you make due during a single month. Demonstrate that your audience will be able to provide stability for at least 6 months in a row before you decide to do so just as you would do with a side business irl
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Forte
Forte@notmyforte99·
@incelcorei9 So this is like anime Billy and Mandy?
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kozo
kozo@incelcorei9·
snake goddess spent centuries terrorizing people just to get friendzoned by two kids
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MKNava
MKNava@MKNavaG·
@mincox62 @incelcorei9 the anime and manga explains it, if you want the actual spoiler here it is: . she is the fusion of 2 human bodies and an evil spirit.
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MKNava
MKNava@MKNavaG·
@RetroSpaceGame the review explains why it is a negative one, even if they liked the thing being reviewed. In a like based environment, its pretty hard to get your pain points exposed otherwise, since good reviews are mostly overlooked by devs but not users
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RetroSpace // immersive discopunk space horror
Guys, please... never do this. This is not helping, this actually hurts the game. If you write "loved the demo," "looking forward to it," and "NOT A NEGATIVE REVIEW," then don't give it a thumbs down. If you really care about the game's future, and loved the demo, giving it a thumbs down may send a different message than what you intended. We don't mind if someone genuinely doesn't enjoy the game and gives it a nega rev. That's fair. But this kind of review is just harmful.
RetroSpace // immersive discopunk space horror tweet media
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MKNava
MKNava@MKNavaG·
@ElstTria23090 @yandhiisntreal joel has mods, but the enforcement from them and himself is only ovbservable if monumental issues arises. He generally likes to do his ways anyway, that the whole reason of why his fullstream channel is super late all times vs any other archive channel
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Elst Tria
Elst Tria@ElstTria23090·
@yandhiisntreal Has he tried hiring mods and/or just ignoring chat while he plays.
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Scrungle
Scrungle@Stupididiot94·
@FailedVessel67 Nah. Kris is clearly still interested and we still have two more chapters to see if Toby won't shove his fetish into the game further.
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Even though the Persona series is more popular than ever around the world, Atlus says it doesn’t make the games with overseas players as its main focus. Persona series producer Kazuhisa Wada said: “Since Persona is set in modern Japan, we don’t really have the overseas market that much in mind.” Instead of changing the games to appeal to global audiences, Atlus focuses on making the best game it can based on its own ideas. Wada also said: “We simply create what we believe is interesting, and then localize it so players overseas can enjoy it.”
Pirat_Nation 🔴 tweet media
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MKNava
MKNava@MKNavaG·
@MusicRests @arcanetie92 as someone who was formally homeless during his youth, I can say that money is not a tool and will fix 90% of the issues you will ever have in life. the remaining 10% is not even in the equation at all as long as you cant even provide yourself a stable shelter or be fed
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GwynDarkSign
GwynDarkSign@MusicRests·
@arcanetie92 Money is a tool, and cant fix every issue. Not sure if pippa or I am misuderstanding something but having no financial problems does not equal having your life fulfilled and being mentally stable.
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Tonwen
Tonwen@arcanetie92·
Shiina and Cilo tells Pippa to get so help🩷 #capippalist
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MKNava
MKNava@MKNavaG·
@DementorHere and with small form factor. People do not understan how expensive it is to actually make a small form factor pc as an assembly
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MKNava
MKNava@MKNavaG·
@DementorHere you can indeed, get 6 year old hardware that doesnt even play in full 1080p bit simulated 4k upscaled from 920p that has been confirmed to be phased out really son + pay for a subscription for only play + whatever games you want to own (thats already +1200) or use a pc
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Martian
Martian@DementorHere·
I feel like I'm being gaslit. For months I heard how the Steam Machine was going to change gaming, replace consoles, push SteamOS mainstream, and finally give us a true living-room PC. Then the reviews dropped. It's over $1,300, struggles in games people actually want to play, gets compared to hardware that's years old, and somehow the defense is always: "You're not the target audience." Who is? Because PC gamers can build better. Console gamers can buy a PS5 Pro for less. Steam Deck owners already have the Valve experience. The performance is underwhelming, the price makes no sense, and somehow the conversation is still dominated by excuses instead of answers. I wanted a killer product. What I got was a collector's item pretending to be a gaming revolution.
Valve@valvesoftware

Steam Machine is here, and you can sign up now: Steam Machine 512GB Steam Machine 2TB Plus bundled versions with Steam Controller Learn more and sign up here: store.steampowered.com/hardware/steam…

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MKNava
MKNava@MKNavaG·
@Nerdy_Alertz @TemmieOrSmth99 the implication is that people abstract both ways, by going insane/having very deep untreated issues consume them, or use the exit
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Nerd_Alerts
Nerd_Alerts@Nerdy_Alertz·
@TemmieOrSmth99 The way his whole EXIT arc went nowhere though?? Like his whole room in ep 1 said EXIT but he just abstracted because Jax wouldn’t talk to him and Ribbit already abstracted? So then why did his room say EXIT
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