Michał Stankiewicz | Last Qubit 🇵🇱

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Michał Stankiewicz | Last Qubit 🇵🇱

Michał Stankiewicz | Last Qubit 🇵🇱

@MStanki2

Indie & console porting dev, aspiring S&Box developer. Adapting games to run on a handheld toasters. Yes, it will run on Switch!

Poland, Warsaw Katılım Eylül 2014
63 Takip Edilen118 Takipçiler
Bear Liu
Bear Liu@bearliu·
现在的 Anthropic 在 AI 界的状态 be like:
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Michał Stankiewicz | Last Qubit 🇵🇱
@SboxBazaar Yup, having some kind of S&Box support on mobile would be a huge step forward. Judging from Roblox or Fornite that's where most of the players are for the types of experiences that are most popular on the UGC platforms. But hopefully S&Box will find its own nieche 💙
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SBox Bazaar
SBox Bazaar@SboxBazaar·
@MStanki2 Yeah performance has been my biggest pain so far, I know the games will come with the awesome tools devs have and the play fund so that does not stress me. Would love to see s&box on mobile but I think that is not possible.
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SBox Bazaar
SBox Bazaar@SboxBazaar·
s&box players are still not rising. You think the game will revive? What is missing so far for you?
SBox Bazaar tweet media
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Dustin Furman
Dustin Furman@DustinCanFly·
ANOTHER STEAM CONTROLLER SECRET FOUND!!!
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SBox Bazaar
SBox Bazaar@SboxBazaar·
Market keeps going down, but it's slowing down a bit. We are seeing a 2.7% decrease and face tattoos dipping close to 700$ again.
SBox Bazaar tweet mediaSBox Bazaar tweet media
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Michał Stankiewicz | Last Qubit 🇵🇱
@K1K000ZL How is this even possible 😱 Really great to see it already functions so well, way better experience than fighting with the UIs in pure code with more delayed and complicated feedback loop. Hoping one day this one will turn into some addon😉
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Surprise KiKoZl
Surprise KiKoZl@K1K000ZL·
No devlog yesterday, but for a good reason. A few days ago, @MStanki2 gave me this idea, so I decided to try building it. Small first look at SUI Designer: a visual runtime/in-engine UI editor for s&box. Still early, but the core workflow is already working: canvas editing, hierarchy, details panel, asset picker, text/image editing, transform controls, color picker, and initial compile/output. I’m really liking where this is going 👇 #sbox #gamedev
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balnket
balnket@balnkets·
genuinely where are you people going to go if Roblox dies?
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Max ¯\_(ツ)_/¯
Max ¯\_(ツ)_/¯@MaximumADHD·
every popular rtc tweet rn: roblock sad roblock cry like/rt if u agree
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Pluralys is out! ✨
Pluralys is out! ✨@Pluralys_rpg·
Cozy vibes, warm friendships, and a world full of secrets waiting to be found
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s&boxverse
s&boxverse@s8boxverse·
s&box Update 26.05.06: A big first weekly patch after release. • Review tags + in-game reports • DMCA reporting • Up to 2x faster joins • Less main menu stutter • Better rendering, networking & UI perf • New templates + editor workflow tools • Doors/buttons return for maps • Steam trading cards • Poland price cut Facepunch doing facepunch quality. ❤️ Let me know what you think and wish for next weeks update :) sbox.game/news/update-26…
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Michał Stankiewicz | Last Qubit 🇵🇱
@s8box Thanks for the update ❤️ was looking forwars to this festure, making the quality games easier to find will def benefit the platform as the number of players and games will grow ❤️
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s&box
s&box@s8box·
The review system has been updated with tags. This will allow users to select specific elements of a game that they like✅ or don't like.❌ The intention is to use these reviews to punish and reward games in terms of discovery. We'll also be able to create new discovery categories, like most original, most polish and biggest ai slop.💩 More on our weekly dev blog: sbox.game/news/update-26…
s&box tweet medias&box tweet media
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Wojtek Mroczek | MROCHI
Wojtek Mroczek | MROCHI@Mrochi81·
"Quit your corporate job and write video game narratives" (An online course) is probably the worst and ill-timed piece of career advice you can give in 2026.
Wojtek Mroczek | MROCHI tweet media
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Michał Stankiewicz | Last Qubit 🇵🇱
@K1K000ZL I'm still hating that the UI system doesn't have any ready-to-use solutions, like simple ways to add layouts that aren't hand written from scratch ☠️ This and the terrain not working properly are my main complaints (as for now 😆) in the S&Box Editor.
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Surprise KiKoZl
Surprise KiKoZl@K1K000ZL·
After 2 days studying s&box, I built an inventory system with a real-time 3D character preview inside the UI. In #UEFN, this simply isn’t possible. Epic took 3 years just to release basic custom inventory. Yeah… I think I’m having a little too much fun. #sbox #GameDev
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Sid 💫
Sid 💫@Eridiium·
S&box’s potential truly is there. It’s just too early for expecting much more than what people compare it to. I try my best to cover stuff that’s really showing the possibilities of the engine. It may not be perfect but it’s there.
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Niebezpiecznik
Niebezpiecznik@niebezpiecznik·
Apple przypadkowo zostawiło w apce Apple Support plik "Claude[.]md". A w środku było... [1/2]
Niebezpiecznik tweet media
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Sid 💫
Sid 💫@Eridiium·
I want to spice up this "S&box doesn't have games debate". Tomorrow I'm starting a 2 day stream event called "GEM ALERT" Where me and the community will try 32 s&box games LIVE. I'll be going live on Twitch and YouTube at 12PM EDT. See you there. 🫡
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Michał Stankiewicz | Last Qubit 🇵🇱
There are quite a number of people who already enjoy S&Box (me included, but I've played Roblox quite some time before). I can aggree that the platform requires some polish and more games, but I'm hoping that it will slowly grow with time - the investment is secured for quite some time, so they don't need to hurry, just listen to feedback and respond to it properly.
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NickReborn
NickReborn@NickRebornTV·
I’ll be the #1 defender of this on this app then I guess. The fact you can export and sell projects on steam will change lives. I really think this game is a gift to the indie scene and can only improve with time. $20 is such a small amount of money to spend on this, and it will eventually go F2P. There’s endless potential here and people have just seen the surface. Facepunch has been working on TOOLS. Not a traditional game. I’ve noticed legitimate complaints but a loud community of (children?) complaining to no end about the price, optional cosmetics, and how the game is doomed. To that I say - lol
mae (alt)@VMaeALT

It's a little funny that the spiritual successor to Garry's Mod released yesterday, and nobody cares at all.

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Michał Stankiewicz | Last Qubit 🇵🇱
@jogamedev Planning to cook any game in the engine? We're already having fun trying to develop our first small project - to validate how well the engine works and the features it has😁
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Jo
Jo@jogamedev·
I believe the new S&box game engine is going to become a serious competitor for Unity, Unreal Engine, and Godot so I'm making a tutorial series explaining how to make a game with Zero experience in the S&box engine. The videos are already far more popular than I was expecting which is super exciting, so if there's anything that you want me to explain about S&box let me know and I'll add it to my list.
Jo tweet media
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SignTheApologyCard
SignTheApologyCard@Pooticus2·
@NickRebornTV People were given at least 3 years to create things with the preview yet nobody will actually step up and make something
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NickReborn
NickReborn@NickRebornTV·
Complaining that s&box has no content release day is like complaining to Home Depot that the hammer didn't build the house itself the day you bought it
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Michał Stankiewicz | Last Qubit 🇵🇱
@KrolMichal Zmęczyło mnie już samo patrzenie na ilość okienek i tekstu wrzuconego na raz na ekranie ☠️ Mogli to trochę mocniej od siebie rozróżnić i dopolishować, żebt gracz łatwiej skupiał uwagę na ważnych informacjach 😀
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