
2007 vs 2025 #AssassinsCreedShadows
Magnum
806 posts

@Mag_Martell
Angry, Opinionated, Natural and Unrestrained. Retired Video game/Commentary youtuber

2007 vs 2025 #AssassinsCreedShadows



Jason if GTA 6 was developed by Naughty Dog:

WAS IT WORTH IT BUNGIE? WERE THE DEI HIRES WORTH IT? Your 250 MILLION dollar DEI flop just killed one of the biggest looter shooters to ever exist.













Ubisoft has announced a record €1.3 billion operating loss for its fiscal year ending March 2026. Net bookings dropped 17.4% to €1.53 billion, impacted by underwhelming game launches and development delays. In response, the company implemented cost-cutting measures, including the reduction of about 1,200 jobs and €118 million in fixed costs. Ubisoft predicts an 8-9% decline in sales and a high single-digit loss margin for the 2026-27 fiscal year, but anticipates returning to profit and generating positive cash flow by 2027-28.






What do you most want to see?

Xbox expands leadership team: ▪️Matthew Ball (Ex-Amazon Studios, Industry Analyst): Joins as Chief Strategy Officer (CSO) ▪️Scott Vliet (Ex-Azure OpenAI, AI Core): Joins as Chief Technology Officer (CTO) ➡️ thegamebusiness.com/p/xbox-expands… #Xbox



DO YOU UNDERSTAND WHAT JUST HAPPENED TO SUBNAUTICA 2.. > be Subnautica 2 developers > player politely asks why you can’t kill most creatures > level designer snaps back: "This is not a killing game, go play Sons of the Forest if you want violence" > another dev adds that big creatures will stay safe because "the game should feel right" The first Subnautica let you stab leviathans with a knife. Now they want you to peacefully coexist with 50-meter monsters like it’s a underwater yoga class. Why do developers treat their most loyal fans like this? Why can’t they just answer normally without being condescending and aggressive? Loyal players are the ones who supported you for years. If you keep talking down to them, they’ll simply stop playing. And in the end, you - the developers - will be the ones who lose the most. Peak "go touch grass" energy in 2026. You think this approach will help the game long-term or are we watching it slowly die?


