
Matrazei
242 posts

Matrazei
@Matrazei
Making an indie Roguelike: https://t.co/HhjdXxGm31
Katılım Mayıs 2017
389 Takip Edilen210 Takipçiler
Sabitlenmiş Tweet

Updated our Trailer!
We missed #TrailerTuesday… but hey, it’s #WishlistWednesday today - maybe this gives it a second chance to shine 👀
store.steampowered.com/app/4388500?ut…
What do you think?
#indiedev #indiegames #gamedev #roguelike
English

Working on decorating new rooms right now. I may pause posting again for a bit - we want to focus on finishing a short demo soon, and social media still takes some time away from dev.
#indiedev #indiegames #gamedev #roguelike




English

Which lighting do you prefer?
Left, right, or something in between?
Poll below 👇
#indiedev #indiegames #gamedev #roguelike

English

@RatherGoodGame I haven’t tested DLSS 5 myself, just going off the demo. Personally, I didn’t get any uncanny valley vibe - I actually kind of liked it. And only working on high-end GPUs for now isn’t unusual, early DLSS was similar. We’ll see - just an impression, not a claim.
English

@NVIDIAGeForce so about DLSS 5… am I getting this right? With fine-tuning, it’s not just “neuro-realism,” but also premium “neuro-slop 2D stylization”? 😏
#indiedev #indiegames #gamedev #DLSS #DLSS5

English

Still WIP!
Since we’ve shifted to a roguelike structure, progression is now based on choosing 1 of 3 cards (re-roll coming later). Each run = a new build of active & passive abilities, based on your class.
What do you think?
#indiedev #indiegames #gamedev #roguelike
English

🎮 #FollowFriday for indies
💬 Share your game!
🤝 Like & follow fellow devs.
🔁 RT your favorite projects.
⭐ Follow the next star → @theskyproject_
#indiegame #gamedev
GIF
English

#FollowFriday Indie Gaming Community
Indie Game Dev
Creators 🎮
Share your creative games
Network with other developers
Boost your skills and projects!

English

Swap Positions lets you escape being surrounded (while baiting enemies into traps), or (for example) split enemy groups. What do you think?
#indiedev #indiegames #gamedev #roguelike
English

@MKgamecomposer Nope. It’s turn-based - step left or right and the enemy just re-aims and shoots. I meant abilities like pull, knockdown, position swap, jumping behind enemies, etc.
English

@Matrazei Like strafing left to right?
English

It’s a pretty obvious step - you could even say it’s the basics - but we added ranged enemies. Soon we’ll show abilities that help deal with them more effectively.
#indiedev #indiegames #gamedev #roguelike
English

@indieDevC Thanks for hosting! x.com/Matrazei/statu…
Matrazei@Matrazei
Tomorrow I’ll talk about a new skill, but today I’m trying #ShowcaseThursday - we’re developing a first-person turn-based roguelike. More details on Steam: store.steampowered.com/app/4388500/ P.S. Any feedback is welcome #indiedev #indiegames #gamedev #roguelike
English

What's up #IndieDevs it's #ShowcaseThursday ! Show us your games! 💥Comment with your game /Like and retweet 📷Add games to your steam wishlist! Follow us for more hosting and updates on indie games! #gamedev #IndiegameDev #indiegame #ThrowbackThursdays
GIF
English

@3rdEchoSounds Thanks for hosting! x.com/Matrazei/statu…
Matrazei@Matrazei
Tomorrow I’ll talk about a new skill, but today I’m trying #ShowcaseThursday - we’re developing a first-person turn-based roguelike. More details on Steam: store.steampowered.com/app/4388500/ P.S. Any feedback is welcome #indiedev #indiegames #gamedev #roguelike
English

Tomorrow I’ll talk about a new skill, but today I’m trying #ShowcaseThursday - we’re developing a first-person turn-based roguelike.
More details on Steam: store.steampowered.com/app/4388500/
P.S. Any feedback is welcome #indiedev #indiegames #gamedev #roguelike
English

A few years ago (before my #indiedev journey), I worked on a VR tower defense. There’s a fitting Steam festival right now, so if you’re curious, you can grab it on discount: store.steampowered.com/app/2501980/
#gamedev #vr #towerdefense #wishlistwednesday
English

@ZAAYStudios Oh, we actually have a few more skills that fit that description really well - I’m thinking I'll make a post about one of them later this week
English

Tweaking combat impact: hit effects, crit feedback, and more. Still WIP, but it’s getting there. What do you think?
#indiedev #indiegames #gamedev #roguelike
English

@ZAAYStudios I’d say it’s actually our BEST feature so far🤣
We have (and will have) more complex and interesting abilities, but the fun you get from kicking enemies away is hard to beat - especially when you kick them straight into traps
English


