Meru

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Meru

Meru

@Meru3mu

🌟 Didn't make sense not to live for fun 🎮 Senior FQA Tester en Outright Games España 👾 3D junior environment artist

Katılım Aralık 2013
316 Takip Edilen202 Takipçiler
Meru
Meru@Meru3mu·
WIP – interior spaces ⏳ Been working on props and set dressing to add more life to the scene. Still a lot to refine, but it’s getting there✨ Mentored by: @JaviSkau
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𝙎𝙡𝙞𝙢𝙚. 🌿 Open to work!
Happy #PortfolioDay !☺️ I’m Víctor, a 3D Environment Artist based in Barcelona, Spain, looking for new job opportunities. I have experience with AAA workflows and I’ve also worked as a freelance artist on various projects, including UEFN! 📩contact: slime.contactme@gmail.com
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Heit
Heit@HeitGG·
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ISY
ISY@OG_ISY·
I'm oficially in the material and props step. Currently working on material tiles in Zbrush and creating the bloking for the props. Here's a bit of progress. Keep Working 💪! Mentored by@JaviSkau #3dart #Wayfinder
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joelkusgi
joelkusgi@joelkusgiJK·
Hey again everyone, I'm still working on the style and silhouette of the larger, harder, and straighter rocks. So far, they're looking like this.
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NASA
NASA@NASA·
Hello, Moon. It’s great to be back. Here’s a taste of what the Artemis II astronauts photographed during their flight around the Moon. Check out more photos from the mission: nasa.gov/artemis-ii-mul…
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𝙎𝙡𝙞𝙢𝙚. 🌿 Open to work!
I’m currently putting together the final presentation for my ArtStation props post — you’ll soon get to see all the props from my environment, including low-poly, high-poly, and wireframe versions. Here’s a little sneak peek. So hyped! 😎
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Andrés Poveda
Andrés Poveda@3DPoveda·
Quick breakdown of my process for creating tileable sculpted materials in ZBrush workflow 👇 Clean tiling, strong surface detail, and game-ready results. Full breakdown: artstation.com/artwork/YG3P5X Open to work (freelance / full-time) 🚀
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joelkusgi
joelkusgi@joelkusgiJK·
We continue with stone sculpting; for now I’m getting back into the flow with sculpting and trying out different interesting variations of desert rocks.
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Andrés Poveda
Andrés Poveda@3DPoveda·
BREAKDOWN of how I created the PROPS for my stylized environment! ✌️ From blockout to final textures, focusing on clean shapes, strong silhouettes, and efficient texturing. I’m actively looking for new professional opportunities! Both in-studio and freelance work! THREAD 👇
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𝗝𝗮𝘃𝗶𝗦𝗸𝗮𝘂 | Environment / Prop Artist
Just wanted to create some hype. @itsameslime working on the final stages of this Overwatch map! He is a great student of mine! Worked really hard on this! Almost no knowledge when he started mentorship with me and now look at him! Creating incredible portfolio pieces! Give him some love to cheer him up!
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joelkusgi
joelkusgi@joelkusgiJK·
I'll be uploading more updates soon about some extra props I'll be adding to the set.
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Heit
Heit@HeitGG·
Super excited about the response to my new portfolio piece! Thanks for the love! 🙌 Check it out: artstation.com/artwork/WXNLV2 Curious about the workflow? Breakdown here: artstation.com/artwork/JrL6BR 💼 I'm looking for new opportunities as a 3D Environment Artist! RTs appreciated! 🎨
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Heit
Heit@HeitGG·
I am extremly grateful on 80 Level's post on my portfolio, I didn't expect that. 💼 I want to take advantage to say that I'm looking for opportunities as Environment Artist and I'm open to relocation. If you wanna see more about my portfolio check it out here 👇
80 LEVEL@80Level

Ivan Pérez Gil reimagined the Blizzard World map from Overwatch in a vibrant environment. He added new props and revamped some areas: 80.lv/articles/3d-ar…

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𝗝𝗮𝘃𝗶𝗦𝗸𝗮𝘂 | Environment / Prop Artist
This is how you make a great portfolio piece! Today @HeitGG finished his MENTORSHIP PROJECT with me! I saw him grow as an artist and bring the best to the table! Hard worker, passionate and good student and friend! Give him the love he deserves! Full Prop, Breakfown and Foliage post on artstation! "BLIZZARD WORLD: REIMAGINED" by Ivan Pérez Gil artstation.com/artwork/WXNLV2
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