MikeyMouseFN
63 posts

MikeyMouseFN
@MikeyMouseFN
21 | UEFN Developer
New Jersey, USA Katılım Temmuz 2023
77 Takip Edilen592 Takipçiler

By Far My Favorite Map To Speedrun!!
Prison Escape II [Roguelike]
1257-8964-6713
youtube.com/shorts/v8wnTZt…
@FNCreate @MikeyMouseFN

YouTube

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Super Prestige 3 Make You Go Even Faster!!
New Solo World Record 1:16
youtu.be/f-GzeTduz2k
@FNCreate @MikeyMouseFN

YouTube
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@FLAVA77Y Well deserved brother your a pillar of the Roguelike community!
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@GismoMaps @rcnstudiox Thank you for the kind words brother! I agree though we definitely could do with the return of some rows to help newer maps grow (Most Engaging/Top Rated)
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I see a lot of people hating on the new discovery changes, but from looking at a few "good maps" I actually think it's working. @MikeyMouseFN @rcnstudiox both succeeding, the algorithm is finally preferring quality over quantity. Time to elevate instead of complaining about algo
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@weplay_fn @FLAVA77Y @FNCreate No worries brother, genuinely was curious as I dont want to cause any issues
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@MikeyMouseFN @FLAVA77Y @FNCreate Just checked the rules again, yep, it it's outside of your island, seems like you could do that. Sorry!
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Prison Escape II [Roguelike] 300$ Speedrun Competition
My attempt for it
youtu.be/ZIzvWhZSomE

YouTube
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@weplay_fn @FLAVA77Y @FNCreate I’m the dev of this island, would like to know what rule im breaking in this case? All promotion regarding the contest is outside of my island.
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It's also possible to detect whether or not an object is visible on the screen now! Finally, we can collapse the endless possibilities... and it works perfectly with any screen size!
(This might be the best day of your life @UEFNZmakattack)
Jessica@Ep8Script
The new #UEFN experimental Virtual Pointer API is really cool: it lets you do some cool new things like displaying custom beacons, detecting the player's aspect ratio and showing exactly where someone clicked on the screen!
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MikeyMouseFN retweetledi

The Legend of Zelda: Ocarina of Time will be reborn on Nintendo Switch 2 in 2026. #NintendoDirect
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@TheJackBladeFN @giovauefn Here its only on tracer, i tried having it on both but the fire behaved weird. Might just have been the vfx I used though
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@MikeyMouseFN tuff
bro roguelikes are gonna get so good with this stuff
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@AgentPiebee Yea it was surprisingly easy to set up, im sure you could do alot more with it
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@MikeyMouseFN Is it just flame vfx and then and smg with high firerate?
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