Lucien Guy Montandon

561 posts

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Lucien Guy Montandon

Lucien Guy Montandon

@MontandonGuy

Composer, Sound Designer, currently working on henry halfhead game

Basel Katılım Şubat 2021
279 Takip Edilen99 Takipçiler
Bedtime Digital Games | Wishlist Bobls on Steam!
🤘 Save & Sound returns Nov. 4 - 7 🤘 It’s time to celebrate music in games! 💫 100+ games on sale ⚡️ 80+ concerts & performances 🌟 70+ demos & soundtracks Musicians and composers from around the world will be premiering original concerts & performances soon 👀 See you there!
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WillGoesMeta ⭕️
WillGoesMeta ⭕️@itswillmai·
#VeVe Hey guys, if you collect special mints, I would love to ask a couple questions and get your suggestions on an idea. Drop a comment below and I'll reach out!
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aidan
aidan@Aidan_Wolf·
It’s incredibly hard to execute a vision this simple
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Ashton Forbes
Ashton Forbes@AshtonForbes·
**MH370x Breaking Update** In the near future I will be doing an interview with Salvatore Pais, whose patents have caused a stir due to their similarities with the UAP phenomenon. I believe this science can explain what we see in the MH370 videos. We're doing a new two part series reviewing his scientific papers; The Pais Effect and Superforce To Mr. Pais: Of Course I Will. If you're not familiar you can find his patents here; Craft Using an Inertial Mass Reduction Device - patents.google.com/patent/US20170… High Frequency Gravitational Wave Generator - patents.google.com/patent/US10322… Piezoelectricity-induced High Temperature Superconductor - patents.google.com/patent/US20190… I couldn't be more excited for this. I hope you are too. This is MH370x. -Ashton #MH370x #MH370
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Bitwig
Bitwig@Bitwig·
New release incoming!! Bitwig Studio 5.1 welcomes 10 NEW CHARACTERS. Learn more about what's inside: bitwig.com/whats-new/
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Bitwig
Bitwig@Bitwig·
Bitwig Studio meets TouchDesigner (@1null1)! Learn more about our integration and the roundtable we're doing together TOMORROW in Berlin: bitwig.com/stories/touchd…
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Niko
Niko@NikoMueller·
What’s your most valuable weapon in #Starfield? 🙂 I start with my legendary Mag Sniper: 💚Value = 131,008 Credits 😁 💚+10% damage against humans 💚corrosive damage against armor 💚chance to knock down targets 💚885 damage 😱 #XboxShare
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Starfield
Starfield@StarfieldGame·
The Payloads skill will make guard ships less likely to detect your contraband. The closer your contraband weight is to your ship's Shielded Cargo capacity, the more likely it is to be detected by a contraband scan. #Starfield 📷 Photo by wesleyshark on Discord
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
It is crazy that after 2 generations since Skyrim and having SSD become the new standard, Bethesda still hasn’t figured out a way to hide their loading screens or load things in as you get closer by taking advantage of the SSD speed like every other game for Starfield. Can’t imagine playing TES6 in 5+ years on probably the next Xbox and still having loading screens for entering a store
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
Not to jump the gun but Sarah Morgan is kinda...
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BT.1886
BT.1886@ThatOneCameo·
@GameSpot Enjoying well enough. Hoping it picks up though, I feel very…passive in my place in the story. Gunplay is whatever, not the best. Speech check mini game is interesting. I think what I like most about the game so far is the NASA punk aesthetic.
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
I’m actually not bothered about the lack of seamless space travel in Starfield at all, would it have been cool if it was like NMS? sure, but I think the system Bethesda went for works really well for this game, I honestly don’t want to aimlessly fly in space, I like the use smaller flyable zones with more direction and landmarks visible, the system works perfectly so far and hasn’t impacted my immersion
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